godot_rl_JumperHard / .godot /editor /robot2.tscn-folding-cdcdd33d18c407aa7ab6d544d6babf8a.cfg
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[folding]
node_unfolds=[NodePath("Skeleton"), PackedStringArray("Transform"), NodePath("Skeleton/Skeleton3D"), PackedStringArray("bones"), NodePath("Skeleton/Skeleton3D/Robot"), PackedStringArray("Global Illumination", "Skeleton", "mesh")]
resource_unfolds=["res://robot2.tscn::Skin_qwj8p", PackedStringArray("Resource")]
nodes_folded=[]