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task_1_plan_generation | oneshot | mystery_blocksworld_3 | 17 | [
16
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN]
feast object b from object c
succumb object b
feast object c from object a
succumb object c
attack object a
overcome object a from object c
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c.
My goal is to have that object a craves object b and object c craves object a.
My plan is as follows:
[PLAN] | (attack a)
(overcome a b)
(attack c)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 18 | [
17
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c.
My goal is to have that object a craves object b and object c craves object a.
My plan is as follows:
[PLAN]
attack object a
overcome object a from object b
attack object c
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c.
My goal is to have that object a craves object c and object c craves object b.
My plan is as follows:
[PLAN] | (feast c b)
(succumb c)
(feast b a)
(succumb b)
(attack c)
(overcome c b)
(attack a)
(overcome a c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 19 | [
18
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c.
My goal is to have that object a craves object c and object c craves object b.
My plan is as follows:
[PLAN]
feast object c from object b
succumb object c
feast object b from object a
succumb object b
attack object c
overcome object c from object b
attack object a
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN] | (feast a b)
(overcome a c)
(attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 20 | [
19
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN]
feast object a from object b
overcome object a from object c
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object b craves object a.
My plan is as follows:
[PLAN] | (attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 21 | [
20
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object b craves object a.
My plan is as follows:
[PLAN]
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN] | (feast c b)
(succumb c)
(attack a)
(overcome a c)
(attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 22 | [
21
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN]
feast object c from object b
succumb object c
attack object a
overcome object a from object c
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN] | (feast a c)
(succumb a)
(feast c b)
(succumb c)
(attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 23 | [
22
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN]
feast object a from object c
succumb object a
feast object c from object b
succumb object c
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(feast a b)
(succumb a)
(attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 24 | [
23
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
feast object a from object b
succumb object a
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN] | (attack b)
(overcome b c)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 25 | [
24
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN]
attack object b
overcome object b from object c
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c.
My goal is to have that object b craves object a and object c craves object b.
My plan is as follows:
[PLAN] | (feast c b)
(succumb c)
(attack b)
(overcome b a)
(attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 26 | [
25
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c.
My goal is to have that object b craves object a and object c craves object b.
My plan is as follows:
[PLAN]
feast object c from object b
succumb object c
attack object b
overcome object b from object a
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN] | (feast b a)
(succumb b)
(feast a c)
(succumb a)
(attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 27 | [
26
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN]
feast object b from object a
succumb object b
feast object a from object c
succumb object a
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b.
My goal is to have that object a craves object c and object c craves object b.
My plan is as follows:
[PLAN] | (feast b c)
(succumb b)
(feast c a)
(overcome c b)
(attack a)
(overcome a c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 28 | [
27
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b.
My goal is to have that object a craves object c and object c craves object b.
My plan is as follows:
[PLAN]
feast object b from object c
succumb object b
feast object c from object a
overcome object c from object b
attack object a
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(feast a b)
(succumb a)
(attack b)
(overcome b c)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 29 | [
28
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
feast object a from object b
succumb object a
attack object b
overcome object b from object c
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN] | (feast b a)
(succumb b)
(attack a)
(overcome a c)
(attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 30 | [
29
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN]
feast object b from object a
succumb object b
attack object a
overcome object a from object c
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object a craves object c.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(attack a)
(overcome a c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 31 | [
30
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object a craves object c.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
attack object a
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN] | (feast b c)
(succumb b)
(attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 32 | [
31
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN]
feast object b from object c
succumb object b
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object b craves object a and object c craves object b.
My plan is as follows:
[PLAN] | (feast b c)
(overcome b a)
(attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 33 | [
32
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object b craves object a and object c craves object b.
My plan is as follows:
[PLAN]
feast object b from object c
overcome object b from object a
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN] | (attack c)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 34 | [
33
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN]
attack object c
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN] | (feast c b)
(succumb c)
(attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 35 | [
34
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN]
feast object c from object b
succumb object c
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN] | (feast c b)
(succumb c)
(feast b a)
(succumb b)
(attack a)
(overcome a c)
(attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 36 | [
35
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN]
feast object c from object b
succumb object c
feast object b from object a
succumb object b
attack object a
overcome object a from object c
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN] | (feast c a)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 37 | [
36
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN]
feast object c from object a
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object b craves object a and object c craves object b.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(attack b)
(overcome b a)
(attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 38 | [
37
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object b craves object a and object c craves object b.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
attack object b
overcome object b from object a
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object b craves object a.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(feast a b)
(succumb a)
(attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 39 | [
38
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object b craves object a.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
feast object a from object b
succumb object a
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b.
My goal is to have that object a craves object b and object c craves object a.
My plan is as follows:
[PLAN] | (feast b c)
(succumb b)
(feast c a)
(succumb c)
(attack a)
(overcome a b)
(attack c)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 40 | [
39
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b.
My goal is to have that object a craves object b and object c craves object a.
My plan is as follows:
[PLAN]
feast object b from object c
succumb object b
feast object c from object a
succumb object c
attack object a
overcome object a from object b
attack object c
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN] | (feast a c)
(succumb a)
(feast c b)
(succumb c)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 41 | [
40
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN]
feast object a from object c
succumb object a
feast object c from object b
succumb object c
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object b craves object a and object c craves object b.
My plan is as follows:
[PLAN] | (attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 42 | [
41
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object b craves object a and object c craves object b.
