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import math |
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from dataclasses import dataclass |
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from pathlib import Path |
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from typing import Union |
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import numpy as np |
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import torch |
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import tqdm |
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from audiotools import AudioSignal |
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from torch import nn |
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SUPPORTED_VERSIONS = ["1.0.0"] |
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@dataclass |
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class DACFile: |
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codes: torch.Tensor |
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chunk_length: int |
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original_length: int |
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input_db: float |
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channels: int |
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sample_rate: int |
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padding: bool |
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dac_version: str |
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def save(self, path): |
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artifacts = { |
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"codes": self.codes.numpy().astype(np.uint16), |
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"metadata": { |
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"input_db": self.input_db.numpy().astype(np.float32), |
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"original_length": self.original_length, |
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"sample_rate": self.sample_rate, |
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"chunk_length": self.chunk_length, |
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"channels": self.channels, |
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"padding": self.padding, |
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"dac_version": SUPPORTED_VERSIONS[-1], |
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}, |
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} |
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path = Path(path).with_suffix(".dac") |
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with open(path, "wb") as f: |
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np.save(f, artifacts) |
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return path |
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@classmethod |
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def load(cls, path): |
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artifacts = np.load(path, allow_pickle=True)[()] |
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codes = torch.from_numpy(artifacts["codes"].astype(int)) |
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if artifacts["metadata"].get("dac_version", None) not in SUPPORTED_VERSIONS: |
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raise RuntimeError( |
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f"Given file {path} can't be loaded with this version of descript-audio-codec." |
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) |
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return cls(codes=codes, **artifacts["metadata"]) |
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class CodecMixin: |
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@property |
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def padding(self): |
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if not hasattr(self, "_padding"): |
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self._padding = True |
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return self._padding |
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@padding.setter |
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def padding(self, value): |
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assert isinstance(value, bool) |
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layers = [ |
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l for l in self.modules() if isinstance(l, (nn.Conv1d, nn.ConvTranspose1d)) |
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] |
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for layer in layers: |
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if value: |
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if hasattr(layer, "original_padding"): |
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layer.padding = layer.original_padding |
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else: |
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layer.original_padding = layer.padding |
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layer.padding = tuple(0 for _ in range(len(layer.padding))) |
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self._padding = value |
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def get_delay(self): |
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l_out = self.get_output_length(0) |
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L = l_out |
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layers = [] |
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for layer in self.modules(): |
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if isinstance(layer, (nn.Conv1d, nn.ConvTranspose1d)): |
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layers.append(layer) |
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for layer in reversed(layers): |
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d = layer.dilation[0] |
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k = layer.kernel_size[0] |
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s = layer.stride[0] |
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if isinstance(layer, nn.ConvTranspose1d): |
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L = ((L - d * (k - 1) - 1) / s) + 1 |
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elif isinstance(layer, nn.Conv1d): |
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L = (L - 1) * s + d * (k - 1) + 1 |
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L = math.ceil(L) |
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l_in = L |
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return (l_in - l_out) // 2 |
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def get_output_length(self, input_length): |
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L = input_length |
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for layer in self.modules(): |
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if isinstance(layer, (nn.Conv1d, nn.ConvTranspose1d)): |
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d = layer.dilation[0] |
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k = layer.kernel_size[0] |
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s = layer.stride[0] |
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if isinstance(layer, nn.Conv1d): |
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L = ((L - d * (k - 1) - 1) / s) + 1 |
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elif isinstance(layer, nn.ConvTranspose1d): |
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L = (L - 1) * s + d * (k - 1) + 1 |
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L = math.floor(L) |
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return L |
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@torch.no_grad() |
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def compress( |
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self, |
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audio_path_or_signal: Union[str, Path, AudioSignal], |
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win_duration: float = 1.0, |
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verbose: bool = False, |
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normalize_db: float = -16, |
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n_quantizers: int = None, |
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) -> DACFile: |
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"""Processes an audio signal from a file or AudioSignal object into |
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discrete codes. This function processes the signal in short windows, |
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using constant GPU memory. |
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Parameters |
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---------- |
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audio_path_or_signal : Union[str, Path, AudioSignal] |
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audio signal to reconstruct |
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win_duration : float, optional |
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window duration in seconds, by default 5.0 |
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verbose : bool, optional |
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by default False |
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normalize_db : float, optional |
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normalize db, by default -16 |
