|
--- |
|
license: openrail |
|
base_model: runwayml/stable-diffusion-v1-5 |
|
tags: |
|
- art |
|
- controlnet |
|
- stable-diffusion |
|
- controlnet-v1-1 |
|
- image-to-image |
|
duplicated_from: ControlNet-1-1-preview/control_v11p_sd15_lineart |
|
--- |
|
|
|
# Controlnet - v1.1 - *lineart Version* |
|
|
|
**Controlnet v1.1** was released in [lllyasviel/ControlNet-v1-1](https://huggingface.co/lllyasviel/ControlNet-v1-1) by [Lvmin Zhang](https://huggingface.co/lllyasviel). |
|
|
|
This checkpoint is a conversion of [the original checkpoint](https://huggingface.co/lllyasviel/ControlNet-v1-1/blob/main/control_v11p_sd15_lineart.pth) into `diffusers` format. |
|
It can be used in combination with **Stable Diffusion**, such as [runwayml/stable-diffusion-v1-5](https://huggingface.co/runwayml/stable-diffusion-v1-5). |
|
|
|
|
|
For more details, please also have a look at the [🧨 Diffusers docs](https://huggingface.co/docs/diffusers/api/pipelines/stable_diffusion/controlnet). |
|
|
|
|
|
ControlNet is a neural network structure to control diffusion models by adding extra conditions. |
|
|
|
![img](./sd.png) |
|
|
|
This checkpoint corresponds to the ControlNet conditioned on **lineart images**. |
|
|
|
## Model Details |
|
- **Developed by:** Lvmin Zhang, Maneesh Agrawala |
|
- **Model type:** Diffusion-based text-to-image generation model |
|
- **Language(s):** English |
|
- **License:** [The CreativeML OpenRAIL M license](https://huggingface.co/spaces/CompVis/stable-diffusion-license) is an [Open RAIL M license](https://www.licenses.ai/blog/2022/8/18/naming-convention-of-responsible-ai-licenses), adapted from the work that [BigScience](https://bigscience.huggingface.co/) and [the RAIL Initiative](https://www.licenses.ai/) are jointly carrying in the area of responsible AI licensing. See also [the article about the BLOOM Open RAIL license](https://bigscience.huggingface.co/blog/the-bigscience-rail-license) on which our license is based. |
|
- **Resources for more information:** [GitHub Repository](https://github.com/lllyasviel/ControlNet), [Paper](https://arxiv.org/abs/2302.05543). |
|
- **Cite as:** |
|
|
|
@misc{zhang2023adding, |
|
title={Adding Conditional Control to Text-to-Image Diffusion Models}, |
|
author={Lvmin Zhang and Maneesh Agrawala}, |
|
year={2023}, |
|
eprint={2302.05543}, |
|
archivePrefix={arXiv}, |
|
primaryClass={cs.CV} |
|
} |
|
|
|
## Introduction |
|
|
|
Controlnet was proposed in [*Adding Conditional Control to Text-to-Image Diffusion Models*](https://arxiv.org/abs/2302.05543) by |
|
Lvmin Zhang, Maneesh Agrawala. |
|
|
|
The abstract reads as follows: |
|
|
|
*We present a neural network structure, ControlNet, to control pretrained large diffusion models to support additional input conditions. |
|
The ControlNet learns task-specific conditions in an end-to-end way, and the learning is robust even when the training dataset is small (< 50k). |
|
Moreover, training a ControlNet is as fast as fine-tuning a diffusion model, and the model can be trained on a personal devices. |
|
Alternatively, if powerful computation clusters are available, the model can scale to large amounts (millions to billions) of data. |
|
We report that large diffusion models like Stable Diffusion can be augmented with ControlNets to enable conditional inputs like edge maps, segmentation maps, keypoints, etc. |
|
This may enrich the methods to control large diffusion models and further facilitate related applications.* |
|
|
|
## Example |
|
|
|
It is recommended to use the checkpoint with [Stable Diffusion v1-5](https://huggingface.co/runwayml/stable-diffusion-v1-5) as the checkpoint |
|
has been trained on it. |
|
Experimentally, the checkpoint can be used with other diffusion models such as dreamboothed stable diffusion. |
|
|
|
**Note**: If you want to process an image to create the auxiliary conditioning, external dependencies are required as shown below: |
|
