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Other | mrdoob | three.js | 56f15221ffe9b24f7ecd4cf458bd1432e79b883e.json | Render shadows double-sided
A clipped mesh is typically not a closed mesh. | examples/webgl_clipping.html | @@ -106,6 +106,7 @@
renderer = new THREE.WebGLRenderer();
renderer.shadowMap.enabled = true;
+ renderer.shadowMap.renderSingleSided = false;
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
window.addEventListener( 'resize', onWindowResize, false ); | false |
Other | mrdoob | three.js | 90e6001a0be1154ac0b76b33c4b3898b6096c2cf.json | Add map/alphaMap support to distanceRGBA shader | examples/webgl_shadowmap_pointlight.html | @@ -51,23 +51,22 @@
scene = new THREE.Scene();
scene.add( new THREE.AmbientLight( 0x222233 ) );
- // Lights
+ // lights
function createLight( color ) {
var pointLight = new THREE.PointLight( color, 1, 30 );
pointLight.castShadow = true;
pointLight.shadow.camera.near = 1;
pointLight.shadow.camera.far = 30;
- // pointLight.shadowCameraVisible = true;
pointLight.shadow.bias = 0.01;
var geometry = new THREE.SphereGeometry( 0.3, 12, 6 );
var material = new THREE.MeshBasicMaterial( { color: color } );
var sphere = new THREE.Mesh( geometry, material );
pointLight.add( sphere );
- return pointLight
+ return pointLight;
}
@@ -77,25 +76,62 @@
pointLight2 = createLight( 0xff0000 );
scene.add( pointLight2 );
+ //
+
var geometry = new THREE.TorusKnotGeometry( 14, 1, 150, 20 );
+
+ var texture = new THREE.CanvasTexture( generateTexture() );
+ texture.wrapS = texture.wrapT = THREE.RepeatWrapping;
+ texture.repeat.set( 32, 1 );
+
var material = new THREE.MeshPhongMaterial( {
color: 0xff0000,
shininess: 100,
- specular: 0x222222
+ specular: 0x222222,
+ alphaMap: texture, // alphaMap uses the g channel
+ alphaTest: 0.5,
+ transparent: true,
+ side: THREE.DoubleSide
} );
+
torusKnot = new THREE.Mesh( geometry, material );
torusKnot.position.set( 0, 5, 0 );
torusKnot.castShadow = true;
- torusKnot.receiveShadow = true;
scene.add( torusKnot );
+ // custom distance material
+
+ var shader = THREE.ShaderLib[ "distanceRGBA" ];
+
+ var uniforms = THREE.UniformsUtils.clone( shader.uniforms );
+ uniforms.alphaMap.value = material.alphaMap;
+ uniforms.offsetRepeat.value.set( texture.offset.x, texture.offset.y, texture.repeat.x, texture.repeat.y );
+
+ var distanceMaterial = new THREE.ShaderMaterial( {
+ defines: {
+ 'USE_SHADOWMAP': '',
+ 'USE_ALPHAMAP': '',
+ 'ALPHATEST': material.alphaTest
+ },
+ uniforms: uniforms,
+ vertexShader: shader.vertexShader,
+ fragmentShader: shader.fragmentShader,
+ side: THREE.DoubleSide
+ } );
+
+ torusKnot.customDistanceMaterial = distanceMaterial;
+
+ //
+
var geometry = new THREE.BoxGeometry( 30, 30, 30 );
+
var material = new THREE.MeshPhongMaterial( {
color: 0xa0adaf,
shininess: 10,
specular: 0x111111,
side: THREE.BackSide
} );
+
var mesh = new THREE.Mesh( geometry, material );
mesh.position.y = 10;
mesh.receiveShadow = true;
@@ -108,6 +144,7 @@
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.shadowMap.enabled = true;
renderer.shadowMap.type = THREE.BasicShadowMap;
+ renderer.shadowMap.renderSingleSided = false; // must be set to false to honor double-sided materials
document.body.appendChild( renderer.domElement );
var controls = new THREE.OrbitControls( camera, renderer.domElement );
@@ -132,6 +169,38 @@
}
+ function generateTexture() {
+
+ var canvas = document.createElement( 'canvas' );
+ canvas.width = 256;
+ canvas.height = 256;
+
+ var context = canvas.getContext( '2d' );
+ var image = context.getImageData( 0, 0, 256, 256 );
+
+ var x = 0, y = 0, cvalue;
+
+ for ( var i = 0, j = 0, l = image.data.length; i < l; i += 4, j ++ ) {
+
+ x = j % 256; // pixel col
+ y = ( x == 0 ) ? y + 1 : y; // pixel row
+
+ // diagonal stripes
+ cvalue = Math.floor( ( x + y ) / 32 ) % 2;
+
+ image.data[ i + 0 ] = 255 * cvalue;
+ image.data[ i + 1 ] = 255 * cvalue;
+ image.data[ i + 2 ] = 255 * cvalue;
+ image.data[ i + 3 ] = 255;
+
+ }
+
+ context.putImageData( image, 0, 0 );
+
+ return canvas;
+
+ }
+
