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task_1_plan_generation
oneshot
mystery_blocksworld_3
17
[ 16 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN] feast object b from object c succumb object b feast object c from object a succumb object c attack object a overcome object a from object c attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c. My goal is to have that object a craves object b and object c craves object a. My plan is as follows: [PLAN]
(attack a) (overcome a b) (attack c) (overcome c a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
18
[ 17 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c. My goal is to have that object a craves object b and object c craves object a. My plan is as follows: [PLAN] attack object a overcome object a from object b attack object c overcome object c from object a [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c. My goal is to have that object a craves object c and object c craves object b. My plan is as follows: [PLAN]
(feast c b) (succumb c) (feast b a) (succumb b) (attack c) (overcome c b) (attack a) (overcome a c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
19
[ 18 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c. My goal is to have that object a craves object c and object c craves object b. My plan is as follows: [PLAN] feast object c from object b succumb object c feast object b from object a succumb object b attack object c overcome object c from object b attack object a overcome object a from object c [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN]
(feast a b) (overcome a c) (attack b) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
20
[ 19 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN] feast object a from object b overcome object a from object c attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object b craves object a. My plan is as follows: [PLAN]
(attack b) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
21
[ 20 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object b craves object a. My plan is as follows: [PLAN] attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN]
(feast c b) (succumb c) (attack a) (overcome a c) (attack b) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
22
[ 21 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN] feast object c from object b succumb object c attack object a overcome object a from object c attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a. My goal is to have that object b craves object c. My plan is as follows: [PLAN]
(feast a c) (succumb a) (feast c b) (succumb c) (attack b) (overcome b c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
23
[ 22 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a. My goal is to have that object b craves object c. My plan is as follows: [PLAN] feast object a from object c succumb object a feast object c from object b succumb object c attack object b overcome object b from object c [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object c craves object b. My plan is as follows: [PLAN]
(feast c a) (succumb c) (feast a b) (succumb a) (attack c) (overcome c b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
24
[ 23 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object c craves object b. My plan is as follows: [PLAN] feast object c from object a succumb object c feast object a from object b succumb object a attack object c overcome object c from object b [PLAN END] [STATEMENT] As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN]
(attack b) (overcome b c) (attack a) (overcome a b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
25
[ 24 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN] attack object b overcome object b from object c attack object a overcome object a from object b [PLAN END] [STATEMENT] As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c. My goal is to have that object b craves object a and object c craves object b. My plan is as follows: [PLAN]
(feast c b) (succumb c) (attack b) (overcome b a) (attack c) (overcome c b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
26
[ 25 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c. My goal is to have that object b craves object a and object c craves object b. My plan is as follows: [PLAN] feast object c from object b succumb object c attack object b overcome object b from object a attack object c overcome object c from object b [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b. My goal is to have that object c craves object b. My plan is as follows: [PLAN]
(feast b a) (succumb b) (feast a c) (succumb a) (attack c) (overcome c b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
27
[ 26 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b. My goal is to have that object c craves object b. My plan is as follows: [PLAN] feast object b from object a succumb object b feast object a from object c succumb object a attack object c overcome object c from object b [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b. My goal is to have that object a craves object c and object c craves object b. My plan is as follows: [PLAN]
(feast b c) (succumb b) (feast c a) (overcome c b) (attack a) (overcome a c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
28
[ 27 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b. My goal is to have that object a craves object c and object c craves object b. My plan is as follows: [PLAN] feast object b from object c succumb object b feast object c from object a overcome object c from object b attack object a overcome object a from object c [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN]
(feast c a) (succumb c) (feast a b) (succumb a) (attack b) (overcome b c) (attack a) (overcome a b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
29
[ 28 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN] feast object c from object a succumb object c feast object a from object b succumb object a attack object b overcome object b from object c attack object a overcome object a from object b [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN]
(feast b a) (succumb b) (attack a) (overcome a c) (attack b) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
30
[ 29 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN] feast object b from object a succumb object b attack object a overcome object a from object c attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object a craves object c. My plan is as follows: [PLAN]
(feast c a) (succumb c) (attack a) (overcome a c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
31
[ 30 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object a craves object c. My plan is as follows: [PLAN] feast object c from object a succumb object c attack object a overcome object a from object c [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object c craves object b. My plan is as follows: [PLAN]
(feast b c) (succumb b) (attack c) (overcome c b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
32
[ 31 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object c craves object b. My plan is as follows: [PLAN] feast object b from object c succumb object b attack object c overcome object c from object b [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object b craves object a and object c craves object b. My plan is as follows: [PLAN]
(feast b c) (overcome b a) (attack c) (overcome c b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
33
[ 32 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object b craves object a and object c craves object b. My plan is as follows: [PLAN] feast object b from object c overcome object b from object a attack object c overcome object c from object b [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object c craves object a. My plan is as follows: [PLAN]
(attack c) (overcome c a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
34
[ 33 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object c craves object a. My plan is as follows: [PLAN] attack object c overcome object c from object a [PLAN END] [STATEMENT] As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c. My goal is to have that object b craves object c. My plan is as follows: [PLAN]
(feast c b) (succumb c) (attack b) (overcome b c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
35
[ 34 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c. My goal is to have that object b craves object c. My plan is as follows: [PLAN] feast object c from object b succumb object c attack object b overcome object b from object c [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN]
(feast c b) (succumb c) (feast b a) (succumb b) (attack a) (overcome a c) (attack b) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
36
[ 35 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN] feast object c from object b succumb object c feast object b from object a succumb object b attack object a overcome object a from object c attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object c craves object b. My plan is as follows: [PLAN]