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Returns |
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------- |
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DACFile |
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Object containing compressed codes and metadata |
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required for decompression |
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""" |
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audio_signal = audio_path_or_signal |
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if isinstance(audio_signal, (str, Path)): |
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audio_signal = AudioSignal.load_from_file_with_ffmpeg(str(audio_signal)) |
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self.eval() |
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original_padding = self.padding |
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original_device = audio_signal.device |
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audio_signal = audio_signal.clone() |
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original_sr = audio_signal.sample_rate |
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resample_fn = audio_signal.resample |
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loudness_fn = audio_signal.loudness |
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if audio_signal.signal_duration >= 10 * 60 * 60: |
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resample_fn = audio_signal.ffmpeg_resample |
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loudness_fn = audio_signal.ffmpeg_loudness |
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original_length = audio_signal.signal_length |
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resample_fn(self.sample_rate) |
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input_db = loudness_fn() |
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if normalize_db is not None: |
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audio_signal.normalize(normalize_db) |
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audio_signal.ensure_max_of_audio() |
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nb, nac, nt = audio_signal.audio_data.shape |
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audio_signal.audio_data = audio_signal.audio_data.reshape(nb * nac, 1, nt) |
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win_duration = ( |
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audio_signal.signal_duration if win_duration is None else win_duration |
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) |
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if audio_signal.signal_duration <= win_duration: |
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self.padding = True |
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n_samples = nt |
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hop = nt |
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else: |
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self.padding = False |
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audio_signal.zero_pad(self.delay, self.delay) |
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n_samples = int(win_duration * self.sample_rate) |
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n_samples = int(math.ceil(n_samples / self.hop_length) * self.hop_length) |
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hop = self.get_output_length(n_samples) |
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codes = [] |
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range_fn = range if not verbose else tqdm.trange |
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for i in range_fn(0, nt, hop): |
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x = audio_signal[..., i : i + n_samples] |
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x = x.zero_pad(0, max(0, n_samples - x.shape[-1])) |
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audio_data = x.audio_data.to(self.device) |
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audio_data = self.preprocess(audio_data, self.sample_rate) |
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_, c, _, _, _ = self.encode(audio_data, n_quantizers) |
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codes.append(c.to(original_device)) |
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chunk_length = c.shape[-1] |
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codes = torch.cat(codes, dim=-1) |
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dac_file = DACFile( |
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codes=codes, |
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chunk_length=chunk_length, |
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original_length=original_length, |
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input_db=input_db, |
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channels=nac, |
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sample_rate=original_sr, |
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padding=self.padding, |
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dac_version=SUPPORTED_VERSIONS[-1], |
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) |
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if n_quantizers is not None: |
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codes = codes[:, :n_quantizers, :] |
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self.padding = original_padding |
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return dac_file |
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@torch.no_grad() |
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def decompress( |
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self, |
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obj: Union[str, Path, DACFile], |
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verbose: bool = False, |
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) -> AudioSignal: |
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"""Reconstruct audio from a given .dac file |
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Parameters |
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---------- |
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obj : Union[str, Path, DACFile] |
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.dac file location or corresponding DACFile object. |
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verbose : bool, optional |
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Prints progress if True, by default False |
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Returns |
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------- |
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AudioSignal |
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Object with the reconstructed audio |
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""" |
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self.eval() |
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if isinstance(obj, (str, Path)): |
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obj = DACFile.load(obj) |
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original_padding = self.padding |
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self.padding = obj.padding |
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range_fn = range if not verbose else tqdm.trange |
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codes = obj.codes |
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original_device = codes.device |
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chunk_length = obj.chunk_length |
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recons = [] |
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for i in range_fn(0, codes.shape[-1], chunk_length): |
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c = codes[..., i : i + chunk_length].to(self.device) |
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z = self.quantizer.from_codes(c)[0] |
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r = self.decode(z) |
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recons.append(r.to(original_device)) |
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recons = torch.cat(recons, dim=-1) |
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recons = AudioSignal(recons, self.sample_rate) |
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resample_fn = recons.resample |
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loudness_fn = recons.loudness |
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if recons.signal_duration >= 10 * 60 * 60: |
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resample_fn = recons.ffmpeg_resample |
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loudness_fn = recons.ffmpeg_loudness |
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recons.normalize(obj.input_db) |
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resample_fn(obj.sample_rate) |
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recons = recons[..., : obj.original_length] |
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loudness_fn() |
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recons.audio_data = recons.audio_data.reshape( |
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-1, obj.channels, obj.original_length |
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) |
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self.padding = original_padding |
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return recons |
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