My plan is as follows:
[PLAN]
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN] | (feast a b)
(succumb a)
(attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 43 | [
42
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN]
feast object a from object b
succumb object a
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object b craves object c, harmony, planet object c and province object a.
My goal is to have that object a craves object c.
My plan is as follows:
[PLAN] | (feast a b)
(succumb a)
(feast b c)
(succumb b)
(attack a)
(overcome a c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 44 | [
43
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object b craves object c, harmony, planet object c and province object a.
My goal is to have that object a craves object c.
My plan is as follows:
[PLAN]
feast object a from object b
succumb object a
feast object b from object c
succumb object b
attack object a
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(attack b)
(overcome b c)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 45 | [
44
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
attack object b
overcome object b from object c
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c.
My goal is to have that object a craves object c.
My plan is as follows:
[PLAN] | (attack a)
(overcome a c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 46 | [
45
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c.
My goal is to have that object a craves object c.
My plan is as follows:
[PLAN]
attack object a
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN] | (feast b a)
(overcome b c)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 47 | [
46
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN]
feast object b from object a
overcome object b from object c
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN] | (feast a c)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 48 | [
47
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN]
feast object a from object c
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN] | (attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 49 | [
48
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN]
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN] | (feast b c)
(succumb b)
(attack a)
(overcome a c)
(attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 50 | [
49
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN]
feast object b from object c
succumb object b
attack object a
overcome object a from object c
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a.
My goal is to have that object b craves object a.
My plan is as follows:
[PLAN] | (feast a c)
(succumb a)
(feast c b)
(succumb c)
(attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 51 | [
50
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a.
My goal is to have that object b craves object a.
My plan is as follows:
[PLAN]
feast object a from object c
succumb object a
feast object c from object b
succumb object c
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(feast a b)
(overcome a c)
(attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 52 | [
51
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
feast object a from object b
overcome object a from object c
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 53 | [
52
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN] | (feast b a)
(succumb b)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 54 | [
53
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN]
feast object b from object a
succumb object b
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b.
My goal is to have that object a craves object b and object c craves object a.
My plan is as follows:
[PLAN] | (feast b a)
(succumb b)
(feast a c)
(overcome a b)
(attack c)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 55 | [
54
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b.
My goal is to have that object a craves object b and object c craves object a.
My plan is as follows:
[PLAN]
feast object b from object a
succumb object b
feast object a from object c
overcome object a from object b
attack object c
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN] | (feast a c)
(succumb a)
(attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 56 | [
55
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN]
feast object a from object c
succumb object a
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN] | (feast b a)
(succumb b)
(feast a c)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 57 | [
56
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN]
feast object b from object a
succumb object b
feast object a from object c
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN] | (feast b a)
(succumb b)
(feast a c)
(succumb a)
(attack b)
(overcome b c)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 58 | [
57
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN]
feast object b from object a
succumb object b
feast object a from object c
succumb object a
attack object b
overcome object b from object c
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN] | (feast b a)
(succumb b)
(attack c)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 59 | [
58
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN]
feast object b from object a
succumb object b
attack object c
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN] | (feast b a)
(succumb b)
(feast a c)
(succumb a)
(attack c)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 60 | [
59
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN]
feast object b from object a
succumb object b
feast object a from object c
succumb object a
attack object c
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object a craves object b and object c craves object a.
My plan is as follows:
[PLAN] | (feast a c)
(overcome a b)
(attack c)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 61 | [
60
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object a craves object b and object c craves object a.
My plan is as follows:
[PLAN]
feast object a from object c
overcome object a from object b
attack object c
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object a craves object b and object c craves object a.
My plan is as follows:
[PLAN] | (feast b c)
(succumb b)
(attack a)
(overcome a b)
(attack c)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 62 | [
61
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object a craves object b and object c craves object a.
My plan is as follows:
[PLAN]
feast object b from object c
succumb object b
attack object a
overcome object a from object b
attack object c
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN] | (feast a b)
(succumb a)
(attack b)
(overcome b c)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 63 | [
62
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN]
feast object a from object b
succumb object a
attack object b
overcome object b from object c
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object a craves object c and object c craves object b.
My plan is as follows:
[PLAN] | (feast b a)
(succumb b)
(attack c)
(overcome c b)
(attack a)
(overcome a c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 64 | [
63
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object a craves object c and object c craves object b.
My plan is as follows:
[PLAN]
feast object b from object a
succumb object b
attack object c
overcome object c from object b
attack object a
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object b craves object c and object c craves object a.
My plan is as follows:
[PLAN] | (feast a c)
(succumb a)
(attack c)
(overcome c a)
(attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 65 | [
64
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object b craves object c and object c craves object a.
My plan is as follows:
[PLAN]
feast object a from object c
succumb object a
attack object c
overcome object c from object a
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object b craves object a and object c craves object b.
My plan is as follows:
[PLAN] | (feast a c)
(succumb a)
(attack b)
(overcome b a)
(attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 66 | [
65
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object b craves object a and object c craves object b.
My plan is as follows:
[PLAN]
feast object a from object c
succumb object a
attack object b
overcome object b from object a
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object b craves object c, harmony, planet object c and province object a.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN] | (feast a b)
(succumb a)
(feast b c)
(succumb b)
(attack a)
(overcome a c)
(attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 67 | [
66
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object b craves object c, harmony, planet object c and province object a.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN]
feast object a from object b
succumb object a
feast object b from object c
succumb object b
attack object a
overcome object a from object c
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN] | (feast a c)
(succumb a)
(attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 68 | [
67
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN]
feast object a from object c
succumb object a
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object a craves object c and object c craves object b.
