use existing depthmaps
#3
by
ooBLANKAoo
- opened
This guy on Twitter is using depth map from Blender, maybe you can contact him for help -> https://twitter.com/Nymarius_/status/1598086899922391040
+1 for this
- Depth can take significant time for some images, so calculating depth once and generate SD variations faster
- 3D software: it seems better to have depth map as starting point (really fast to render) than trying to get a simple untextured render to convert into depth and then making SD variations
+1 makes no sense if I cannot, no sense at all
also where is the generated depth?
I found the origin
https://huggingface.co/spaces/nielsr/dpt-depth-estimation
I'm creating a colab to use custom
Open to collaborators!
there is an undocumented depth_map
(expects a tensor, convert it from a PIL image) argument for pipe
of the depth2img pipeline in diffusers