function animate() {
requestAnimationFrame( animate ); | true |
Other | mrdoob | three.js | 90e6001a0be1154ac0b76b33c4b3898b6096c2cf.json | Add map/alphaMap support to distanceRGBA shader | src/renderers/shaders/ShaderLib.js | @@ -190,9 +190,12 @@ var ShaderLib = {
distanceRGBA: {
- uniforms: {
- lightPos: { value: new Vector3() }
- },
+ uniforms: UniformsUtils.merge( [
+ UniformsLib.common,
+ {
+ lightPos: { value: new Vector3() }
+ }
+ ] ),
vertexShader: ShaderChunk.distanceRGBA_vert,
fragmentShader: ShaderChunk.distanceRGBA_frag | true |
Other | mrdoob | three.js | 90e6001a0be1154ac0b76b33c4b3898b6096c2cf.json | Add map/alphaMap support to distanceRGBA shader | src/renderers/shaders/ShaderLib/distanceRGBA_frag.glsl | @@ -3,12 +3,21 @@ varying vec4 vWorldPosition;
#include <common>
#include <packing>
+#include <uv_pars_fragment>
+#include <map_pars_fragment>
+#include <alphamap_pars_fragment>
#include <clipping_planes_pars_fragment>
void main () {
#include <clipping_planes_fragment>
+ vec4 diffuseColor = vec4( 1.0 );
+
+ #include <map_fragment>
+ #include <alphamap_fragment>
+ #include <alphatest_fragment>
+
gl_FragColor = packDepthToRGBA( length( vWorldPosition.xyz - lightPos.xyz ) / 1000.0 );
} | true |
Other | mrdoob | three.js | 90e6001a0be1154ac0b76b33c4b3898b6096c2cf.json | Add map/alphaMap support to distanceRGBA shader | src/renderers/shaders/ShaderLib/distanceRGBA_vert.glsl | @@ -1,12 +1,15 @@
varying vec4 vWorldPosition;
#include <common>
+#include <uv_pars_vertex>
#include <morphtarget_pars_vertex>
#include <skinning_pars_vertex>
#include <clipping_planes_pars_vertex>
void main() {
+ #include <uv_vertex>
+
#include <skinbase_vertex>
#include <begin_vertex>
#include <morphtarget_vertex> | true |
Other | mrdoob | three.js | 09d75ad29ad2461f0bbc3d99993a93ed7733ab8f.json | Add comment for AnimationCurve-less node | examples/js/loaders/FBXLoader.js | @@ -2154,6 +2154,41 @@
if ( curveNode.attr === 'R' ) {
var curves = curveNode.curves;
+
+ // Seems like some FBX files have AnimationCurveNode
+ // which doesn't have any connected AnimationCurve.
+ // Setting animation parameter for them here.
+
+ if ( curves.x === null ) {
+
+ curves.x = {
+ version: null,
+ times: [ 0.0 ],
+ values: [ 0.0 ]
+ };
+
+ }
+
+ if ( curves.y === null ) {
+
+ curves.y = {
+ version: null,
+ times: [ 0.0 ],
+ values: [ 0.0 ]
+ };
+
+ }
+
+ if ( curves.z === null ) {
+
+ curves.z = {
+ version: null,
+ times: [ 0.0 ],
+ values: [ 0.0 ]
+ };
+
+ }
+
curves.x.values = curves.x.values.map( degreeToRadian );
curves.y.values = curves.y.values.map( degreeToRadian );
curves.z.values = curves.z.values.map( degreeToRadian ); | false |
Other | mrdoob | three.js | 9f2d1aea97ece8143e8d576ca72854a0c51a3057.json | Add SkinnedMesh check for .bones animation path | examples/js/exporters/GLTFExporter.js | @@ -904,9 +904,17 @@ THREE.GLTFExporter.prototype = {
var trackNode = THREE.PropertyBinding.findNode( root, trackBinding.nodeName );
var trackProperty = PATH_PROPERTIES[ trackBinding.propertyName ];
- if ( trackBinding.objectName === 'bones' && trackNode.isSkinnedMesh === true ) {
+ if ( trackBinding.objectName === 'bones' ) {
- trackNode = trackNode.skeleton.getBoneByName( trackBinding.objectIndex );
+ if ( trackNode.isSkinnedMesh === true ) {
+
+ trackNode = trackNode.skeleton.getBoneByName( trackBinding.objectIndex );
+
+ } else {
+
+ trackNode = undefined;
+
+ }
}
| false |
Other | mrdoob | three.js | 7f648bbcd4096090aaff65d8b46b9678ac310b73.json | Remove unnessecary assignement
https://lgtm.com/projects/g/mrdoob/three.js/snapshot/88225c1a6d4bcdcf2ab408a972a8319ff38f4f53/files/examples/js/loaders/FBXLoader.js#V1099 | examples/js/loaders/FBXLoader.js | @@ -1098,8 +1098,6 @@
}
polygonIndex ++;
-
- endOfFace = false;
faceLength = 0;
// reset arrays for the next face | false |
Other | mrdoob | three.js | 027e853b4c989718c2ab48fe233a4bf5399b24d9.json | Add findBoneByName() to Skeleton | src/animation/PropertyBinding.js | @@ -219,25 +219,7 @@ Object.assign( PropertyBinding, {
// search into skeleton bones.