My plan is as follows:
[PLAN] | (feast a b)
(succumb a)
(attack c)
(overcome c b)
(attack a)
(overcome a c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 69 | [
68
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object a craves object c and object c craves object b.
My plan is as follows:
[PLAN]
feast object a from object b
succumb object a
attack object c
overcome object c from object b
attack object a
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object b craves object c and object c craves object a.
My plan is as follows:
[PLAN] | (feast b c)
(succumb b)
(attack c)
(overcome c a)
(attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 70 | [
69
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object b craves object c and object c craves object a.
My plan is as follows:
[PLAN]
feast object b from object c
succumb object b
attack object c
overcome object c from object a
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN] | (feast a b)
(succumb a)
(attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 71 | [
70
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN]
feast object a from object b
succumb object a
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object b craves object a.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 72 | [
71
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object b craves object a.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN] | (feast b c)
(succumb b)
(feast c a)
(succumb c)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 73 | [
72
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN]
feast object b from object c
succumb object b
feast object c from object a
succumb object c
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN] | (attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 74 | [
73
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN]
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN] | (feast a c)
(succumb a)
(feast c b)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 75 | [
74
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN]
feast object a from object c
succumb object a
feast object c from object b
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object b craves object a and object c craves object b.
My plan is as follows:
[PLAN] | (feast a b)
(succumb a)
(attack b)
(overcome b a)
(attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 76 | [
75
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object b craves object a and object c craves object b.
My plan is as follows:
[PLAN]
feast object a from object b
succumb object a
attack object b
overcome object b from object a
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN] | (feast b a)
(succumb b)
(feast a c)
(succumb a)
(attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 77 | [
76
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object b craves object a, harmony, planet object c and province object b.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN]
feast object b from object a
succumb object b
feast object a from object c
succumb object a
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN] | (attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 78 | [
77
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN]
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(feast a b)
(succumb a)
(attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 79 | [
78
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
feast object a from object b
succumb object a
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b.
My goal is to have that object a craves object c.
My plan is as follows:
[PLAN] | (feast b c)
(succumb b)
(feast c a)
(succumb c)
(attack a)
(overcome a c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 80 | [
79
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b.
My goal is to have that object a craves object c.
My plan is as follows:
[PLAN]
feast object b from object c
succumb object b
feast object c from object a
succumb object c
attack object a
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object a craves object c.
My plan is as follows:
[PLAN] | (feast b a)
(succumb b)
(attack a)
(overcome a c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 81 | [
80
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object a craves object c.
My plan is as follows:
[PLAN]
feast object b from object a
succumb object b
attack object a
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(attack a)
(overcome a c)
(attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 82 | [
81
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
attack object a
overcome object a from object c
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object b craves object c and object c craves object a.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(feast a b)
(succumb a)
(attack c)
(overcome c a)
(attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 83 | [
82
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object b craves object c and object c craves object a.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
feast object a from object b
succumb object a
attack object c
overcome object c from object a
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN] | (attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 84 | [
83
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, harmony, planet object b, planet object c, province object a and province object b.
My goal is to have that object a craves object c and object b craves object a.
My plan is as follows:
[PLAN]
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object b craves object a.
My plan is as follows:
[PLAN] | (feast a b)
(succumb a)
(attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 85 | [
84
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object b craves object a.
My plan is as follows:
[PLAN]
feast object a from object b
succumb object a
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object a craves object c.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(feast a b)
(overcome a c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 86 | [
85
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object a craves object c.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
feast object a from object b
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN] | (attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 87 | [
86
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object c craves object b.
My plan is as follows:
[PLAN]
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c.
My goal is to have that object b craves object a and object c craves object b.
My plan is as follows:
[PLAN] | (attack b)
(overcome b a)
(attack c)
(overcome c b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 88 | [
87
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c.
My goal is to have that object b craves object a and object c craves object b.
My plan is as follows:
[PLAN]
attack object b
overcome object b from object a
attack object c
overcome object c from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c.
My goal is to have that object a craves object b and object c craves object a.
My plan is as follows:
[PLAN] | (feast c b)
(succumb c)
(attack a)
(overcome a b)
(attack c)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 89 | [
88
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object b, harmony, planet object a, planet object b, province object a and province object c.
My goal is to have that object a craves object b and object c craves object a.
My plan is as follows:
[PLAN]
feast object c from object b
succumb object c
attack object a
overcome object a from object b
attack object c
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c.
My goal is to have that object b craves object a.
My plan is as follows:
[PLAN] | (attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 90 | [
89
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c.
My goal is to have that object b craves object a.
My plan is as follows:
[PLAN]
attack object b
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c.
My goal is to have that object b craves object c and object c craves object a.
My plan is as follows:
[PLAN] | (attack c)
(overcome c a)
(attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 91 | [
90
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c.
My goal is to have that object b craves object c and object c craves object a.
My plan is as follows:
[PLAN]
attack object c
overcome object c from object a
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN] | (feast b c)
(succumb b)
(attack c)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 92 | [
91
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN]
feast object b from object c
succumb object b
attack object c
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object b craves object a.
My plan is as follows:
[PLAN] | (feast b c)
(overcome b a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 93 | [
92
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object c, harmony, planet object a, planet object c, province object a and province object b.
My goal is to have that object b craves object a.