(feast c a) (overcome c b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
37
[ 36 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object c craves object b. My plan is as follows: [PLAN] feast object c from object a overcome object c from object b [PLAN END] [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object b craves object a and object c craves object b. My plan is as follows: [PLAN]
(feast c a) (succumb c) (attack b) (overcome b a) (attack c) (overcome c b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
38
[ 37 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object b craves object a and object c craves object b. My plan is as follows: [PLAN] feast object c from object a succumb object c attack object b overcome object b from object a attack object c overcome object c from object b [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object b craves object a. My plan is as follows: [PLAN]
(feast c a) (succumb c) (feast a b) (succumb a) (attack b) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
39
[ 38 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object b craves object a. My plan is as follows: [PLAN] feast object c from object a succumb object c feast object a from object b succumb object a attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b. My goal is to have that object a craves object b and object c craves object a. My plan is as follows: [PLAN]
(feast b c) (succumb b) (feast c a) (succumb c) (attack a) (overcome a b) (attack c) (overcome c a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
40
[ 39 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b. My goal is to have that object a craves object b and object c craves object a. My plan is as follows: [PLAN] feast object b from object c succumb object b feast object c from object a succumb object c attack object a overcome object a from object b attack object c overcome object c from object a [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a. My goal is to have that object a craves object b. My plan is as follows: [PLAN]
(feast a c) (succumb a) (feast c b) (succumb c) (attack a) (overcome a b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
41
[ 40 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a. My goal is to have that object a craves object b. My plan is as follows: [PLAN] feast object a from object c succumb object a feast object c from object b succumb object c attack object a overcome object a from object b [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object b craves object a and object c craves object b. My plan is as follows: [PLAN]
(attack c) (overcome c b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
42
[ 41 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object b craves object a and object c craves object b. My plan is as follows: [PLAN] attack object c overcome object c from object b [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object c craves object b. My plan is as follows: [PLAN]
(feast a b) (succumb a) (attack c) (overcome c b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
43
[ 42 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object c craves object b. My plan is as follows: [PLAN] feast object a from object b succumb object a attack object c overcome object c from object b [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, object b craves object c, harmony, planet object c and province object a. My goal is to have that object a craves object c. My plan is as follows: [PLAN]
(feast a b) (succumb a) (feast b c) (succumb b) (attack a) (overcome a c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
44
[ 43 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, object b craves object c, harmony, planet object c and province object a. My goal is to have that object a craves object c. My plan is as follows: [PLAN] feast object a from object b succumb object a feast object b from object c succumb object b attack object a overcome object a from object c [PLAN END] [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN]
(feast c a) (succumb c) (attack b) (overcome b c) (attack a) (overcome a b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
45
[ 44 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN] feast object c from object a succumb object c attack object b overcome object b from object c attack object a overcome object a from object b [PLAN END] [STATEMENT] As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c. My goal is to have that object a craves object c. My plan is as follows: [PLAN]
(attack a) (overcome a c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
46
[ 45 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c. My goal is to have that object a craves object c. My plan is as follows: [PLAN] attack object a overcome object a from object c [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN]
(feast b a) (overcome b c) (attack a) (overcome a b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
47
[ 46 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN] feast object b from object a overcome object b from object c attack object a overcome object a from object b [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object a craves object b. My plan is as follows: [PLAN]
(feast a c) (overcome a b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
48
[ 47 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object a craves object b. My plan is as follows: [PLAN] feast object a from object c overcome object a from object b [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN]
(attack a) (overcome a b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
49
[ 48 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN] attack object a overcome object a from object b [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN]
(feast b c) (succumb b) (attack a) (overcome a c) (attack b) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
50
[ 49 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN] feast object b from object c succumb object b attack object a overcome object a from object c attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a. My goal is to have that object b craves object a. My plan is as follows: [PLAN]
(feast a c) (succumb a) (feast c b) (succumb c) (attack b) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
51
[ 50 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a. My goal is to have that object b craves object a. My plan is as follows: [PLAN] feast object a from object c succumb object a feast object c from object b succumb object c attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN]
(feast c a) (succumb c) (feast a b) (overcome a c) (attack b) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
52
[ 51 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN] feast object c from object a succumb object c feast object a from object b overcome object a from object c attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object a craves object b. My plan is as follows: [PLAN]
(feast c a) (succumb c) (attack a) (overcome a b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
53
[ 52 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object a craves object b. My plan is as follows: [PLAN] feast object c from object a succumb object c attack object a overcome object a from object b [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object a craves object b. My plan is as follows: [PLAN]
(feast b a) (succumb b) (attack a) (overcome a b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
54
[ 53 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object a craves object b. My plan is as follows: [PLAN] feast object b from object a succumb object b attack object a overcome object a from object b [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b. My goal is to have that object a craves object b and object c craves object a. My plan is as follows: [PLAN]
(feast b a) (succumb b) (feast a c) (overcome a b) (attack c) (overcome c a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
55
[ 54 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b. My goal is to have that object a craves object b and object c craves object a. My plan is as follows: [PLAN] feast object b from object a succumb object b feast object a from object c overcome object a from object b attack object c overcome object c from object a [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object c craves object b. My plan is as follows: [PLAN]
(feast a c) (succumb a) (attack c) (overcome c b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
56
[ 55 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object c craves object b. My plan is as follows: [PLAN] feast object a from object c succumb object a attack object c overcome object c from object b [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b. My goal is to have that object a craves object b. My plan is as follows: [PLAN]