|
|
1. Install https://github.com/patrickvonplaten/controlnet_aux |
|
|
|
```sh |
|
$ pip install controlnet_aux==0.0.3 |
|
``` |
|
|
|
2. Let's install `diffusers` and related packages: |
|
|
|
``` |
|
$ pip install diffusers transformers accelerate |
|
``` |
|
|
|
3. Run code: |
|
|
|
```python |
|
import torch |
|
import os |
|
from huggingface_hub import HfApi |
|
from pathlib import Path |
|
from diffusers.utils import load_image |
|
from PIL import Image |
|
import numpy as np |
|
from controlnet_aux import LineartDetector |
|
|
|
from diffusers import ( |
|
ControlNetModel, |
|
StableDiffusionControlNetPipeline, |
|
UniPCMultistepScheduler, |
|
) |
|
|
|
checkpoint = "ControlNet-1-1-preview/control_v11p_sd15_lineart" |
|
|
|
image = load_image( |
|
"https://huggingface.co/ControlNet-1-1-preview/control_v11p_sd15_lineart/resolve/main/images/input.png" |
|
) |
|
image = image.resize((512, 512)) |
|
|
|
prompt = "michael jackson concert" |
|
processor = LineartDetector.from_pretrained("lllyasviel/Annotators") |
|
|
|
control_image = processor(image) |
|
control_image.save("./images/control.png") |
|
|
|
controlnet = ControlNetModel.from_pretrained(checkpoint, torch_dtype=torch.float16) |
|
pipe = StableDiffusionControlNetPipeline.from_pretrained( |
|
"runwayml/stable-diffusion-v1-5", controlnet=controlnet, torch_dtype=torch.float16 |
|
) |
|
|
|
pipe.scheduler = UniPCMultistepScheduler.from_config(pipe.scheduler.config) |
|
pipe.enable_model_cpu_offload() |
|
|
|
generator = torch.manual_seed(0) |
|
image = pipe(prompt, num_inference_steps=30, generator=generator, image=control_image).images[0] |
|
|
|
image.save('images/image_out.png') |
|
|
|
``` |
|
|
|
![bird](./images/input.png) |
|
|
|
![bird_canny](./images/control.png) |
|
|
|
![bird_canny_out](./images/image_out.png) |
|
|
|
## Other released checkpoints v1-1 |
|
|
|
The authors released 14 different checkpoints, each trained with [Stable Diffusion v1-5](https://huggingface.co/runwayml/stable-diffusion-v1-5) |
|
on a different type of conditioning: |
|
|
|
| Model Name | Control Image Overview| Condition Image | Control Image Example | Generated Image Example | |
|
|---|---|---|---|---| |
|
|[lllyasviel/control_v11p_sd15_canny](https://huggingface.co/lllyasviel/control_v11p_sd15_canny)<br/> | *Trained with canny edge detection* | A monochrome image with white edges on a black background.|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_canny/resolve/main/images/control.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/lllyasviel/control_v11p_sd15_canny/resolve/main/images/control.png"/></a>|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_canny/resolve/main/images/image_out.png"><img width="64" src="https://huggingface.co/lllyasviel/control_v11p_sd15_canny/resolve/main/images/image_out.png"/></a>| |
|
|[lllyasviel/control_v11e_sd15_ip2p](https://huggingface.co/lllyasviel/control_v11e_sd15_ip2p)<br/> | *Trained with pixel to pixel instruction* | No condition .|<a href="https://huggingface.co/lllyasviel/control_v11e_sd15_ip2p/resolve/main/images/control.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/lllyasviel/control_v11e_sd15_ip2p/resolve/main/images/control.png"/></a>|<a href="https://huggingface.co/lllyasviel/control_v11e_sd15_ip2p/resolve/main/images/image_out.png"><img width="64" src="https://huggingface.co/lllyasviel/control_v11e_sd15_ip2p/resolve/main/images/image_out.png"/></a>| |
|
|[lllyasviel/control_v11p_sd15_inpaint](https://huggingface.co/lllyasviel/control_v11p_sd15_inpaint)<br/> | Trained with image inpainting | No condition.|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_inpaint/resolve/main/images/control.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/lllyasviel/control_v11p_sd15_inpaint/resolve/main/images/control.png"/></a>|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_inpaint/resolve/main/images/output.png"><img width="64" src="https://huggingface.co/lllyasviel/control_v11p_sd15_inpaint/resolve/main/images/output.png"/></a>| |