My plan is as follows:
[PLAN]
feast object b from object c
overcome object b from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN] | (attack c)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 94 | [
93
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, harmony, planet object a, planet object b, planet object c, province object a, province object b and province object c.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN]
attack object c
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object b craves object c and object c craves object a.
My plan is as follows:
[PLAN] | (feast a b)
(succumb a)
(attack c)
(overcome c a)
(attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 95 | [
94
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, harmony, planet object b, planet object c, province object a and province object c.
My goal is to have that object b craves object c and object c craves object a.
My plan is as follows:
[PLAN]
feast object a from object b
succumb object a
attack object c
overcome object c from object a
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN] | (feast a c)
(succumb a)
(feast c b)
(succumb c)
(attack b)
(overcome b c)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 96 | [
95
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object c, object c craves object b, harmony, planet object b and province object a.
My goal is to have that object a craves object b and object b craves object c.
My plan is as follows:
[PLAN]
feast object a from object c
succumb object a
feast object c from object b
succumb object c
attack object b
overcome object b from object c
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN] | (feast b a)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 97 | [
96
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, harmony, planet object a, planet object c, province object b and province object c.
My goal is to have that object b craves object c.
My plan is as follows:
[PLAN]
feast object b from object a
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN] | (feast c b)
(succumb c)
(feast b a)
(succumb b)
(attack c)
(overcome c a)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 98 | [
97
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c.
My goal is to have that object c craves object a.
My plan is as follows:
[PLAN]
feast object c from object b
succumb object c
feast object b from object a
succumb object b
attack object c
overcome object c from object a
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN] | (feast c b)
(succumb c)
(feast b a)
(succumb b)
(attack a)
(overcome a b)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 99 | [
98
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object b craves object a, object c craves object b, harmony, planet object a and province object c.
My goal is to have that object a craves object b.
My plan is as follows:
[PLAN]
feast object c from object b
succumb object c
feast object b from object a
succumb object b
attack object a
overcome object a from object b
[PLAN END]
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object a craves object c and object c craves object b.
My plan is as follows:
[PLAN] | (feast c a)
(succumb c)
(feast a b)
(succumb a)
(attack c)
(overcome c b)
(attack a)
(overcome a c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 100 | [
99
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object a craves object b, object c craves object a, harmony, planet object b and province object c.
My goal is to have that object a craves object c and object c craves object b.
My plan is as follows:
[PLAN]
feast object c from object a
succumb object c
feast object a from object b
succumb object a
attack object c
overcome object c from object b
attack object a
overcome object a from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object b craves object c and object c craves object a.
My plan is as follows:
[PLAN] | (attack b)
(overcome b c)
|
task_1_plan_generation | oneshot | mystery_blocksworld_3 | 101 | [
100
] | I am playing with a set of objects. Here are the actions I can do
Attack object
Feast object from another object
Succumb object
Overcome object from another object
I have the following restrictions on my actions:
To perform Attack action, the following facts need to be true: Province object, Planet object, Harmony.
Once Attack action is performed the following facts will be true: Pain object.
Once Attack action is performed the following facts will be false: Province object, Planet object, Harmony.
To perform Succumb action, the following facts need to be true: Pain object.
Once Succumb action is performed the following facts will be true: Province object, Planet object, Harmony.
Once Succumb action is performed the following facts will be false: Pain object.
To perform Overcome action, the following needs to be true: Province other object, Pain object.
Once Overcome action is performed the following will be true: Harmony, Province object, Object Craves other object.
Once Overcome action is performed the following will be false: Province other object, Pain object.
To perform Feast action, the following needs to be true: Object Craves other object, Province object, Harmony.
Once Feast action is performed the following will be true: Pain object, Province other object.
Once Feast action is performed the following will be false:, Object Craves other object, Province object, Harmony.
[STATEMENT]
As initial conditions I have that, object c craves object a, harmony, planet object a, planet object b, province object b and province object c.
My goal is to have that object b craves object c and object c craves object a.
My plan is as follows:
[PLAN]
attack object b
overcome object b from object c
[PLAN END]
[STATEMENT]
As initial conditions I have that, object b craves object c, object c craves object a, harmony, planet object a and province object b.
My goal is to have that object b craves object a.
My plan is as follows:
[PLAN] | (feast b c)
(succumb b)
(feast c a)
(succumb c)
(attack b)
(overcome b a)
|
task_1_plan_generation | oneshot | blocksworld_3 | 2 | [
1
] | I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
Pick up a block
Unstack a block from on top of another block
Put down a block
Stack a block on top of another block
I have the following restrictions on my actions:
I can only pick up or unstack one block at a time.
I can only pick up or unstack a block if my hand is empty.
I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
I can only unstack a block from on top of another block if the block I am unstacking is clear.
Once I pick up or unstack a block, I am holding the block.
I can only put down a block that I am holding.
I can only stack a block on top of another block if I am holding the block being stacked.
I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
Once I put down or stack a block, my hand becomes empty.
Once you stack a block on top of a second block, the second block is no longer clear.
[STATEMENT]
As initial conditions I have that, the orange block is clear, the hand is empty, the blue block is on top of the red block, the orange block is on top of the blue block and the red block is on the table.
My goal is to have that the red block is on top of the blue block and the orange block is on top of the red block.