(feast b a) (succumb b) (feast a c) (overcome a b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
57
[ 56 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b. My goal is to have that object a craves object b. My plan is as follows: [PLAN] feast object b from object a succumb object b feast object a from object c overcome object a from object b [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN]
(feast b a) (succumb b) (feast a c) (succumb a) (attack b) (overcome b c) (attack a) (overcome a b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
58
[ 57 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN] feast object b from object a succumb object b feast object a from object c succumb object a attack object b overcome object b from object c attack object a overcome object a from object b [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object c craves object a. My plan is as follows: [PLAN]
(feast b a) (succumb b) (attack c) (overcome c a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
59
[ 58 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object c craves object a. My plan is as follows: [PLAN] feast object b from object a succumb object b attack object c overcome object c from object a [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b. My goal is to have that object c craves object a. My plan is as follows: [PLAN]
(feast b a) (succumb b) (feast a c) (succumb a) (attack c) (overcome c a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
60
[ 59 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b. My goal is to have that object c craves object a. My plan is as follows: [PLAN] feast object b from object a succumb object b feast object a from object c succumb object a attack object c overcome object c from object a [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object a craves object b and object c craves object a. My plan is as follows: [PLAN]
(feast a c) (overcome a b) (attack c) (overcome c a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
61
[ 60 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object a craves object b and object c craves object a. My plan is as follows: [PLAN] feast object a from object c overcome object a from object b attack object c overcome object c from object a [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object a craves object b and object c craves object a. My plan is as follows: [PLAN]
(feast b c) (succumb b) (attack a) (overcome a b) (attack c) (overcome c a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
62
[ 61 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object a craves object b and object c craves object a. My plan is as follows: [PLAN] feast object b from object c succumb object b attack object a overcome object a from object b attack object c overcome object c from object a [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN]
(feast a b) (succumb a) (attack b) (overcome b c) (attack a) (overcome a b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
63
[ 62 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN] feast object a from object b succumb object a attack object b overcome object b from object c attack object a overcome object a from object b [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object a craves object c and object c craves object b. My plan is as follows: [PLAN]
(feast b a) (succumb b) (attack c) (overcome c b) (attack a) (overcome a c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
64
[ 63 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object a craves object c and object c craves object b. My plan is as follows: [PLAN] feast object b from object a succumb object b attack object c overcome object c from object b attack object a overcome object a from object c [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object b craves object c and object c craves object a. My plan is as follows: [PLAN]
(feast a c) (succumb a) (attack c) (overcome c a) (attack b) (overcome b c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
65
[ 64 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object b craves object c and object c craves object a. My plan is as follows: [PLAN] feast object a from object c succumb object a attack object c overcome object c from object a attack object b overcome object b from object c [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object b craves object a and object c craves object b. My plan is as follows: [PLAN]
(feast a c) (succumb a) (attack b) (overcome b a) (attack c) (overcome c b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
66
[ 65 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object b craves object a and object c craves object b. My plan is as follows: [PLAN] feast object a from object c succumb object a attack object b overcome object b from object a attack object c overcome object c from object b [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, object b craves object c, harmony, planet object c and province object a. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN]
(feast a b) (succumb a) (feast b c) (succumb b) (attack a) (overcome a c) (attack b) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
67
[ 66 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, object b craves object c, harmony, planet object c and province object a. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN] feast object a from object b succumb object a feast object b from object c succumb object b attack object a overcome object a from object c attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object b craves object c. My plan is as follows: [PLAN]
(feast a c) (succumb a) (attack b) (overcome b c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
68
[ 67 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object b craves object c. My plan is as follows: [PLAN] feast object a from object c succumb object a attack object b overcome object b from object c [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object a craves object c and object c craves object b. My plan is as follows: [PLAN]
(feast a b) (succumb a) (attack c) (overcome c b) (attack a) (overcome a c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
69
[ 68 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object a craves object c and object c craves object b. My plan is as follows: [PLAN] feast object a from object b succumb object a attack object c overcome object c from object b attack object a overcome object a from object c [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object b craves object c and object c craves object a. My plan is as follows: [PLAN]
(feast b c) (succumb b) (attack c) (overcome c a) (attack b) (overcome b c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
70
[ 69 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object b craves object c and object c craves object a. My plan is as follows: [PLAN] feast object b from object c succumb object b attack object c overcome object c from object a attack object b overcome object b from object c [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object b craves object c. My plan is as follows: [PLAN]
(feast a b) (succumb a) (attack b) (overcome b c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
71
[ 70 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object b craves object c. My plan is as follows: [PLAN] feast object a from object b succumb object a attack object b overcome object b from object c [PLAN END] [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object b craves object a. My plan is as follows: [PLAN]
(feast c a) (succumb c) (attack b) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
72
[ 71 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object b craves object a. My plan is as follows: [PLAN] feast object c from object a succumb object c attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b. My goal is to have that object a craves object b. My plan is as follows: [PLAN]
(feast b c) (succumb b) (feast c a) (succumb c) (attack a) (overcome a b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
73
[ 72 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b. My goal is to have that object a craves object b. My plan is as follows: [PLAN] feast object b from object c succumb object b feast object c from object a succumb object c attack object a overcome object a from object b [PLAN END] [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object b craves object c. My plan is as follows: [PLAN]
(attack b) (overcome b c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
74
[ 73 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object b craves object c. My plan is as follows: [PLAN] attack object b overcome object b from object c [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a. My goal is to have that object c craves object a. My plan is as follows: [PLAN]
(feast a c) (succumb a) (feast c b) (overcome c a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