|
|[lllyasviel/control_v11p_sd15_mlsd](https://huggingface.co/lllyasviel/control_v11p_sd15_mlsd)<br/> | Trained with multi-level line segment detection | An image with annotated line segments.|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_mlsd/resolve/main/images/control.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/lllyasviel/control_v11p_sd15_mlsd/resolve/main/images/control.png"/></a>|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_mlsd/resolve/main/images/image_out.png"><img width="64" src="https://huggingface.co/lllyasviel/control_v11p_sd15_mlsd/resolve/main/images/image_out.png"/></a>| |
|
|[lllyasviel/control_v11f1p_sd15_depth](https://huggingface.co/lllyasviel/control_v11f1p_sd15_depth)<br/> | Trained with depth estimation | An image with depth information, usually represented as a grayscale image.|<a href="https://huggingface.co/lllyasviel/control_v11f1p_sd15_depth/resolve/main/images/control.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/lllyasviel/control_v11f1p_sd15_depth/resolve/main/images/control.png"/></a>|<a href="https://huggingface.co/lllyasviel/control_v11f1p_sd15_depth/resolve/main/images/image_out.png"><img width="64" src="https://huggingface.co/lllyasviel/control_v11f1p_sd15_depth/resolve/main/images/image_out.png"/></a>| |
|
|[lllyasviel/control_v11p_sd15_normalbae](https://huggingface.co/lllyasviel/control_v11p_sd15_normalbae)<br/> | Trained with surface normal estimation | An image with surface normal information, usually represented as a color-coded image.|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_normalbae/resolve/main/images/control.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/lllyasviel/control_v11p_sd15_normalbae/resolve/main/images/control.png"/></a>|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_normalbae/resolve/main/images/image_out.png"><img width="64" src="https://huggingface.co/lllyasviel/control_v11p_sd15_normalbae/resolve/main/images/image_out.png"/></a>| |
|
|[lllyasviel/control_v11p_sd15_seg](https://huggingface.co/lllyasviel/control_v11p_sd15_seg)<br/> | Trained with image segmentation | An image with segmented regions, usually represented as a color-coded image.|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_seg/resolve/main/images/control.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/lllyasviel/control_v11p_sd15_seg/resolve/main/images/control.png"/></a>|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_seg/resolve/main/images/image_out.png"><img width="64" src="https://huggingface.co/lllyasviel/control_v11p_sd15_seg/resolve/main/images/image_out.png"/></a>| |
|
|[lllyasviel/control_v11p_sd15_lineart](https://huggingface.co/lllyasviel/control_v11p_sd15_lineart)<br/> | Trained with line art generation | An image with line art, usually black lines on a white background.|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_lineart/resolve/main/images/control.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/lllyasviel/control_v11p_sd15_lineart/resolve/main/images/control.png"/></a>|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_lineart/resolve/main/images/image_out.png"><img width="64" src="https://huggingface.co/lllyasviel/control_v11p_sd15_lineart/resolve/main/images/image_out.png"/></a>| |
|
|[lllyasviel/control_v11p_sd15s2_lineart_anime](https://huggingface.co/lllyasviel/control_v11p_sd15s2_lineart_anime)<br/> | Trained with anime line art generation | An image with anime-style line art.|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15s2_lineart_anime/resolve/main/images/control.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/lllyasviel/control_v11p_sd15s2_lineart_anime/resolve/main/images/control.png"/></a>|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15s2_lineart_anime/resolve/main/images/image_out.png"><img width="64" src="https://huggingface.co/lllyasviel/control_v11p_sd15s2_lineart_anime/resolve/main/images/image_out.png"/></a>| |