My plan is as follows:
[PLAN]
unstack the orange block from on top of the blue block
put down the orange block
unstack the blue block from on top of the red block
put down the blue block
pick up the red block
stack the red block on top of the blue block
pick up the orange block
stack the orange block on top of the red block
[PLAN END]
[STATEMENT]
As initial conditions I have that, the red block is clear, the blue block is clear, the orange block is clear, the hand is empty, the red block is on the table, the blue block is on the table and the orange block is on the table.
My goal is to have that the red block is on top of the orange block and the blue block is on top of the red block.
My plan is as follows:
[PLAN] | (pick-up red)
(stack red orange)
(pick-up blue)
(stack blue red)
|
task_1_plan_generation | oneshot | blocksworld_3 | 3 | [
2
] | I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
Pick up a block
Unstack a block from on top of another block
Put down a block
Stack a block on top of another block
I have the following restrictions on my actions:
I can only pick up or unstack one block at a time.
I can only pick up or unstack a block if my hand is empty.
I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
I can only unstack a block from on top of another block if the block I am unstacking is clear.
Once I pick up or unstack a block, I am holding the block.
I can only put down a block that I am holding.
I can only stack a block on top of another block if I am holding the block being stacked.
I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
Once I put down or stack a block, my hand becomes empty.
Once you stack a block on top of a second block, the second block is no longer clear.
[STATEMENT]
As initial conditions I have that, the red block is clear, the blue block is clear, the orange block is clear, the hand is empty, the red block is on the table, the blue block is on the table and the orange block is on the table.
My goal is to have that the red block is on top of the orange block and the blue block is on top of the red block.
My plan is as follows:
[PLAN]
pick up the red block
stack the red block on top of the orange block
pick up the blue block
stack the blue block on top of the red block
[PLAN END]
[STATEMENT]
As initial conditions I have that, the blue block is clear, the hand is empty, the blue block is on top of the orange block, the orange block is on top of the red block and the red block is on the table.
My goal is to have that the blue block is on top of the red block and the orange block is on top of the blue block.
My plan is as follows:
[PLAN] | (unstack blue orange)
(put-down blue)
(unstack orange red)
(put-down orange)
(pick-up blue)
(stack blue red)
(pick-up orange)
(stack orange blue)
|
task_1_plan_generation | oneshot | blocksworld_3 | 4 | [
3
] | I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
Pick up a block
Unstack a block from on top of another block
Put down a block
Stack a block on top of another block
I have the following restrictions on my actions:
I can only pick up or unstack one block at a time.
I can only pick up or unstack a block if my hand is empty.
I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
I can only unstack a block from on top of another block if the block I am unstacking is clear.
Once I pick up or unstack a block, I am holding the block.
I can only put down a block that I am holding.
I can only stack a block on top of another block if I am holding the block being stacked.
I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
Once I put down or stack a block, my hand becomes empty.
Once you stack a block on top of a second block, the second block is no longer clear.
[STATEMENT]
As initial conditions I have that, the blue block is clear, the hand is empty, the blue block is on top of the orange block, the orange block is on top of the red block and the red block is on the table.
My goal is to have that the blue block is on top of the red block and the orange block is on top of the blue block.
My plan is as follows:
[PLAN]
unstack the blue block from on top of the orange block
put down the blue block
unstack the orange block from on top of the red block
put down the orange block
pick up the blue block
stack the blue block on top of the red block
pick up the orange block
stack the orange block on top of the blue block
[PLAN END]
[STATEMENT]
As initial conditions I have that, the red block is clear, the hand is empty, the red block is on top of the blue block, the blue block is on top of the orange block and the orange block is on the table.
My goal is to have that the blue block is on top of the red block.
My plan is as follows:
[PLAN] | (unstack red blue)
(put-down red)
(unstack blue orange)
(stack blue red)
|
task_1_plan_generation | oneshot | blocksworld_3 | 5 | [
4
] | I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
Pick up a block
Unstack a block from on top of another block
Put down a block
Stack a block on top of another block
I have the following restrictions on my actions:
I can only pick up or unstack one block at a time.
I can only pick up or unstack a block if my hand is empty.
I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
I can only unstack a block from on top of another block if the block I am unstacking is clear.
Once I pick up or unstack a block, I am holding the block.
I can only put down a block that I am holding.
I can only stack a block on top of another block if I am holding the block being stacked.
I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
Once I put down or stack a block, my hand becomes empty.
Once you stack a block on top of a second block, the second block is no longer clear.
[STATEMENT]
As initial conditions I have that, the red block is clear, the hand is empty, the red block is on top of the blue block, the blue block is on top of the orange block and the orange block is on the table.
My goal is to have that the blue block is on top of the red block.
My plan is as follows:
[PLAN]
unstack the red block from on top of the blue block
put down the red block
unstack the blue block from on top of the orange block
stack the blue block on top of the red block
[PLAN END]
[STATEMENT]
As initial conditions I have that, the red block is clear, the hand is empty, the red block is on top of the blue block, the blue block is on top of the orange block and the orange block is on the table.
My goal is to have that the blue block is on top of the orange block and the orange block is on top of the red block.
My plan is as follows:
[PLAN] | (unstack red blue)
(put-down red)
(unstack blue orange)
(put-down blue)
(pick-up orange)
(stack orange red)
(pick-up blue)
(stack blue orange)
|
task_1_plan_generation | oneshot | blocksworld_3 | 6 | [
5
] | I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
Pick up a block
Unstack a block from on top of another block
Put down a block
Stack a block on top of another block
I have the following restrictions on my actions:
I can only pick up or unstack one block at a time.