if ( root.skeleton ) {
- var searchSkeleton = function ( skeleton ) {
-
- for ( var i = 0; i < skeleton.bones.length; i ++ ) {
-
- var bone = skeleton.bones[ i ];
-
- if ( bone.name === nodeName ) {
-
- return bone;
-
- }
-
- }
-
- return null;
-
- };
-
- var bone = searchSkeleton( root.skeleton );
+ var bone = root.skeleton.findBoneByName( nodeName );
if ( bone ) {
| true |
Other | mrdoob | three.js | 027e853b4c989718c2ab48fe233a4bf5399b24d9.json | Add findBoneByName() to Skeleton | src/objects/Skeleton.js | @@ -152,6 +152,24 @@ Object.assign( Skeleton.prototype, {
return new Skeleton( this.bones, this.boneInverses );
+ },
+
+ findBoneByName: function ( name ) {
+
+ for ( var i = 0, il = this.bones.length; i < il; i ++ ) {
+
+ var bone = this.bones[ i ];
+
+ if ( bone.name === name ) {
+
+ return bone;
+
+ }
+
+ }
+
+ return null;
+
}
} ); | true |
Other | mrdoob | three.js | aaaf5454c773b6849117455ef72deee0ac254375.json | fix world position | examples/js/nodes/NodeMaterial.js | @@ -189,12 +189,10 @@ THREE.NodeMaterial.prototype.build = function() {
if ( this.requestAttribs.worldPosition ) {
- // for future update replace from the native "varying vec3 vWorldPosition" for optimization
-
this.addVertexPars( 'varying vec3 vWPosition;' );
this.addFragmentPars( 'varying vec3 vWPosition;' );
- this.addVertexCode( 'vWPosition = worldPosition.xyz;' );
+ this.addVertexCode( 'vWPosition = ( modelMatrix * vec4( position, 1.0 ) ).xyz;' );
}
| false |
Other | mrdoob | three.js | 386dd4efbfd773a9d335df4cf1a391bd8fd63083.json | Name inner function of IIFE | src/animation/PropertyBinding.js | @@ -143,7 +143,7 @@ Object.assign( PropertyBinding, {
var supportedObjectNames = [ 'material', 'materials', 'bones' ];
- return function ( trackName ) {
+ return function parseTrackName( trackName ) {
var matches = trackRe.exec( trackName );
| true |
Other | mrdoob | three.js | 386dd4efbfd773a9d335df4cf1a391bd8fd63083.json | Name inner function of IIFE | src/loaders/JSONLoader.js | @@ -525,7 +525,7 @@ Object.assign( JSONLoader.prototype, {
}
- return function ( json, texturePath ) {
+ return function parse( json, texturePath ) {
if ( json.data !== undefined ) {
| true |
Other | mrdoob | three.js | 386dd4efbfd773a9d335df4cf1a391bd8fd63083.json | Name inner function of IIFE | src/math/Math.js | @@ -20,7 +20,7 @@ var _Math = {
}
- return function () {
+ return function generateUUID() {
var d0 = Math.random() * 0xffffffff | 0;
var d1 = Math.random() * 0xffffffff | 0; | true |
Other | mrdoob | three.js | 28f5d746b861edf65e1878e4ac881367c1f56967.json | Apply the review comment to GLTFExporter | examples/js/exporters/GLTFExporter.js | @@ -798,34 +798,40 @@ THREE.GLTFExporter.prototype = {
var target = {};
+ var warned = false;
+
for ( var attributeName in geometry.morphAttributes ) {
// glTF 2.0 morph supports only POSITION/NORMAL/TANGENT.
- //
- // @TODO TANGENT support
+ // Three.js doesn't support TANGENT yet.
if ( attributeName !== 'position' && attributeName !== 'normal' ) {
+ if ( ! warned ) {
+
+ console.warn( 'GLTFExporter: Only POSITION and NORMAL morph are supported.' );
+ warned = true;
+
+ }
+
continue;
}
var attribute = geometry.morphAttributes[ attributeName ][ i ];
- // Three.js morph attribute has absolute values
- // while the one of glTF has relative values.
- // So we convert here.
+ // Three.js morph attribute has absolute values while the one of glTF has relative values.
//
// glTF 2.0 Specification:
// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#morph-targets
var baseAttribute = geometry.attributes[ attributeName ];
// Clones attribute not to override
- var attribute2 = attribute.clone();
+ var relativeAttribute = attribute.clone();
for ( var j = 0, jl = attribute.count; j < jl; j ++ ) {
- attribute2.setXYZ(
+ relativeAttribute.setXYZ(
j,
attribute.getX( j ) - baseAttribute.getX( j ),
attribute.getY( j ) - baseAttribute.getY( j ),
@@ -834,7 +840,7 @@ THREE.GLTFExporter.prototype = {
}
- target[ attributeName.toUpperCase() ] = processAccessor( attribute2, geometry );
+ target[ attributeName.toUpperCase() ] = processAccessor( relativeAttribute, geometry );
}
| false |
Other | mrdoob | three.js | 592014b705d6a7803601cee4d72e917817807431.json | Change colour => color | examples/js/ShaderGodRays.js | @@ -109,7 +109,7 @@ THREE.ShaderGodRays = {
// Accumulate samples, making sure we dont walk past the light source.
// The check for uv.y < 1 would not be necessary with "border" UV wrap
- // mode, with a black border colour. I don't think this is currently
+ // mode, with a black border color. I don't think this is currently
// exposed by three.js. As a result there might be artifacts when the
// sun is to the left, right or bottom of screen as these cases are
// not specifically handled. | false |
Other | mrdoob | three.js | d2d34183249121d64c00a4bd2a646576789e37bf.json | Change colour => color | editor/js/libs/tern-threejs/threejs.js | @@ -4424,7 +4424,7 @@
},
"material": {
"!type": "+THREE.Material",
- "!doc": "An instance of [page:Material], defining the object's appearance. Default is a [page:MeshBasicMaterial] with wireframe mode enabled and randomised colour."
+ "!doc": "An instance of [page:Material], defining the object's appearance. Default is a [page:MeshBasicMaterial] with wireframe mode enabled and randomised color."
},
"getMorphTargetIndexByName": {
"!type": "fn(name: string) -> number",
@@ -4528,7 +4528,7 @@
},
"material": {
"!type": "+THREE.Material",
- "!doc": "An instance of [page:Material], defining the object's appearance. Default is a [page:PointCloudMaterial] with randomised colour."