75
[ 74 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a. My goal is to have that object c craves object a. My plan is as follows: [PLAN] feast object a from object c succumb object a feast object c from object b overcome object c from object a [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object b craves object a and object c craves object b. My plan is as follows: [PLAN]
(feast a b) (succumb a) (attack b) (overcome b a) (attack c) (overcome c b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
76
[ 75 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object b craves object a and object c craves object b. My plan is as follows: [PLAN] feast object a from object b succumb object a attack object b overcome object b from object a attack object c overcome object c from object b [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b. My goal is to have that object b craves object c. My plan is as follows: [PLAN]
(feast b a) (succumb b) (feast a c) (succumb a) (attack b) (overcome b c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
77
[ 76 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b. My goal is to have that object b craves object c. My plan is as follows: [PLAN] feast object b from object a succumb object b feast object a from object c succumb object a attack object b overcome object b from object c [PLAN END] [STATEMENT] As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c. My goal is to have that object b craves object c. My plan is as follows: [PLAN]
(attack b) (overcome b c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
78
[ 77 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c. My goal is to have that object b craves object c. My plan is as follows: [PLAN] attack object b overcome object b from object c [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object b craves object c. My plan is as follows: [PLAN]
(feast c a) (succumb c) (feast a b) (succumb a) (attack b) (overcome b c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
79
[ 78 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object b craves object c. My plan is as follows: [PLAN] feast object c from object a succumb object c feast object a from object b succumb object a attack object b overcome object b from object c [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b. My goal is to have that object a craves object c. My plan is as follows: [PLAN]
(feast b c) (succumb b) (feast c a) (succumb c) (attack a) (overcome a c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
80
[ 79 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b. My goal is to have that object a craves object c. My plan is as follows: [PLAN] feast object b from object c succumb object b feast object c from object a succumb object c attack object a overcome object a from object c [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object a craves object c. My plan is as follows: [PLAN]
(feast b a) (succumb b) (attack a) (overcome a c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
81
[ 80 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object a craves object c. My plan is as follows: [PLAN] feast object b from object a succumb object b attack object a overcome object a from object c [PLAN END] [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN]
(feast c a) (succumb c) (attack a) (overcome a c) (attack b) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
82
[ 81 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN] feast object c from object a succumb object c attack object a overcome object a from object c attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object b craves object c and object c craves object a. My plan is as follows: [PLAN]
(feast c a) (succumb c) (feast a b) (succumb a) (attack c) (overcome c a) (attack b) (overcome b c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
83
[ 82 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object b craves object c and object c craves object a. My plan is as follows: [PLAN] feast object c from object a succumb object c feast object a from object b succumb object a attack object c overcome object c from object a attack object b overcome object b from object c [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN]
(attack b) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
84
[ 83 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b. My goal is to have that object a craves object c and object b craves object a. My plan is as follows: [PLAN] attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object b craves object a. My plan is as follows: [PLAN]
(feast a b) (succumb a) (attack b) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
85
[ 84 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object b craves object a. My plan is as follows: [PLAN] feast object a from object b succumb object a attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object a craves object c. My plan is as follows: [PLAN]
(feast c a) (succumb c) (feast a b) (overcome a c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
86
[ 85 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object a craves object c. My plan is as follows: [PLAN] feast object c from object a succumb object c feast object a from object b overcome object a from object c [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object c craves object b. My plan is as follows: [PLAN]
(attack c) (overcome c b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
87
[ 86 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object c craves object b. My plan is as follows: [PLAN] attack object c overcome object c from object b [PLAN END] [STATEMENT] As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c. My goal is to have that object b craves object a and object c craves object b. My plan is as follows: [PLAN]
(attack b) (overcome b a) (attack c) (overcome c b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
88
[ 87 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c. My goal is to have that object b craves object a and object c craves object b. My plan is as follows: [PLAN] attack object b overcome object b from object a attack object c overcome object c from object b [PLAN END] [STATEMENT] As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c. My goal is to have that object a craves object b and object c craves object a. My plan is as follows: [PLAN]
(feast c b) (succumb c) (attack a) (overcome a b) (attack c) (overcome c a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
89
[ 88 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c. My goal is to have that object a craves object b and object c craves object a. My plan is as follows: [PLAN] feast object c from object b succumb object c attack object a overcome object a from object b attack object c overcome object c from object a [PLAN END] [STATEMENT] As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c. My goal is to have that object b craves object a. My plan is as follows: [PLAN]
(attack b) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
90
[ 89 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c. My goal is to have that object b craves object a. My plan is as follows: [PLAN] attack object b overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c. My goal is to have that object b craves object c and object c craves object a. My plan is as follows: [PLAN]
(attack c) (overcome c a) (attack b) (overcome b c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
91
[ 90 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c. My goal is to have that object b craves object c and object c craves object a. My plan is as follows: [PLAN] attack object c overcome object c from object a attack object b overcome object b from object c [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object c craves object a. My plan is as follows: [PLAN]
(feast b c) (succumb b) (attack c) (overcome c a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
92
[ 91 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object c craves object a. My plan is as follows: [PLAN] feast object b from object c succumb object b attack object c overcome object c from object a [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object b craves object a. My plan is as follows: [PLAN]
(feast b c) (overcome b a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
93
[ 92 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b. My goal is to have that object b craves object a. My plan is as follows: [PLAN] feast object b from object c overcome object b from object a [PLAN END] [STATEMENT] As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c. My goal is to have that object c craves object a. My plan is as follows: [PLAN]
(attack c) (overcome c a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
94