I can only pick up or unstack a block if my hand is empty.
I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
I can only unstack a block from on top of another block if the block I am unstacking is clear.
Once I pick up or unstack a block, I am holding the block.
I can only put down a block that I am holding.
I can only stack a block on top of another block if I am holding the block being stacked.
I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
Once I put down or stack a block, my hand becomes empty.
Once you stack a block on top of a second block, the second block is no longer clear.
[STATEMENT]
As initial conditions I have that, the red block is clear, the hand is empty, the red block is on top of the blue block, the blue block is on top of the orange block and the orange block is on the table.
My goal is to have that the blue block is on top of the orange block and the orange block is on top of the red block.
My plan is as follows:
[PLAN]
unstack the red block from on top of the blue block
put down the red block
unstack the blue block from on top of the orange block
put down the blue block
pick up the orange block
stack the orange block on top of the red block
pick up the blue block
stack the blue block on top of the orange block
[PLAN END]
[STATEMENT]
As initial conditions I have that, the red block is clear, the hand is empty, the red block is on top of the orange block, the orange block is on top of the blue block and the blue block is on the table.
My goal is to have that the blue block is on top of the orange block and the orange block is on top of the red block.
My plan is as follows:
[PLAN] | (unstack red orange)
(put-down red)
(unstack orange blue)
(stack orange red)
(pick-up blue)
(stack blue orange)
|
task_1_plan_generation | oneshot | blocksworld_3 | 7 | [
6
] | I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
Pick up a block
Unstack a block from on top of another block
Put down a block
Stack a block on top of another block
I have the following restrictions on my actions:
I can only pick up or unstack one block at a time.
I can only pick up or unstack a block if my hand is empty.
I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
I can only unstack a block from on top of another block if the block I am unstacking is clear.
Once I pick up or unstack a block, I am holding the block.
I can only put down a block that I am holding.
I can only stack a block on top of another block if I am holding the block being stacked.
I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
Once I put down or stack a block, my hand becomes empty.
Once you stack a block on top of a second block, the second block is no longer clear.
[STATEMENT]
As initial conditions I have that, the red block is clear, the hand is empty, the red block is on top of the orange block, the orange block is on top of the blue block and the blue block is on the table.
My goal is to have that the blue block is on top of the orange block and the orange block is on top of the red block.
My plan is as follows:
[PLAN]
unstack the red block from on top of the orange block
put down the red block
unstack the orange block from on top of the blue block
stack the orange block on top of the red block
pick up the blue block
stack the blue block on top of the orange block
[PLAN END]
[STATEMENT]
As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the red block is on top of the orange block, the blue block is on the table and the orange block is on the table.
My goal is to have that the red block is on top of the blue block and the blue block is on top of the orange block.
My plan is as follows:
[PLAN] | (unstack red orange)
(put-down red)
(pick-up blue)
(stack blue orange)
(pick-up red)
(stack red blue)
|
task_1_plan_generation | oneshot | blocksworld_3 | 8 | [
7
] | I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
Pick up a block
Unstack a block from on top of another block
Put down a block
Stack a block on top of another block
I have the following restrictions on my actions:
I can only pick up or unstack one block at a time.
I can only pick up or unstack a block if my hand is empty.
I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
I can only unstack a block from on top of another block if the block I am unstacking is clear.
Once I pick up or unstack a block, I am holding the block.
I can only put down a block that I am holding.
I can only stack a block on top of another block if I am holding the block being stacked.
I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
Once I put down or stack a block, my hand becomes empty.
Once you stack a block on top of a second block, the second block is no longer clear.
[STATEMENT]
As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the red block is on top of the orange block, the blue block is on the table and the orange block is on the table.
My goal is to have that the red block is on top of the blue block and the blue block is on top of the orange block.
My plan is as follows:
[PLAN]
unstack the red block from on top of the orange block
put down the red block
pick up the blue block
stack the blue block on top of the orange block
pick up the red block
stack the red block on top of the blue block
[PLAN END]
[STATEMENT]
As initial conditions I have that, the red block is clear, the blue block is clear, the orange block is clear, the hand is empty, the red block is on the table, the blue block is on the table and the orange block is on the table.
My goal is to have that the red block is on top of the orange block.
My plan is as follows:
[PLAN] | (pick-up red)
(stack red orange)
|
task_1_plan_generation | oneshot | blocksworld_3 | 9 | [
8
] | I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
Pick up a block
Unstack a block from on top of another block
Put down a block
Stack a block on top of another block
I have the following restrictions on my actions:
I can only pick up or unstack one block at a time.
I can only pick up or unstack a block if my hand is empty.
I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
I can only unstack a block from on top of another block if the block I am unstacking is clear.
Once I pick up or unstack a block, I am holding the block.
I can only put down a block that I am holding.
I can only stack a block on top of another block if I am holding the block being stacked.
I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
Once I put down or stack a block, my hand becomes empty.
Once you stack a block on top of a second block, the second block is no longer clear.
[STATEMENT]
As initial conditions I have that, the red block is clear, the blue block is clear, the orange block is clear, the hand is empty, the red block is on the table, the blue block is on the table and the orange block is on the table.
My goal is to have that the red block is on top of the orange block.
My plan is as follows:
[PLAN]
pick up the red block
stack the red block on top of the orange block
[PLAN END]
[STATEMENT]
As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the red block is on top of the orange block, the blue block is on the table and the orange block is on the table.