+ "!doc": "An instance of [page:Material], defining the object's appearance. Default is a [page:PointCloudMaterial] with randomised color."
},
"clone": {
"!type": "fn() -> +THREE.PointCloud", | false |
Other | mrdoob | three.js | 0af653dc9fa62fa9056fa9fbb16c5df7f0403bf9.json | Change colour => color. | examples/webgl_shaders_tonemapping.html | @@ -185,8 +185,8 @@
"float viewDot = abs(dot( normal, viewPosition ));",
"viewDot = clamp( pow( viewDot + 0.6, 10.0 ), 0.0, 1.0);",
- "vec3 colour = vec3( 0.05, 0.09, 0.13 ) * dirDiffuse;",
- "gl_FragColor = vec4( colour, viewDot );",
+ "vec3 color = vec3( 0.05, 0.09, 0.13 ) * dirDiffuse;",
+ "gl_FragColor = vec4( color, viewDot );",
"}"
@@ -272,9 +272,9 @@
"void main() {",
"vec2 sampleUV = vUv;",
- "vec4 colour = texture2D( map, sampleUV, 0.0 );",
+ "vec4 color = texture2D( map, sampleUV, 0.0 );",
- "gl_FragColor = vec4( colour.xyz, 1.0 );",
+ "gl_FragColor = vec4( color.xyz, 1.0 );",
"}"
| false |
Other | mrdoob | three.js | 696c849f33abe5cea97f8a5ca9dba320a9fe6bf2.json | Fix secondary missing variable declaration | examples/js/nodes/accessors/CameraNode.js | @@ -140,6 +140,7 @@ THREE.CameraNode.prototype.updateFrame = function( delta ) {
case THREE.CameraNode.DEPTH:
+ var camera = this.camera
this.near.number = camera.near;
this.far.number = camera.far;
| false |
Other | mrdoob | three.js | b5dcd1fb299c0297e9d16374fc326072ae49e509.json | Move missplaced variable declaration | examples/js/nodes/accessors/CameraNode.js | @@ -52,11 +52,10 @@ THREE.CameraNode.prototype.setScope = function( scope ) {
this.scope = scope;
switch ( scope ) {
-
- var camera = this.camera
case THREE.CameraNode.DEPTH:
+ var camera = this.camera
this.near = new THREE.FloatNode( camera ? camera.near : 1 );
this.far = new THREE.FloatNode( camera ? camera.far : 1200 );
| false |
Other | mrdoob | three.js | a205beec8b01cdd7e3cbad29f4e18a0d52aeb302.json | Improve lighting and clean up | examples/webgl_loader_3mf.html | @@ -62,30 +62,34 @@
function init() {
+ renderer = new THREE.WebGLRenderer( { antialias: true } );
+ renderer.setClearColor( 0x333333 );
+ renderer.setPixelRatio( window.devicePixelRatio );
+ renderer.setSize( window.innerWidth, window.innerHeight );
+ document.body.appendChild( renderer.domElement );
+
scene = new THREE.Scene();
- scene.add( new THREE.AmbientLight( 0x999999 ) );
- var pointLight = new THREE.PointLight( 0xffffff, 0.6 );
- pointLight.position.set( 80, 90, 150 );
- scene.add( pointLight );
+ scene.add( new THREE.AmbientLight( 0xffffff, 0.2 ) );
camera = new THREE.PerspectiveCamera( 35, window.innerWidth / window.innerHeight, 1, 500 );
// Z is up for objects intended to be 3D printed.
camera.up.set( 0, 0, 1 );
- camera.position.set( -80, -90, 150 );
-
- //camera.add( new THREE.PointLight( 0xffffff, 0.8 ) );
-
+ camera.position.set( - 80, - 90, 150 );
scene.add( camera );
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.setClearColor( 0x333333 );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- document.body.appendChild( renderer.domElement );
+ var controls = new THREE.OrbitControls( camera, renderer.domElement );
+ controls.addEventListener( 'change', render );
+ controls.minDistance = 50;
+ controls.maxDistance = 300;
+ controls.enablePan = false;
+ controls.target.set( 80, 65, 20 );
+ controls.update();
+ var pointLight = new THREE.PointLight( 0xffffff, 0.8 );
+ camera.add( pointLight );
var loader = new THREE.ThreeMFLoader();
loader.load( './models/3mf/cube_gears.3mf', function ( object ) {
@@ -94,11 +98,6 @@
} );
- var controls = new THREE.OrbitControls( camera, renderer.domElement );
- controls.addEventListener( 'change', render );
- controls.target.set( 80, 65, 35 );
- controls.update();
-
window.addEventListener( 'resize', onWindowResize, false );
} | false |
Other | mrdoob | three.js | a1b201556d6d3763112a0495ea19f0916ceb3321.json | Add onBeforeRender(), onAfterRender() | src/renderers/webgl/plugins/SpritePlugin.js | @@ -182,6 +182,8 @@ function SpritePlugin( renderer, sprites ) {
if ( material.visible === false ) continue;
+ sprite.onBeforeRender( renderer, scene, camera, undefined, material, undefined );
+
gl.uniform1f( uniforms.alphaTest, material.alphaTest );
gl.uniformMatrix4fv( uniforms.modelViewMatrix, false, sprite.modelViewMatrix.elements );
@@ -239,6 +241,8 @@ function SpritePlugin( renderer, sprites ) {
gl.drawElements( gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 );
+ sprite.onAfterRender( renderer, scene, camera, undefined, material, undefined );
+
}
// restore gl | false |