[ 93 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c. My goal is to have that object c craves object a. My plan is as follows: [PLAN] attack object c overcome object c from object a [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object b craves object c and object c craves object a. My plan is as follows: [PLAN]
(feast a b) (succumb a) (attack c) (overcome c a) (attack b) (overcome b c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
95
[ 94 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c. My goal is to have that object b craves object c and object c craves object a. My plan is as follows: [PLAN] feast object a from object b succumb object a attack object c overcome object c from object a attack object b overcome object b from object c [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN]
(feast a c) (succumb a) (feast c b) (succumb c) (attack b) (overcome b c) (attack a) (overcome a b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
96
[ 95 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a. My goal is to have that object a craves object b and object b craves object c. My plan is as follows: [PLAN] feast object a from object c succumb object a feast object c from object b succumb object c attack object b overcome object b from object c attack object a overcome object a from object b [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object b craves object c. My plan is as follows: [PLAN]
(feast b a) (overcome b c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
97
[ 96 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c. My goal is to have that object b craves object c. My plan is as follows: [PLAN] feast object b from object a overcome object b from object c [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c. My goal is to have that object c craves object a. My plan is as follows: [PLAN]
(feast c b) (succumb c) (feast b a) (succumb b) (attack c) (overcome c a)
task_1_plan_generation
oneshot
mystery_blocksworld_3
98
[ 97 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c. My goal is to have that object c craves object a. My plan is as follows: [PLAN] feast object c from object b succumb object c feast object b from object a succumb object b attack object c overcome object c from object a [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c. My goal is to have that object a craves object b. My plan is as follows: [PLAN]
(feast c b) (succumb c) (feast b a) (succumb b) (attack a) (overcome a b)
task_1_plan_generation
oneshot
mystery_blocksworld_3
99
[ 98 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c. My goal is to have that object a craves object b. My plan is as follows: [PLAN] feast object c from object b succumb object c feast object b from object a succumb object b attack object a overcome object a from object b [PLAN END] [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object a craves object c and object c craves object b. My plan is as follows: [PLAN]
(feast c a) (succumb c) (feast a b) (succumb a) (attack c) (overcome c b) (attack a) (overcome a c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
100
[ 99 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c. My goal is to have that object a craves object c and object c craves object b. My plan is as follows: [PLAN] feast object c from object a succumb object c feast object a from object b succumb object a attack object c overcome object c from object b attack object a overcome object a from object c [PLAN END] [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object b craves object c and object c craves object a. My plan is as follows: [PLAN]
(attack b) (overcome b c)
task_1_plan_generation
oneshot
mystery_blocksworld_3
101
[ 100 ]
I am playing with a set of objects. Here are the actions I can do Attack object Feast object from another object Succumb object Overcome object from another object I have the following restrictions on my actions: To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony. Once Attack action is performed the following facts will be true: Pain object. Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony. To perform Succumb action, the following facts need to be true: Pain object. Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony. Once Succumb action is performed the following facts will be false: Pain object. To perform Overcome action, the following needs to be true: Province other object, Pain object. Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object. Once Overcome action is performed the following will be false: Province other object, Pain object. To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony. Once Feast action is performed the following will be true: Pain object, Province other object. Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony. [STATEMENT] As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c. My goal is to have that object b craves object c and object c craves object a. My plan is as follows: [PLAN] attack object b overcome object b from object c [PLAN END] [STATEMENT] As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b. My goal is to have that object b craves object a. My plan is as follows: [PLAN]
(feast b c) (succumb b) (feast c a) (succumb c) (attack b) (overcome b a)
task_1_plan_generation
oneshot
blocksworld_3
2
[ 1 ]
I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do Pick up a block Unstack a block from on top of another block Put down a block Stack a block on top of another block I have the following restrictions on my actions: I can only pick up or unstack one block at a time. I can only pick up or unstack a block if my hand is empty. I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up. I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block. I can only unstack a block from on top of another block if the block I am unstacking is clear. Once I pick up or unstack a block, I am holding the block. I can only put down a block that I am holding. I can only stack a block on top of another block if I am holding the block being stacked. I can only stack a block on top of another block if the block onto which I am stacking the block is clear. Once I put down or stack a block, my hand becomes empty. Once you stack a block on top of a second block, the second block is no longer clear. [STATEMENT] As initial conditions I have that, the orange block is clear, the hand is empty, the blue block is on top of the red block, the orange block is on top of the blue block and the red block is on the table. My goal is to have that the red block is on top of the blue block and the orange block is on top of the red block. My plan is as follows: [PLAN] unstack the orange block from on top of the blue block put down the orange block unstack the blue block from on top of the red block put down the blue block pick up the red block stack the red block on top of the blue block pick up the orange block stack the orange block on top of the red block [PLAN END] [STATEMENT] As initial conditions I have that, the red block is clear, the blue block is clear, the orange block is clear, the hand is empty, the red block is on the table, the blue block is on the table and the orange block is on the table. My goal is to have that the red block is on top of the orange block and the blue block is on top of the red block. My plan is as follows: [PLAN]
(pick-up red) (stack red orange) (pick-up blue) (stack blue red)
task_1_plan_generation
oneshot
blocksworld_3
3
[ 2 ]
I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do Pick up a block Unstack a block from on top of another block Put down a block Stack a block on top of another block I have the following restrictions on my actions: I can only pick up or unstack one block at a time. I can only pick up or unstack a block if my hand is empty. I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up. I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block. I can only unstack a block from on top of another block if the block I am unstacking is clear. Once I pick up or unstack a block, I am holding the block. I can only put down a block that I am holding. I can only stack a block on top of another block if I am holding the block being stacked. I can only stack a block on top of another block if the block onto which I am stacking the block is clear. Once I put down or stack a block, my hand becomes empty. Once you stack a block on top of a second block, the second block is no longer clear. [STATEMENT] As initial conditions I have that, the red block is clear, the blue block is clear, the orange block is clear, the hand is empty, the red block is on the table, the blue block is on the table and the orange block is on the table. My goal is to have that the red block is on top of the orange block and the blue block is on top of the red block. My plan is as follows: [PLAN] pick up the red block stack the red block on top of the orange block pick up the blue block stack the blue block on top of the red block [PLAN END] [STATEMENT] As initial conditions I have that, the blue block is clear, the hand is empty, the blue block is on top of the orange block, the orange block is on top of the red block and the red block is on the table. My goal is to have that the blue block is on top of the red block and the orange block is on top of the blue block. My plan is as follows: [PLAN]