|
|[lllyasviel/control_v11p_sd15_openpose](https://huggingface.co/lllyasviel/control_v11p_sd15s2_lineart_anime)<br/> | Trained with human pose estimation | An image with human poses, usually represented as a set of keypoints or skeletons.|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_openpose/resolve/main/images/control.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/lllyasviel/control_v11p_sd15_openpose/resolve/main/images/control.png"/></a>|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_openpose/resolve/main/images/image_out.png"><img width="64" src="https://huggingface.co/lllyasviel/control_v11p_sd15_openpose/resolve/main/images/image_out.png"/></a>| |
|
|[lllyasviel/control_v11p_sd15_scribble](https://huggingface.co/lllyasviel/control_v11p_sd15_scribble)<br/> | Trained with scribble-based image generation | An image with scribbles, usually random or user-drawn strokes.|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_scribble/resolve/main/images/control.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/lllyasviel/control_v11p_sd15_scribble/resolve/main/images/control.png"/></a>|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_scribble/resolve/main/images/image_out.png"><img width="64" src="https://huggingface.co/lllyasviel/control_v11p_sd15_scribble/resolve/main/images/image_out.png"/></a>| |
|
|[lllyasviel/control_v11p_sd15_softedge](https://huggingface.co/lllyasviel/control_v11p_sd15_softedge)<br/> | Trained with soft edge image generation | An image with soft edges, usually to create a more painterly or artistic effect.|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_softedge/resolve/main/images/control.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/lllyasviel/control_v11p_sd15_softedge/resolve/main/images/control.png"/></a>|<a href="https://huggingface.co/lllyasviel/control_v11p_sd15_softedge/resolve/main/images/image_out.png"><img width="64" src="https://huggingface.co/lllyasviel/control_v11p_sd15_softedge/resolve/main/images/image_out.png"/></a>| |
|
|[lllyasviel/control_v11e_sd15_shuffle](https://huggingface.co/lllyasviel/control_v11e_sd15_shuffle)<br/> | Trained with image shuffling | An image with shuffled patches or regions.|<a href="https://huggingface.co/lllyasviel/control_v11e_sd15_shuffle/resolve/main/images/control.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/lllyasviel/control_v11e_sd15_shuffle/resolve/main/images/control.png"/></a>|<a href="https://huggingface.co/lllyasviel/control_v11e_sd15_shuffle/resolve/main/images/image_out.png"><img width="64" src="https://huggingface.co/lllyasviel/control_v11e_sd15_shuffle/resolve/main/images/image_out.png"/></a>| |
|
|[lllyasviel/control_v11f1e_sd15_tile](https://huggingface.co/lllyasviel/control_v11f1e_sd15_tile)<br/> | Trained with image tiling | A blurry image or part of an image .|<a href="https://huggingface.co/lllyasviel/control_v11f1e_sd15_tile/resolve/main/images/original.png"><img width="64" style="margin:0;padding:0;" src="https://huggingface.co/lllyasviel/control_v11f1e_sd15_tile/resolve/main/images/original.png"/></a>|<a href="https://huggingface.co/lllyasviel/control_v11f1e_sd15_tile/resolve/main/images/output.png"><img width="64" src="https://huggingface.co/lllyasviel/control_v11f1e_sd15_tile/resolve/main/images/output.png"/></a>| |
|
|
|
## More information |
|
|
|
For more information, please also have a look at the [Diffusers ControlNet Blog Post](https://huggingface.co/blog/controlnet) and have a look at the [official docs](https://github.com/lllyasviel/ControlNet-v1-1-nightly). |