Other | mrdoob | three.js | 9d9fbee78e1fb22e0a128f68e00052a6020e3aaf.json | Define shader name | src/renderers/webgl/plugins/SpritePlugin.js | @@ -260,6 +260,8 @@ function SpritePlugin( renderer, sprites ) {
'precision ' + renderer.getPrecision() + ' float;',
+ '#define SHADER_NAME ' + 'SpriteMaterial',
+
'uniform mat4 modelViewMatrix;',
'uniform mat4 projectionMatrix;',
'uniform float rotation;',
@@ -298,6 +300,8 @@ function SpritePlugin( renderer, sprites ) {
'precision ' + renderer.getPrecision() + ' float;',
+ '#define SHADER_NAME ' + 'SpriteMaterial',
+
'uniform vec3 color;',
'uniform sampler2D map;',
'uniform float opacity;', | false |
Other | mrdoob | three.js | 04468e1e9fbf8fe143d07697f979d6a3b87f75b7.json | add required imports | src/renderers/webvr/WebVRManager.js | @@ -1,6 +1,10 @@
/**
* @author mrdoob / http://mrdoob.com/
*/
+import { Matrix4 } from '../../math/Matrix4';
+import { Vector4 } from '../../math/Vector4';
+import { ArrayCamera } from '../../cameras/ArrayCamera';
+import { PerspectiveCamera } from '../../cameras/PerspectiveCamera';
function WebVRManager( renderer ) {
| false |
Other | mrdoob | three.js | c6ec6d3f9d65401bf623eac8ce124da4fbed7094.json | remove references to THREE | src/renderers/webvr/WebVRManager.js | @@ -15,20 +15,20 @@ function WebVRManager( renderer ) {
}
- var matrixWorldInverse = new THREE.Matrix4();
+ var matrixWorldInverse = new Matrix4();
- var standingMatrix = new THREE.Matrix4();
- var standingMatrixInverse = new THREE.Matrix4();
+ var standingMatrix = new Matrix4();
+ var standingMatrixInverse = new Matrix4();
- var cameraL = new THREE.PerspectiveCamera();
- cameraL.bounds = new THREE.Vector4( 0.0, 0.0, 0.5, 1.0 );
+ var cameraL = new PerspectiveCamera();
+ cameraL.bounds = new Vector4( 0.0, 0.0, 0.5, 1.0 );
cameraL.layers.enable( 1 );
- var cameraR = new THREE.PerspectiveCamera();
- cameraR.bounds = new THREE.Vector4( 0.5, 0.0, 0.5, 1.0 );
+ var cameraR = new PerspectiveCamera();
+ cameraR.bounds = new Vector4( 0.5, 0.0, 0.5, 1.0 );
cameraR.layers.enable( 2 );
- var cameraVR = new THREE.ArrayCamera( [ cameraL, cameraR ] );
+ var cameraVR = new ArrayCamera( [ cameraL, cameraR ] );
//
| false |
Other | mrdoob | three.js | a40b7d287bca89bef9f8cb331e041471765bde2e.json | Reset updateRange.count to -1 after updateBuffer | src/renderers/webgl/WebGLAttributes.js | @@ -89,7 +89,7 @@ function WebGLAttributes( gl ) {
gl.bufferSubData( bufferType, updateRange.offset * array.BYTES_PER_ELEMENT,
array.subarray( updateRange.offset, updateRange.offset + updateRange.count ) );
- updateRange.count = 0; // reset range
+ updateRange.count = -1; // reset range
}
| false |
Other | mrdoob | three.js | df0fdfd37557b91c923203f229f2fd7eac681e64.json | Add comment for GPUParticleSystem.geometryUpdate | examples/js/GPUParticleSystem.js | @@ -461,6 +461,7 @@ THREE.GPUParticleContainer = function( maxParticles, particleSystem ) {
sizeAttribute.updateRange.offset = 0;
lifeTimeAttribute.updateRange.offset = 0;
+ // Use -1 to update the entire buffer, see https://github.com/mrdoob/three.js/pull/11476
positionStartAttribute.updateRange.count = -1;
startTimeAttribute.updateRange.count = -1;
velocityAttribute.updateRange.count = -1; | false |
Other | mrdoob | three.js | 3a619a826ce2427b824e062acd5da461e44eef7e.json | fix pixel ratio | examples/js/nodes/utils/ResolutionNode.js | @@ -17,9 +17,10 @@ THREE.ResolutionNode.prototype.constructor = THREE.ResolutionNode;
THREE.ResolutionNode.prototype.updateFrame = function( delta ) {
- var size = this.renderer.getSize();
+ var size = this.renderer.getSize(),
+ pixelRatio = this.renderer.getPixelRatio();
- this.x = size.width;
- this.y = size.height;
+ this.x = size.width * pixelRatio;
+ this.y = size.height * pixelRatio;
}; | false |
Other | mrdoob | three.js | 883603a32018b7ebaa7413ba0b3626d02322349a.json | Fix unused BoneDics, rootBone and keys | examples/js/loaders/XLoader.js | @@ -1205,8 +1205,6 @@ THREE.XLoader.prototype = {
scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.groupsNeedUpdate = true;
var putBones = [];
var BoneInverse = [];
- var BoneDics = [];
- var rootBone = new THREE.Bone();
if ( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs != null && scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs.length ) {
var keys = Object.keys( scope.loadingXdata.FrameInfo_Raw );
@@ -1344,7 +1342,6 @@ THREE.XLoader.prototype = {
var scope = this;
var i = scope.nowReaded;
- var keys = Object.keys( scope.loadingXdata.FrameInfo_Raw );
var tgtModel = null;
for ( var m = 0; m < scope.loadingXdata.FrameInfo.length; m ++ ) {
| false |