(unstack blue orange) (put-down blue) (unstack orange red) (put-down orange) (pick-up blue) (stack blue red) (pick-up orange) (stack orange blue)
task_1_plan_generation
oneshot
blocksworld_3
4
[ 3 ]
I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do Pick up a block Unstack a block from on top of another block Put down a block Stack a block on top of another block I have the following restrictions on my actions: I can only pick up or unstack one block at a time. I can only pick up or unstack a block if my hand is empty. I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up. I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block. I can only unstack a block from on top of another block if the block I am unstacking is clear. Once I pick up or unstack a block, I am holding the block. I can only put down a block that I am holding. I can only stack a block on top of another block if I am holding the block being stacked. I can only stack a block on top of another block if the block onto which I am stacking the block is clear. Once I put down or stack a block, my hand becomes empty. Once you stack a block on top of a second block, the second block is no longer clear. [STATEMENT] As initial conditions I have that, the blue block is clear, the hand is empty, the blue block is on top of the orange block, the orange block is on top of the red block and the red block is on the table. My goal is to have that the blue block is on top of the red block and the orange block is on top of the blue block. My plan is as follows: [PLAN] unstack the blue block from on top of the orange block put down the blue block unstack the orange block from on top of the red block put down the orange block pick up the blue block stack the blue block on top of the red block pick up the orange block stack the orange block on top of the blue block [PLAN END] [STATEMENT] As initial conditions I have that, the red block is clear, the hand is empty, the red block is on top of the blue block, the blue block is on top of the orange block and the orange block is on the table. My goal is to have that the blue block is on top of the red block. My plan is as follows: [PLAN]
(unstack red blue) (put-down red) (unstack blue orange) (stack blue red)
task_1_plan_generation
oneshot
blocksworld_3
5
[ 4 ]
I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do Pick up a block Unstack a block from on top of another block Put down a block Stack a block on top of another block I have the following restrictions on my actions: I can only pick up or unstack one block at a time. I can only pick up or unstack a block if my hand is empty. I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up. I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block. I can only unstack a block from on top of another block if the block I am unstacking is clear. Once I pick up or unstack a block, I am holding the block. I can only put down a block that I am holding. I can only stack a block on top of another block if I am holding the block being stacked. I can only stack a block on top of another block if the block onto which I am stacking the block is clear. Once I put down or stack a block, my hand becomes empty. Once you stack a block on top of a second block, the second block is no longer clear. [STATEMENT] As initial conditions I have that, the red block is clear, the hand is empty, the red block is on top of the blue block, the blue block is on top of the orange block and the orange block is on the table. My goal is to have that the blue block is on top of the red block. My plan is as follows: [PLAN] unstack the red block from on top of the blue block put down the red block unstack the blue block from on top of the orange block stack the blue block on top of the red block [PLAN END] [STATEMENT] As initial conditions I have that, the red block is clear, the hand is empty, the red block is on top of the blue block, the blue block is on top of the orange block and the orange block is on the table. My goal is to have that the blue block is on top of the orange block and the orange block is on top of the red block. My plan is as follows: [PLAN]
(unstack red blue) (put-down red) (unstack blue orange) (put-down blue) (pick-up orange) (stack orange red) (pick-up blue) (stack blue orange)
task_1_plan_generation
oneshot
blocksworld_3
6
[ 5 ]
I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do Pick up a block Unstack a block from on top of another block Put down a block Stack a block on top of another block I have the following restrictions on my actions: I can only pick up or unstack one block at a time. I can only pick up or unstack a block if my hand is empty. I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up. I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block. I can only unstack a block from on top of another block if the block I am unstacking is clear. Once I pick up or unstack a block, I am holding the block. I can only put down a block that I am holding. I can only stack a block on top of another block if I am holding the block being stacked. I can only stack a block on top of another block if the block onto which I am stacking the block is clear. Once I put down or stack a block, my hand becomes empty. Once you stack a block on top of a second block, the second block is no longer clear. [STATEMENT] As initial conditions I have that, the red block is clear, the hand is empty, the red block is on top of the blue block, the blue block is on top of the orange block and the orange block is on the table. My goal is to have that the blue block is on top of the orange block and the orange block is on top of the red block. My plan is as follows: [PLAN] unstack the red block from on top of the blue block put down the red block unstack the blue block from on top of the orange block put down the blue block pick up the orange block stack the orange block on top of the red block pick up the blue block stack the blue block on top of the orange block [PLAN END] [STATEMENT] As initial conditions I have that, the red block is clear, the hand is empty, the red block is on top of the orange block, the orange block is on top of the blue block and the blue block is on the table. My goal is to have that the blue block is on top of the orange block and the orange block is on top of the red block. My plan is as follows: [PLAN]
(unstack red orange) (put-down red) (unstack orange blue) (stack orange red) (pick-up blue) (stack blue orange)
task_1_plan_generation
oneshot
blocksworld_3
7
[ 6 ]
I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do Pick up a block Unstack a block from on top of another block Put down a block Stack a block on top of another block I have the following restrictions on my actions: I can only pick up or unstack one block at a time. I can only pick up or unstack a block if my hand is empty. I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up. I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block. I can only unstack a block from on top of another block if the block I am unstacking is clear. Once I pick up or unstack a block, I am holding the block. I can only put down a block that I am holding. I can only stack a block on top of another block if I am holding the block being stacked. I can only stack a block on top of another block if the block onto which I am stacking the block is clear. Once I put down or stack a block, my hand becomes empty. Once you stack a block on top of a second block, the second block is no longer clear. [STATEMENT] As initial conditions I have that, the red block is clear, the hand is empty, the red block is on top of the orange block, the orange block is on top of the blue block and the blue block is on the table. My goal is to have that the blue block is on top of the orange block and the orange block is on top of the red block. My plan is as follows: [PLAN] unstack the red block from on top of the orange block put down the red block unstack the orange block from on top of the blue block stack the orange block on top of the red block pick up the blue block stack the blue block on top of the orange block [PLAN END] [STATEMENT] As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the red block is on top of the orange block, the blue block is on the table and the orange block is on the table. My goal is to have that the red block is on top of the blue block and the blue block is on top of the orange block. My plan is as follows: [PLAN]
(unstack red orange) (put-down red) (pick-up blue) (stack blue orange) (pick-up red) (stack red blue)
task_1_plan_generation
oneshot
blocksworld_3
8
[ 7 ]