My goal is to have that the orange block is on top of the red block.
My plan is as follows:
[PLAN] | (unstack red orange)
(put-down red)
(pick-up orange)
(stack orange red)
|
task_1_plan_generation | oneshot | blocksworld_3 | 10 | [
9
] | I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
Pick up a block
Unstack a block from on top of another block
Put down a block
Stack a block on top of another block
I have the following restrictions on my actions:
I can only pick up or unstack one block at a time.
I can only pick up or unstack a block if my hand is empty.
I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
I can only unstack a block from on top of another block if the block I am unstacking is clear.
Once I pick up or unstack a block, I am holding the block.
I can only put down a block that I am holding.
I can only stack a block on top of another block if I am holding the block being stacked.
I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
Once I put down or stack a block, my hand becomes empty.
Once you stack a block on top of a second block, the second block is no longer clear.
[STATEMENT]
As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the red block is on top of the orange block, the blue block is on the table and the orange block is on the table.
My goal is to have that the orange block is on top of the red block.
My plan is as follows:
[PLAN]
unstack the red block from on top of the orange block
put down the red block
pick up the orange block
stack the orange block on top of the red block
[PLAN END]
[STATEMENT]
As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the blue block is on top of the orange block, the red block is on the table and the orange block is on the table.
My goal is to have that the red block is on top of the orange block and the orange block is on top of the blue block.
My plan is as follows:
[PLAN] | (unstack blue orange)
(put-down blue)
(pick-up orange)
(stack orange blue)
(pick-up red)
(stack red orange)
|
task_1_plan_generation | oneshot | blocksworld_3 | 11 | [
10
] | I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
Pick up a block
Unstack a block from on top of another block
Put down a block
Stack a block on top of another block
I have the following restrictions on my actions:
I can only pick up or unstack one block at a time.
I can only pick up or unstack a block if my hand is empty.
I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
I can only unstack a block from on top of another block if the block I am unstacking is clear.
Once I pick up or unstack a block, I am holding the block.
I can only put down a block that I am holding.
I can only stack a block on top of another block if I am holding the block being stacked.
I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
Once I put down or stack a block, my hand becomes empty.
Once you stack a block on top of a second block, the second block is no longer clear.
[STATEMENT]
As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the blue block is on top of the orange block, the red block is on the table and the orange block is on the table.
My goal is to have that the red block is on top of the orange block and the orange block is on top of the blue block.
My plan is as follows:
[PLAN]
unstack the blue block from on top of the orange block
put down the blue block
pick up the orange block
stack the orange block on top of the blue block
pick up the red block
stack the red block on top of the orange block
[PLAN END]
[STATEMENT]
As initial conditions I have that, the orange block is clear, the hand is empty, the red block is on top of the blue block, the orange block is on top of the red block and the blue block is on the table.
My goal is to have that the blue block is on top of the red block and the orange block is on top of the blue block.
My plan is as follows:
[PLAN] | (unstack orange red)
(put-down orange)
(unstack red blue)
(put-down red)
(pick-up blue)
(stack blue red)
(pick-up orange)
(stack orange blue)
|
task_1_plan_generation | oneshot | blocksworld_3 | 12 | [
11
] | I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
Pick up a block
Unstack a block from on top of another block
Put down a block
Stack a block on top of another block
I have the following restrictions on my actions:
I can only pick up or unstack one block at a time.
I can only pick up or unstack a block if my hand is empty.
I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
I can only unstack a block from on top of another block if the block I am unstacking is clear.
Once I pick up or unstack a block, I am holding the block.
I can only put down a block that I am holding.
I can only stack a block on top of another block if I am holding the block being stacked.
I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
Once I put down or stack a block, my hand becomes empty.
Once you stack a block on top of a second block, the second block is no longer clear.
[STATEMENT]
As initial conditions I have that, the orange block is clear, the hand is empty, the red block is on top of the blue block, the orange block is on top of the red block and the blue block is on the table.
My goal is to have that the blue block is on top of the red block and the orange block is on top of the blue block.
My plan is as follows:
[PLAN]
unstack the orange block from on top of the red block
put down the orange block
unstack the red block from on top of the blue block
put down the red block
pick up the blue block
stack the blue block on top of the red block
pick up the orange block
stack the orange block on top of the blue block
[PLAN END]
[STATEMENT]
As initial conditions I have that, the blue block is clear, the orange block is clear, the hand is empty, the blue block is on top of the red block, the red block is on the table and the orange block is on the table.
My goal is to have that the red block is on top of the blue block and the orange block is on top of the red block.
My plan is as follows:
[PLAN] | (unstack blue red)
(put-down blue)
(pick-up red)
(stack red blue)
(pick-up orange)
(stack orange red)
|
task_1_plan_generation | oneshot | blocksworld_3 | 13 | [
12
] | I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
Pick up a block
Unstack a block from on top of another block
Put down a block
Stack a block on top of another block
I have the following restrictions on my actions:
I can only pick up or unstack one block at a time.
I can only pick up or unstack a block if my hand is empty.
I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
I can only unstack a block from on top of another block if the block I am unstacking is clear.
Once I pick up or unstack a block, I am holding the block.
I can only put down a block that I am holding.
I can only stack a block on top of another block if I am holding the block being stacked.
I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
Once I put down or stack a block, my hand becomes empty.
Once you stack a block on top of a second block, the second block is no longer clear.