Other | mrdoob | three.js | 02253acb2206b14a2df58882bf92bf52e03db548.json | Fix undefined XBoneInf | examples/js/loaders/XLoader.js | @@ -1004,7 +1004,7 @@ THREE.XLoader.prototype = {
var scope = this;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Weit_init;
- scope.BoneInf = new XboneInf();
+ scope.BoneInf = new THREE.XLoader.XboneInf();
},
| false |
Other | mrdoob | three.js | be58df1b0f6f47c7d49a6e2d75fe07ade4326f41.json | Fix unused param line | examples/js/loaders/XLoader.js | @@ -601,7 +601,7 @@ THREE.XLoader.prototype = {
},
- endElement: function ( line ) {
+ endElement: function () {
var scope = this;
if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Mesh ) {
@@ -753,7 +753,7 @@ THREE.XLoader.prototype = {
},
- beginMeshNormal: function ( line ) {
+ beginMeshNormal: function () {
var scope = this;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Normal_V_init;
@@ -1000,7 +1000,7 @@ THREE.XLoader.prototype = {
},
- readBoneInit: function ( line ) {
+ readBoneInit: function () {
var scope = this;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Weit_init; | false |
Other | mrdoob | three.js | 2ec3df1ff60793728c314b709dcd22469ed40f80.json | Fix unused scope | examples/js/loaders/XLoader.js | @@ -373,7 +373,6 @@ THREE.XLoader.prototype = {
getPlaneStr: function ( _str ) {
- var scope = this;
var firstDbl = _str.indexOf( '"' ) + 1;
var dbl2 = _str.indexOf( '"', firstDbl );
return _str.substr( firstDbl, dbl2 - firstDbl ); | false |
Other | mrdoob | three.js | faea56c549647019911134368d841d9a8da87d91.json | Fix unused find | examples/js/loaders/XLoader.js | @@ -231,14 +231,12 @@ THREE.XLoader.prototype = {
getNextSection: function ( _offset, _start, _end ) {
var scope = this;
- var find = scope.data.indexOf( "{", _offset );
return [ scope.data.substr( _offset, _start - _offset ).trim(), scope.data.substr( _start + 1, _end - _start - 1 ) ];
},
getNextSection2: function ( _obj, _offset, _start, _end ) {
- var find = _obj.indexOf( "{", _offset );
return [ _obj.substr( _offset, _start - _offset ).trim(), _obj.substr( _start + 1, _end - _start - 1 ) ];
}, | false |
Other | mrdoob | three.js | cf35b7121ffc72fbf6cd4a347aca6cdfec467248.json | Fix unused baseDir | examples/js/loaders/XLoader.js | @@ -175,7 +175,6 @@ THREE.XLoader.prototype = {
parseASCII: function () {
var scope = this;
- var baseDir = "";
if ( scope.url.lastIndexOf( "/" ) > 0 ) {
scope.baseDir = scope.url.substr( 0, scope.url.lastIndexOf( "/" ) + 1 ); | false |
Other | mrdoob | three.js | f28233f50f476e21d78a6606aa3f768e3bc09f78.json | Fix undefined parseASCII | examples/js/loaders/XLoader.js | @@ -167,7 +167,8 @@ THREE.XLoader.prototype = {
parseBinary: function ( data ) {
- return parseASCII( String.fromCharCode.apply( null, data ) );
+ var scope = this;
+ return scope.parseASCII( String.fromCharCode.apply( null, data ) );
},
| false |
Other | mrdoob | three.js | e407213680594f2eda38d81e56239cf63b8211da.json | Fix style issus | examples/js/loaders/XLoader.js | @@ -1,4 +1,3 @@
-
/**
* @author Jey-en https://github.com/adrs2002
*
@@ -21,7 +20,7 @@
* - scene
*/
-THREE.XLoader = function (manager, Texloader, _zflg) {
+THREE.XLoader = function ( manager, Texloader, _zflg ) {
this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
this.Texloader = ( Texloader !== undefined ) ? Texloader : new THREE.TextureLoader();
@@ -60,49 +59,51 @@ THREE.XLoader.prototype = {
constructor: THREE.XLoader,
- load: function (_arg, onLoad, onProgress, onError) {
+ load: function ( _arg, onLoad, onProgress, onError ) {
var scope = this;
scope.IsUvYReverse = true;
- var loader = new THREE.FileLoader(scope.manager);
- loader.setResponseType('arraybuffer');
+ var loader = new THREE.FileLoader( scope.manager );
+ loader.setResponseType( 'arraybuffer' );
- for (var i = 0; i < _arg.length; i++) {
+ for ( var i = 0; i < _arg.length; i ++ ) {
- switch (i) {
+ switch ( i ) {
case 0:
- scope.url = _arg[i]; break;
+ scope.url = _arg[ i ];
+ break;
case 1:
- scope.zflg = _arg[i]; break;
+ scope.zflg = _arg[ i ];
+ break;
}
}
- loader.load(scope.url, function (response) {
+ loader.load( scope.url, function ( response ) {
- scope.parse(response, onLoad);
+ scope.parse( response, onLoad );
- }, onProgress, onError);
+ }, onProgress, onError );
},
- isBinary: function (binData) {
+ isBinary: function ( binData ) {
- var reader = new DataView(binData);
+ var reader = new DataView( binData );
var face_size = 32 / 8 * 3 + 32 / 8 * 3 * 3 + 16 / 8;
- var n_faces = reader.getUint32(80, true);
+ var n_faces = reader.getUint32( 80, true );
var expect = 80 + 32 / 8 + n_faces * face_size;
- if (expect === reader.byteLength) {
+ if ( expect === reader.byteLength ) {
