PixArt-Σ
PixArt-Σ: Weak-to-Strong Training of Diffusion Transformer for 4K Text-to-Image Generation is Junsong Chen, Jincheng Yu, Chongjian Ge, Lewei Yao, Enze Xie, Yue Wu, Zhongdao Wang, James Kwok, Ping Luo, Huchuan Lu, and Zhenguo Li.
The abstract from the paper is:
In this paper, we introduce PixArt-Σ, a Diffusion Transformer model (DiT) capable of directly generating images at 4K resolution. PixArt-Σ represents a significant advancement over its predecessor, PixArt-α, offering images of markedly higher fidelity and improved alignment with text prompts. A key feature of PixArt-Σ is its training efficiency. Leveraging the foundational pre-training of PixArt-α, it evolves from the ‘weaker’ baseline to a ‘stronger’ model via incorporating higher quality data, a process we term “weak-to-strong training”. The advancements in PixArt-Σ are twofold: (1) High-Quality Training Data: PixArt-Σ incorporates superior-quality image data, paired with more precise and detailed image captions. (2) Efficient Token Compression: we propose a novel attention module within the DiT framework that compresses both keys and values, significantly improving efficiency and facilitating ultra-high-resolution image generation. Thanks to these improvements, PixArt-Σ achieves superior image quality and user prompt adherence capabilities with significantly smaller model size (0.6B parameters) than existing text-to-image diffusion models, such as SDXL (2.6B parameters) and SD Cascade (5.1B parameters). Moreover, PixArt-Σ’s capability to generate 4K images supports the creation of high-resolution posters and wallpapers, efficiently bolstering the production of highquality visual content in industries such as film and gaming.
You can find the original codebase at PixArt-alpha/PixArt-sigma and all the available checkpoints at PixArt-alpha.
Some notes about this pipeline:
- It uses a Transformer backbone (instead of a UNet) for denoising. As such it has a similar architecture as DiT.
- It was trained using text conditions computed from T5. This aspect makes the pipeline better at following complex text prompts with intricate details.
- It is good at producing high-resolution images at different aspect ratios. To get the best results, the authors recommend some size brackets which can be found here.
- It rivals the quality of state-of-the-art text-to-image generation systems (as of this writing) such as PixArt-α, Stable Diffusion XL, Playground V2.0 and DALL-E 3, while being more efficient than them.
- It shows the ability of generating super high resolution images, such as 2048px or even 4K.
- It shows that text-to-image models can grow from a weak model to a stronger one through several improvements (VAEs, datasets, and so on.)
Make sure to check out the Schedulers guide to learn how to explore the tradeoff between scheduler speed and quality, and see the reuse components across pipelines section to learn how to efficiently load the same components into multiple pipelines.
Inference with under 8GB GPU VRAM
Run the [PixArtSigmaPipeline
] with under 8GB GPU VRAM by loading the text encoder in 8-bit precision. Let's walk through a full-fledged example.
First, install the bitsandbytes library:
pip install -U bitsandbytes
Then load the text encoder in 8-bit:
from transformers import T5EncoderModel
from diffusers import PixArtSigmaPipeline
import torch
text_encoder = T5EncoderModel.from_pretrained(
"PixArt-alpha/PixArt-Sigma-XL-2-1024-MS",
subfolder="text_encoder",
load_in_8bit=True,
device_map="auto",
)
pipe = PixArtSigmaPipeline.from_pretrained(
"PixArt-alpha/PixArt-Sigma-XL-2-1024-MS",
text_encoder=text_encoder,
transformer=None,
device_map="balanced"
)
Now, use the pipe
to encode a prompt:
with torch.no_grad():
prompt = "cute cat"
prompt_embeds, prompt_attention_mask, negative_embeds, negative_prompt_attention_mask = pipe.encode_prompt(prompt)
Since text embeddings have been computed, remove the text_encoder
and pipe
from the memory, and free up some GPU VRAM:
import gc
def flush():
gc.collect()
torch.cuda.empty_cache()
del text_encoder
del pipe
flush()
Then compute the latents with the prompt embeddings as inputs:
pipe = PixArtSigmaPipeline.from_pretrained(
"PixArt-alpha/PixArt-Sigma-XL-2-1024-MS",
text_encoder=None,
torch_dtype=torch.float16,
).to("cuda")
latents = pipe(
negative_prompt=None,
prompt_embeds=prompt_embeds,
negative_prompt_embeds=negative_embeds,
prompt_attention_mask=prompt_attention_mask,
negative_prompt_attention_mask=negative_prompt_attention_mask,
num_images_per_prompt=1,
output_type="latent",
).images
del pipe.transformer
flush()
Notice that while initializing pipe
, you're setting text_encoder
to None
so that it's not loaded.
Once the latents are computed, pass it off to the VAE to decode into a real image:
with torch.no_grad():
image = pipe.vae.decode(latents / pipe.vae.config.scaling_factor, return_dict=False)[0]
image = pipe.image_processor.postprocess(image, output_type="pil")[0]
image.save("cat.png")
By deleting components you aren't using and flushing the GPU VRAM, you should be able to run [PixArtSigmaPipeline
] with under 8GB GPU VRAM.
If you want a report of your memory-usage, run this script.
Text embeddings computed in 8-bit can impact the quality of the generated images because of the information loss in the representation space caused by the reduced precision. It's recommended to compare the outputs with and without 8-bit.
While loading the text_encoder
, you set load_in_8bit
to True
. You could also specify load_in_4bit
to bring your memory requirements down even further to under 7GB.
PixArtSigmaPipeline
[[autodoc]] PixArtSigmaPipeline - all - call