head
stringlengths
3
76
tail
stringlengths
3
77
relation
stringclasses
18 values
dataset
stringclasses
4 values
label
int64
0
1
hug
forgive
HasSubEvent
cn
0
hug
PersonX get in car
HasSubEvent
cn
0
hug
PersonX take examination
HasSubEvent
cn
0
hug
PersonX send to company
HasSubEvent
cn
0
PersonX freeze water
PersonX might like more
HasSubEvent
cn
0
PersonX freeze water
PersonX discover too expensive
HasSubEvent
cn
0
get good grade
hit water
HasSubEvent
cn
0
get good grade
PersonX create flame
HasSubEvent
cn
0
PersonX get male dog
PersonX may hump mom 's leg
HinderedBy
atomic2020
0
PersonX may hump mom 's leg
stand in queue
HasSubEvent
cn
0
PersonX may hump mom 's leg
PersonX might turn people off
HasSubEvent
cn
0
PersonX wipe behind
PersonX put in oven
HasSubEvent
cn
0
PersonX test drive car
PersonX go for spin
HasSubEvent
cn
0
PersonX test drive car
PersonX turn on set
HasSubEvent
cn
0
PersonX test drive car
PersonX put down pen
HasSubEvent
cn
0
PersonX go in wild
PersonX respect environment
isAfter
atomic2020
0
PersonX go in wild
PersonX get best weather prediction
HasSubEvent
cn
0
PersonX respect environment
PersonX read word
HasSubEvent
cn
0
go on strike
PersonX pass gas
HasSubEvent
cn
0
honest
PersonX get blood on clothes
HasSubEvent
cn
0
honest
PersonX may fail
HasSubEvent
cn
0
go to film
PersonX act stupid
HasSubEvent
cn
0
go to film
PersonX become happy
HasSubEvent
cn
0
go to mall
PersonX drink to much
HasSubEvent
cn
0
go to mall
PersonX leave court
HasSubEvent
cn
0
walk with
PersonX take coffee
HasSubEvent
cn
0
walk with
PersonX turn off water
HasSubEvent
cn
0
go to opera
PersonX gird loin
HasSubEvent
cn
0
go to performance
PersonX wipe butt
HasSubEvent
cn
0
go to performance
PersonX learn piece
HasSubEvent
cn
0
go to performance
PersonX shake hand
HasSubEvent
cn
0
go to performance
PersonX reduce deficit
HasSubEvent
cn
0
PersonX goto shop
PersonX pick up frisbee
HasSubEvent
cn
0
PersonX goto shop
PersonX write paper
HasSubEvent
cn
0
PersonX have blind faith
PersonX make trip
HasSubEvent
cn
0
PersonX have blind faith
PersonX design solution strategy
HasSubEvent
cn
0
PersonX have blind faith
think
HasSubEvent
cn
0
have haircut
PersonX wear tie
HasSubEvent
cn
0
PersonX have itch
PersonX make co payment
HasSubEvent
cn
0
have shower
PersonX might feel relieved
HasSubEvent
cn
0
PersonX hike mountain
PersonX write check
HasSubEvent
cn
0
PersonX have sense of accomplishment
die when plane crash
HasSubEvent
cn
0
PersonX kick ball
PersonX carry backpack
HasSubEvent
cn
0
PersonX kick ball
study for subject
HasSubEvent
cn
0
PersonX kick ball
PersonX punch back
HasSubEvent
cn
0
experiment
PersonX use rude language
HasSubEvent
cn
0
PersonX familiarize yourself with grammar
PersonX volunteer
HasSubEvent
cn
0
PersonX familiarize yourself with grammar
PersonX watch performance
HasSubEvent
cn
0
PersonX familiarize yourself with grammar
PersonX get splash
HasSubEvent
cn
0
PersonX learn to tie knot
PersonX learn to sail
HasSubEvent
cn
0
look through telescope
PersonX disembark
HasSubEvent
cn
0
close one eye
PersonX carry umbrella
HasSubEvent
cn
0
PersonX avoid need nine stitch
PersonX look through telescope
HasSubEvent
cn
0
PersonX avoid need nine stitch
PersonX remove dust cover
HasSubEvent
cn
0
PersonX mark assignment
PersonX remember fact
HasSubEvent
cn
0
PersonX mark assignment
PersonX get up on sill
HasSubEvent
cn
0
meet friend
PersonX graduate
HasSubEvent
cn
0
meet friend
PersonX might turn people off
HasSubEvent
cn
0
PersonX miss birthday party
PersonX use yeast
HasSubEvent
cn
0
PersonX make upset
PersonX arrive
HasSubEvent
cn
0
PersonX make upset
PersonX take on large liability
HasSubEvent
cn
0
PersonX make upset
PersonX grab
HasSubEvent
cn
0
open gift
PersonX decide to kill
HasSubEvent
cn
0
PersonX open lock
PersonX block out distraction
HasSubEvent
cn
0
PersonX open lock
PersonX imagine finish product
HasSubEvent
cn
0
PersonX own house
PersonX follow recipe
HasSubEvent
cn
0
pass sentence
PersonX remove excess clothing
HasSubEvent
cn
0
pay by check
PersonX test
HasSubEvent
cn
0
pay by check
PersonX follow music conductor
HasSubEvent
cn
0
pay by check
PersonX lose balance
HasSubEvent
cn
0
PersonX hit foul ball
PersonX twist ankle
HasSubEvent
cn
0
PersonX plahe chess
PersonX see thing
HasSubEvent
cn
0
mess up
scrub
HasSubEvent
cn
0
mess up
PersonX carry backpack
HasSubEvent
cn
0
mess up
PersonX involve management
HasSubEvent
cn
0
PersonX create axiom
PersonX cut deck of card
HasSubEvent
cn
0
PersonX create axiom
PersonX assess body
HasSubEvent
cn
0
read news
PersonX feel grateful for advantage
HasSubEvent
cn
0
read about know
PersonX learn to pronounce word
HasSubEvent
cn
0
walk inside
PersonX pay by check
HasSubEvent
cn
0
walk inside
PersonX giong to bathroom
HasSubEvent
cn
0
PersonX run factory
PersonX get on jury
HasSubEvent
cn
0
PersonX run factory
die when plane crash
HasSubEvent
cn
0
PersonX create pollution
PersonX register with ranger
HasSubEvent
cn
0
see movie
fall asleep
xNeed
atomic
0
see movie
PersonX save
HasSubEvent
cn
0
PersonX see sappy movie
PersonX roll eye
HinderedBy
atomic2020
0
PersonX set off late
PersonX look better
HasSubEvent
cn
0
skate
PersonX pick up shit
HasSubEvent
cn
0
cross over
PersonX consider menu
HasSubEvent
cn
0
cross over
PersonX result
HasSubEvent
cn
0
ski
PersonX put away clean item
HasSubEvent
cn
0
ski
PersonX get towel
HasSubEvent
cn
0
fall over
PersonX spend
HasSubEvent
cn
0
fall over
PersonX eat healthy
HasSubEvent
cn
0
fall over
PersonX select weapon
HasSubEvent
cn
0
fall over
PersonX run forest run
HasSubEvent
cn
0
stop car
PersonX preheat oven
HasSubEvent
cn
0
stop car
PersonX lift foot
HasSubEvent
cn
0
brake
stop car
HasSubEvent
cn
0