[STATEMENT]
As initial conditions I have that, the blue block is clear, the orange block is clear, the hand is empty, the blue block is on top of the red block, the red block is on the table and the orange block is on the table.
My goal is to have that the red block is on top of the blue block and the orange block is on top of the red block.
My plan is as follows:
[PLAN]
unstack the blue block from on top of the red block
put down the blue block
pick up the red block
stack the red block on top of the blue block
pick up the orange block
stack the orange block on top of the red block
[PLAN END]
[STATEMENT]
As initial conditions I have that, the blue block is clear, the orange block is clear, the hand is empty, the blue block is on top of the red block, the red block is on the table and the orange block is on the table.
My goal is to have that the blue block is on top of the orange block and the orange block is on top of the red block.
My plan is as follows:
[PLAN] | (unstack blue red)
(put-down blue)
(pick-up orange)
(stack orange red)
(pick-up blue)
(stack blue orange)
|
task_1_plan_generation | oneshot | blocksworld_3 | 14 | [
13
] | I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
Pick up a block
Unstack a block from on top of another block
Put down a block
Stack a block on top of another block
I have the following restrictions on my actions:
I can only pick up or unstack one block at a time.
I can only pick up or unstack a block if my hand is empty.
I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
I can only unstack a block from on top of another block if the block I am unstacking is clear.
Once I pick up or unstack a block, I am holding the block.
I can only put down a block that I am holding.
I can only stack a block on top of another block if I am holding the block being stacked.
I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
Once I put down or stack a block, my hand becomes empty.
Once you stack a block on top of a second block, the second block is no longer clear.
[STATEMENT]
As initial conditions I have that, the blue block is clear, the orange block is clear, the hand is empty, the blue block is on top of the red block, the red block is on the table and the orange block is on the table.
My goal is to have that the blue block is on top of the orange block and the orange block is on top of the red block.
My plan is as follows:
[PLAN]
unstack the blue block from on top of the red block
put down the blue block
pick up the orange block
stack the orange block on top of the red block
pick up the blue block
stack the blue block on top of the orange block
[PLAN END]
[STATEMENT]
As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the red block is on top of the orange block, the blue block is on the table and the orange block is on the table.
My goal is to have that the red block is on top of the orange block and the orange block is on top of the blue block.
My plan is as follows:
[PLAN] | (unstack red orange)
(put-down red)
(pick-up orange)
(stack orange blue)
(pick-up red)
(stack red orange)
|
task_1_plan_generation | oneshot | blocksworld_3 | 15 | [
14
] | I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
Pick up a block
Unstack a block from on top of another block
Put down a block
Stack a block on top of another block
I have the following restrictions on my actions:
I can only pick up or unstack one block at a time.
I can only pick up or unstack a block if my hand is empty.
I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
I can only unstack a block from on top of another block if the block I am unstacking is clear.
Once I pick up or unstack a block, I am holding the block.
I can only put down a block that I am holding.
I can only stack a block on top of another block if I am holding the block being stacked.
I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
Once I put down or stack a block, my hand becomes empty.
Once you stack a block on top of a second block, the second block is no longer clear.
[STATEMENT]
As initial conditions I have that, the red block is clear, the blue block is clear, the hand is empty, the red block is on top of the orange block, the blue block is on the table and the orange block is on the table.
My goal is to have that the red block is on top of the orange block and the orange block is on top of the blue block.
My plan is as follows:
[PLAN]
unstack the red block from on top of the orange block
put down the red block
pick up the orange block
stack the orange block on top of the blue block
pick up the red block
stack the red block on top of the orange block
[PLAN END]
[STATEMENT]
As initial conditions I have that, the red block is clear, the orange block is clear, the hand is empty, the orange block is on top of the blue block, the red block is on the table and the blue block is on the table.
My goal is to have that the red block is on top of the blue block.
My plan is as follows:
[PLAN] | (unstack orange blue)
(put-down orange)
(pick-up red)
(stack red blue)
|
task_1_plan_generation | oneshot | blocksworld_3 | 16 | [
15
] | I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
Pick up a block
Unstack a block from on top of another block
Put down a block
Stack a block on top of another block
I have the following restrictions on my actions:
I can only pick up or unstack one block at a time.
I can only pick up or unstack a block if my hand is empty.
I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
I can only unstack a block from on top of another block if the block I am unstacking is clear.
Once I pick up or unstack a block, I am holding the block.
I can only put down a block that I am holding.
I can only stack a block on top of another block if I am holding the block being stacked.
I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
Once I put down or stack a block, my hand becomes empty.
Once you stack a block on top of a second block, the second block is no longer clear.
[STATEMENT]
As initial conditions I have that, the red block is clear, the orange block is clear, the hand is empty, the orange block is on top of the blue block, the red block is on the table and the blue block is on the table.
My goal is to have that the red block is on top of the blue block.
My plan is as follows:
[PLAN]
unstack the orange block from on top of the blue block
put down the orange block
pick up the red block
stack the red block on top of the blue block
[PLAN END]
[STATEMENT]
As initial conditions I have that, the blue block is clear, the hand is empty, the blue block is on top of the orange block, the orange block is on top of the red block and the red block is on the table.
My goal is to have that the red block is on top of the orange block and the blue block is on top of the red block.
My plan is as follows:
[PLAN] | (unstack blue orange)
(put-down blue)
(unstack orange red)
(put-down orange)
(pick-up red)
(stack red orange)
(pick-up blue)
(stack blue red)
|
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