return true;
}
var fileLength = reader.byteLength;
- for (var index = 0; index < fileLength; index++) {
+ for ( var index = 0; index < fileLength; index ++ ) {
- if (reader.getUint8(index, false) > 127) {
+ if ( reader.getUint8( index, false ) > 127 ) {
return true;
@@ -113,14 +114,14 @@ THREE.XLoader.prototype = {
},
- ensureBinary: function (buf) {
+ ensureBinary: function ( buf ) {
- if (typeof buf === "string") {
+ if ( typeof buf === "string" ) {
- var array_buffer = new Uint8Array(buf.length);
- for (var i = 0; i < buf.length; i++) {
+ var array_buffer = new Uint8Array( buf.length );
+ for ( var i = 0; i < buf.length; i ++ ) {
- array_buffer[i] = buf.charCodeAt(i) & 0xff;
+ array_buffer[ i ] = buf.charCodeAt( i ) & 0xff;
}
return array_buffer.buffer || array_buffer;
@@ -129,20 +130,19 @@ THREE.XLoader.prototype = {
return buf;
-
}
},
- ensureString: function (buf) {
+ ensureString: function ( buf ) {
- if (typeof buf !== "string") {
+ if ( typeof buf !== "string" ) {
- var array_buffer = new Uint8Array(buf);
+ var array_buffer = new Uint8Array( buf );
var str = '';
- for (var i = 0; i < buf.byteLength; i++) {
+ for ( var i = 0; i < buf.byteLength; i ++ ) {
- str += String.fromCharCode(array_buffer[i]);
+ str += String.fromCharCode( array_buffer[ i ] );
}
return str;
@@ -155,29 +155,29 @@ THREE.XLoader.prototype = {
},
- parse: function (data, onLoad) {
+ parse: function ( data, onLoad ) {
var scope = this;
- var binData = scope.ensureBinary(data);
- scope.data = scope.ensureString(data);
+ var binData = scope.ensureBinary( data );
+ scope.data = scope.ensureString( data );
scope.onLoad = onLoad;
- return scope.isBinary(binData) ? scope.parseBinary(binData) : scope.parseASCII();
+ return scope.isBinary( binData ) ? scope.parseBinary( binData ) : scope.parseASCII();
},
- parseBinary: function (data) {
+ parseBinary: function ( data ) {
- return parseASCII(String.fromCharCode.apply(null, data));
+ return parseASCII( String.fromCharCode.apply( null, data ) );
},
parseASCII: function () {
var scope = this;
var baseDir = "";
- if (scope.url.lastIndexOf("/") > 0) {
+ if ( scope.url.lastIndexOf( "/" ) > 0 ) {
- scope.baseDir = scope.url.substr(0, scope.url.lastIndexOf("/") + 1);
+ scope.baseDir = scope.url.substr( 0, scope.url.lastIndexOf( "/" ) + 1 );
}
scope.loadingXdata = new THREE.XLoader.Xdata();
@@ -193,117 +193,117 @@ THREE.XLoader.prototype = {
var scope = this;
var EndFlg = false;
- for (var i = 0; i < 10; i++) {
+ for ( var i = 0; i < 10; i ++ ) {
var forceBreak = scope.SectionRead();
- scope.endLineCount++;
- if (scope.readedLength >= scope.data.length) {
+ scope.endLineCount ++;
+ if ( scope.readedLength >= scope.data.length ) {
EndFlg = true;
scope.readFinalize();
- setTimeout(function () {
+ setTimeout( function () {
scope.animationFinalize();
- }, 1);
+ }, 1 );
break;
}
- if (forceBreak) {
+ if ( forceBreak ) {
break;
}
}
- if (!EndFlg) {
+ if ( ! EndFlg ) {
- setTimeout(function () {
+ setTimeout( function () {
scope.mainloop();
- }, 1);
+ }, 1 );
}
},
- getNextSection: function (_offset, _start, _end) {
+ getNextSection: function ( _offset, _start, _end ) {
var scope = this;
- var find = scope.data.indexOf("{", _offset);
- return [scope.data.substr(_offset, _start - _offset).trim(), scope.data.substr(_start + 1, _end - _start - 1)];
+ var find = scope.data.indexOf( "{", _offset );
+ return [ scope.data.substr( _offset, _start - _offset ).trim(), scope.data.substr( _start + 1, _end - _start - 1 ) ];
},
- getNextSection2: function (_obj, _offset, _start, _end) {
+ getNextSection2: function ( _obj, _offset, _start, _end ) {
- var find = _obj.indexOf("{", _offset);
- return [_obj.substr(_offset, _start - _offset).trim(), _obj.substr(_start + 1, _end - _start - 1)];
+ var find = _obj.indexOf( "{", _offset );
+ return [ _obj.substr( _offset, _start - _offset ).trim(), _obj.substr( _start + 1, _end - _start - 1 ) ];
},
- readMeshSection: function (_baseOffset) {
+ readMeshSection: function ( _baseOffset ) {
var scope = this;
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry = new THREE.Geometry();
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Materials = [];
- var find_2semi = scope.data.indexOf(";;", _baseOffset);
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry = new THREE.Geometry();
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Materials = [];
+ var find_2semi = scope.data.indexOf( ";;", _baseOffset );
var offset = 0;
- var v_data = scope.getVertextDataSection(scope.data.substr(_baseOffset, find_2semi - _baseOffset), 0);
- for (var i = 0; i < v_data[0].length; i++) {