I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do Pick up a block Unstack a block from on top of another block Put down a block Stack a block on top of another block I have the following restrictions on my actions: I can only pick up or unstack one block at a time. I can only pick up or unstack a block if my hand is empty. I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up. I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block. I can only unstack a block from on top of another block if the block I am unstacking is clear. Once I pick up or unstack a block, I am holding the block. I can only put down a block that I am holding. I can only stack a block on top of another block if I am holding the block being stacked. I can only stack a block on top of another block if the block onto which I am stacking the block is clear. Once I put down or stack a block, my hand becomes empty. Once you stack a block on top of a second block, the second block is no longer clear. [STATEMENT] As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the red block is on top of the orange block, the blue block is on the table and the orange block is on the table. My goal is to have that the red block is on top of the blue block and the blue block is on top of the orange block. My plan is as follows: [PLAN] unstack the red block from on top of the orange block put down the red block pick up the blue block stack the blue block on top of the orange block pick up the red block stack the red block on top of the blue block [PLAN END] [STATEMENT] As initial conditions I have that, the red block is clear, the blue block is clear, the orange block is clear, the hand is empty, the red block is on the table, the blue block is on the table and the orange block is on the table. My goal is to have that the red block is on top of the orange block. My plan is as follows: [PLAN]
(pick-up red) (stack red orange)
task_1_plan_generation
oneshot
blocksworld_3
9
[ 8 ]
I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do Pick up a block Unstack a block from on top of another block Put down a block Stack a block on top of another block I have the following restrictions on my actions: I can only pick up or unstack one block at a time. I can only pick up or unstack a block if my hand is empty. I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up. I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block. I can only unstack a block from on top of another block if the block I am unstacking is clear. Once I pick up or unstack a block, I am holding the block. I can only put down a block that I am holding. I can only stack a block on top of another block if I am holding the block being stacked. I can only stack a block on top of another block if the block onto which I am stacking the block is clear. Once I put down or stack a block, my hand becomes empty. Once you stack a block on top of a second block, the second block is no longer clear. [STATEMENT] As initial conditions I have that, the red block is clear, the blue block is clear, the orange block is clear, the hand is empty, the red block is on the table, the blue block is on the table and the orange block is on the table. My goal is to have that the red block is on top of the orange block. My plan is as follows: [PLAN] pick up the red block stack the red block on top of the orange block [PLAN END] [STATEMENT] As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the red block is on top of the orange block, the blue block is on the table and the orange block is on the table. My goal is to have that the orange block is on top of the red block. My plan is as follows: [PLAN]
(unstack red orange) (put-down red) (pick-up orange) (stack orange red)
task_1_plan_generation
oneshot
blocksworld_3
10
[ 9 ]
I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do Pick up a block Unstack a block from on top of another block Put down a block Stack a block on top of another block I have the following restrictions on my actions: I can only pick up or unstack one block at a time. I can only pick up or unstack a block if my hand is empty. I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up. I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block. I can only unstack a block from on top of another block if the block I am unstacking is clear. Once I pick up or unstack a block, I am holding the block. I can only put down a block that I am holding. I can only stack a block on top of another block if I am holding the block being stacked. I can only stack a block on top of another block if the block onto which I am stacking the block is clear. Once I put down or stack a block, my hand becomes empty. Once you stack a block on top of a second block, the second block is no longer clear. [STATEMENT] As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the red block is on top of the orange block, the blue block is on the table and the orange block is on the table. My goal is to have that the orange block is on top of the red block. My plan is as follows: [PLAN] unstack the red block from on top of the orange block put down the red block pick up the orange block stack the orange block on top of the red block [PLAN END] [STATEMENT] As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the blue block is on top of the orange block, the red block is on the table and the orange block is on the table. My goal is to have that the red block is on top of the orange block and the orange block is on top of the blue block. My plan is as follows: [PLAN]
(unstack blue orange) (put-down blue) (pick-up orange) (stack orange blue) (pick-up red) (stack red orange)
task_1_plan_generation
oneshot
blocksworld_3
11
[ 10 ]
I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do Pick up a block Unstack a block from on top of another block Put down a block Stack a block on top of another block I have the following restrictions on my actions: I can only pick up or unstack one block at a time. I can only pick up or unstack a block if my hand is empty. I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up. I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block. I can only unstack a block from on top of another block if the block I am unstacking is clear. Once I pick up or unstack a block, I am holding the block. I can only put down a block that I am holding. I can only stack a block on top of another block if I am holding the block being stacked. I can only stack a block on top of another block if the block onto which I am stacking the block is clear. Once I put down or stack a block, my hand becomes empty. Once you stack a block on top of a second block, the second block is no longer clear. [STATEMENT] As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the blue block is on top of the orange block, the red block is on the table and the orange block is on the table. My goal is to have that the red block is on top of the orange block and the orange block is on top of the blue block. My plan is as follows: [PLAN] unstack the blue block from on top of the orange block put down the blue block pick up the orange block stack the orange block on top of the blue block pick up the red block stack the red block on top of the orange block [PLAN END] [STATEMENT] As initial conditions I have that, the orange block is clear, the hand is empty, the red block is on top of the blue block, the orange block is on top of the red block and the blue block is on the table. My goal is to have that the blue block is on top of the red block and the orange block is on top of the blue block. My plan is as follows: [PLAN]
(unstack orange red) (put-down orange) (unstack red blue) (put-down red) (pick-up blue) (stack blue red) (pick-up orange) (stack orange blue)
task_1_plan_generation
oneshot
blocksworld_3
12
[ 11 ]
I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do Pick up a block Unstack a block from on top of another block Put down a block Stack a block on top of another block I have the following restrictions on my actions: I can only pick up or unstack one block at a time. I can only pick up or unstack a block if my hand is empty. I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up. I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block. I can only unstack a block from on top of another block if the block I am unstacking is clear. Once I pick up or unstack a block, I am holding the block. I can only put down a block that I am holding. I can only stack a block on top of another block if I am holding the block being stacked. I can only stack a block on top of another block if the block onto which I am stacking the block is clear. Once I put down or stack a block, my hand becomes empty. Once you stack a block on top of a second block, the second block is no longer clear. [STATEMENT] As initial conditions I have that, the orange block is clear, the hand is empty, the red block is on top of the blue block, the orange block is on top of the red block and the blue block is on the table. My goal is to have that the blue block is on top of the red block and the orange block is on top of the blue block. My plan is as follows: [PLAN] unstack the orange block from on top of the red block put down the orange block unstack the red block from on top of the blue block put down the red block pick up the blue block stack the blue block on top of the red block pick up the orange block stack the orange block on top of the blue block [PLAN END] [STATEMENT] As initial conditions I have that, the blue block is clear, the orange block is clear, the hand is empty, the blue block is on top of the red block, the red block is on the table and the orange block is on the table. My goal is to have that the red block is on top of the blue block and the orange block is on top of the red block. My plan is as follows: [PLAN]
