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REVISION: Rendering Tools Enable Spatial Fidelity in Vision-Language Models (ECCV 2024)
This is the official dataset of the REVISION framework with all the corresponding assets (i.e. objects, backgrounds, and floors).
βοΈ Requirements
REVISION requires blenderproc. Simply install it with pip:
pip install blenderproc
ποΈ Single Test Run
To generate a two-object reference image deterministically on your own, you may invoke one of the 4 blenderproc scripts in util/
. E.g., to generate a scene of 'an apple to the left of a banana' in an indoor background, you may use
blenderproc run util/blender_left_right_floor.py apple banana background/photo_studio_loft_hall_2k.hdr output/debug/ 0 0
The command above is equivalent for generating 'a banana to the right of an apple' in an indoor background.
π Batched Test Run
We also provide revision_gen_sample_t2i_comp.sh
or revision_gen_sample_mscoco.sh
to synthesize a sample batch of REVISION reference images in hdf5 format. You may then visualize the reference images with:
blenderproc vis hdf5 <path_to_ref_images>/<image_name>.hdf5
πΌοΈ Sample rendered outputs
For convenience, we also have provided rendered outputs in PNG format for all two-object-pairs in MSCOCO or those specified in T2I-CompBench. These images are also the ones used in the RevQA Benchmark. Please find out more under the folder sample_output/ .
π€πΌ Citation
@misc{chatterjee2024revisionrenderingtoolsenable,
title={REVISION: Rendering Tools Enable Spatial Fidelity in Vision-Language Models},
author={Agneet Chatterjee and Yiran Luo and Tejas Gokhale and Yezhou Yang and Chitta Baral},
year={2024},
eprint={2408.02231},
archivePrefix={arXiv},
primaryClass={cs.CV},
url={https://arxiv.org/abs/2408.02231},
}
π Acknowledgement
The floor textures and the object models are sourced and modified from sketchfab.com. The textured background assets are sourced from polyhaven.com. All assets are shared in accordance with CC-BY-4.0 License.
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