(unstack blue red) (put-down blue) (pick-up red) (stack red blue) (pick-up orange) (stack orange red)
task_1_plan_generation
oneshot
blocksworld_3
13
[ 12 ]
I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do Pick up a block Unstack a block from on top of another block Put down a block Stack a block on top of another block I have the following restrictions on my actions: I can only pick up or unstack one block at a time. I can only pick up or unstack a block if my hand is empty. I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up. I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block. I can only unstack a block from on top of another block if the block I am unstacking is clear. Once I pick up or unstack a block, I am holding the block. I can only put down a block that I am holding. I can only stack a block on top of another block if I am holding the block being stacked. I can only stack a block on top of another block if the block onto which I am stacking the block is clear. Once I put down or stack a block, my hand becomes empty. Once you stack a block on top of a second block, the second block is no longer clear. [STATEMENT] As initial conditions I have that, the blue block is clear, the orange block is clear, the hand is empty, the blue block is on top of the red block, the red block is on the table and the orange block is on the table. My goal is to have that the red block is on top of the blue block and the orange block is on top of the red block. My plan is as follows: [PLAN] unstack the blue block from on top of the red block put down the blue block pick up the red block stack the red block on top of the blue block pick up the orange block stack the orange block on top of the red block [PLAN END] [STATEMENT] As initial conditions I have that, the blue block is clear, the orange block is clear, the hand is empty, the blue block is on top of the red block, the red block is on the table and the orange block is on the table. My goal is to have that the blue block is on top of the orange block and the orange block is on top of the red block. My plan is as follows: [PLAN]
(unstack blue red) (put-down blue) (pick-up orange) (stack orange red) (pick-up blue) (stack blue orange)
task_1_plan_generation
oneshot
blocksworld_3
14
[ 13 ]
I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do Pick up a block Unstack a block from on top of another block Put down a block Stack a block on top of another block I have the following restrictions on my actions: I can only pick up or unstack one block at a time. I can only pick up or unstack a block if my hand is empty. I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up. I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block. I can only unstack a block from on top of another block if the block I am unstacking is clear. Once I pick up or unstack a block, I am holding the block. I can only put down a block that I am holding. I can only stack a block on top of another block if I am holding the block being stacked. I can only stack a block on top of another block if the block onto which I am stacking the block is clear. Once I put down or stack a block, my hand becomes empty. Once you stack a block on top of a second block, the second block is no longer clear. [STATEMENT] As initial conditions I have that, the blue block is clear, the orange block is clear, the hand is empty, the blue block is on top of the red block, the red block is on the table and the orange block is on the table. My goal is to have that the blue block is on top of the orange block and the orange block is on top of the red block. My plan is as follows: [PLAN] unstack the blue block from on top of the red block put down the blue block pick up the orange block stack the orange block on top of the red block pick up the blue block stack the blue block on top of the orange block [PLAN END] [STATEMENT] As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the red block is on top of the orange block, the blue block is on the table and the orange block is on the table. My goal is to have that the red block is on top of the orange block and the orange block is on top of the blue block. My plan is as follows: [PLAN]
(unstack red orange) (put-down red) (pick-up orange) (stack orange blue) (pick-up red) (stack red orange)
task_1_plan_generation
oneshot
blocksworld_3
15
[ 14 ]
I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do Pick up a block Unstack a block from on top of another block Put down a block Stack a block on top of another block I have the following restrictions on my actions: I can only pick up or unstack one block at a time. I can only pick up or unstack a block if my hand is empty. I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up. I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block. I can only unstack a block from on top of another block if the block I am unstacking is clear. Once I pick up or unstack a block, I am holding the block. I can only put down a block that I am holding. I can only stack a block on top of another block if I am holding the block being stacked. I can only stack a block on top of another block if the block onto which I am stacking the block is clear. Once I put down or stack a block, my hand becomes empty. Once you stack a block on top of a second block, the second block is no longer clear. [STATEMENT] As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the red block is on top of the orange block, the blue block is on the table and the orange block is on the table. My goal is to have that the red block is on top of the orange block and the orange block is on top of the blue block. My plan is as follows: [PLAN] unstack the red block from on top of the orange block put down the red block pick up the orange block stack the orange block on top of the blue block pick up the red block stack the red block on top of the orange block [PLAN END] [STATEMENT] As initial conditions I have that, the red block is clear, the orange block is clear, the hand is empty, the orange block is on top of the blue block, the red block is on the table and the blue block is on the table. My goal is to have that the red block is on top of the blue block. My plan is as follows: [PLAN]
(unstack orange blue) (put-down orange) (pick-up red) (stack red blue)
task_1_plan_generation
oneshot
blocksworld_3
16
[ 15 ]
I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do Pick up a block Unstack a block from on top of another block Put down a block Stack a block on top of another block I have the following restrictions on my actions: I can only pick up or unstack one block at a time. I can only pick up or unstack a block if my hand is empty. I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up. I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block. I can only unstack a block from on top of another block if the block I am unstacking is clear. Once I pick up or unstack a block, I am holding the block. I can only put down a block that I am holding. I can only stack a block on top of another block if I am holding the block being stacked. I can only stack a block on top of another block if the block onto which I am stacking the block is clear. Once I put down or stack a block, my hand becomes empty. Once you stack a block on top of a second block, the second block is no longer clear. [STATEMENT] As initial conditions I have that, the red block is clear, the orange block is clear, the hand is empty, the orange block is on top of the blue block, the red block is on the table and the blue block is on the table. My goal is to have that the red block is on top of the blue block. My plan is as follows: [PLAN] unstack the orange block from on top of the blue block put down the orange block pick up the red block stack the red block on top of the blue block [PLAN END] [STATEMENT] As initial conditions I have that, the blue block is clear, the hand is empty, the blue block is on top of the orange block, the orange block is on top of the red block and the red block is on the table. My goal is to have that the red block is on top of the orange block and the blue block is on top of the red block. My plan is as follows: [PLAN]
(unstack blue orange) (put-down blue) (unstack orange red) (put-down orange) (pick-up red) (stack red orange) (pick-up blue) (stack blue red)