+ var v_data = scope.getVertextDataSection( scope.data.substr( _baseOffset, find_2semi - _baseOffset ), 0 );
+ for ( var i = 0; i < v_data[ 0 ].length; i ++ ) {
- scope.readVertex(v_data[0][i]);
+ scope.readVertex( v_data[ 0 ][ i ] );
}
offset = find_2semi + 2;
- find_2semi = scope.data.indexOf(";;", offset);
- var v_data2 = scope.getVertextDataSection(scope.data.substr(offset + 1, find_2semi - offset + 1), 0);
- for (var _i = 0; _i < v_data2[0].length; _i++) {
+ find_2semi = scope.data.indexOf( ";;", offset );
+ var v_data2 = scope.getVertextDataSection( scope.data.substr( offset + 1, find_2semi - offset + 1 ), 0 );
+ for ( var _i = 0; _i < v_data2[ 0 ].length; _i ++ ) {
- scope.readVertexIndex(v_data2[0][_i]);
+ scope.readVertexIndex( v_data2[ 0 ][ _i ] );
}
- scope.readedLength = offset + v_data2[1] + 1;
+ scope.readedLength = offset + v_data2[ 1 ] + 1;
},
- getVertextDataSection: function (_data, _offset) {
+ getVertextDataSection: function ( _data, _offset ) {
- var find = _data.indexOf(";", _offset);
- var find_2semi = _data.indexOf(";;", _offset);
- if (find_2semi === - 1) {
+ var find = _data.indexOf( ";", _offset );
+ var find_2semi = _data.indexOf( ";;", _offset );
+ if ( find_2semi === - 1 ) {
find_2semi = _data.length - 1;
}
- var v_data_base = _data.substr(find + 1, find_2semi - find + 2);
- return [v_data_base.split(";,"), find_2semi + 2];
+ var v_data_base = _data.substr( find + 1, find_2semi - find + 2 );
+ return [ v_data_base.split( ";," ), find_2semi + 2 ];
},
- readMeshMaterialSet: function (_baseOffset) {
+ readMeshMaterialSet: function ( _baseOffset ) {
var scope = this;
- var find = scope.data.indexOf(";", _baseOffset);
- find = scope.data.indexOf(";", find + 2);
- var find2 = scope.data.indexOf(";", find + 2);
- var _data = scope.data.substr(find + 1, find2 - find + 1);
- var v_data = _data.split(",");
- for (var i = 0; i < v_data.length; i++) {
+ var find = scope.data.indexOf( ";", _baseOffset );
+ find = scope.data.indexOf( ";", find + 2 );
+ var find2 = scope.data.indexOf( ";", find + 2 );
+ var _data = scope.data.substr( find + 1, find2 - find + 1 );
+ var v_data = _data.split( "," );
+ for ( var i = 0; i < v_data.length; i ++ ) {
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faces[i].materialIndex = parseInt(v_data[i], 10);
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ i ].materialIndex = parseInt( v_data[ i ], 10 );
}
scope.readedLength = find2 + 1;
},
- readMaterial: function (_dataLine) {
+ readMaterial: function ( _dataLine ) {
var scope = this;
- scope.nowMat = new THREE.MeshPhongMaterial({ color: Math.random() * 0xffffff });
- if (scope.zflg) {
+ scope.nowMat = new THREE.MeshPhongMaterial( { color: Math.random() * 0xffffff } );
+ if ( scope.zflg ) {
scope.nowMat.side = THREE.BackSide;
@@ -312,86 +312,86 @@ THREE.XLoader.prototype = {
scope.nowMat.side = THREE.FrontSide;
}
- var find = _dataLine.indexOf(";;");
- var _diff = _dataLine.substr(0, find).split(";");
- scope.nowMat.color.r = parseFloat(_diff[0]);
- scope.nowMat.color.g = parseFloat(_diff[1]);
- scope.nowMat.color.b = parseFloat(_diff[2]);
- var find2 = _dataLine.indexOf(";", find + 3);
- scope.nowMat.shininess = parseFloat(_dataLine.substr(find + 2, find2 - find - 2));
- find = _dataLine.indexOf(";;", find2 + 1);
- var _specular = _dataLine.substr(find2 + 1, find - find2).split(";");
- scope.nowMat.specular.r = parseFloat(_specular[0]);
- scope.nowMat.specular.g = parseFloat(_specular[1]);
- scope.nowMat.specular.b = parseFloat(_specular[2]);
- find2 = _dataLine.indexOf(";;", find + 2);
- var _emissive = _dataLine.substr(find + 2, find2 - find - 2).split(";");
- scope.nowMat.emissive.r = parseFloat(_emissive[0]);
- scope.nowMat.emissive.g = parseFloat(_emissive[1]);
- scope.nowMat.emissive.b = parseFloat(_emissive[2]);
+ var find = _dataLine.indexOf( ";;" );
+ var _diff = _dataLine.substr( 0, find ).split( ";" );
+ scope.nowMat.color.r = parseFloat( _diff[ 0 ] );
+ scope.nowMat.color.g = parseFloat( _diff[ 1 ] );
+ scope.nowMat.color.b = parseFloat( _diff[ 2 ] );
+ var find2 = _dataLine.indexOf( ";", find + 3 );
+ scope.nowMat.shininess = parseFloat( _dataLine.substr( find + 2, find2 - find - 2 ) );
+ find = _dataLine.indexOf( ";;", find2 + 1 );
+ var _specular = _dataLine.substr( find2 + 1, find - find2 ).split( ";" );
+ scope.nowMat.specular.r = parseFloat( _specular[ 0 ] );
+ scope.nowMat.specular.g = parseFloat( _specular[ 1 ] );
+ scope.nowMat.specular.b = parseFloat( _specular[ 2 ] );
+ find2 = _dataLine.indexOf( ";;", find + 2 );
+ var _emissive = _dataLine.substr( find + 2, find2 - find - 2 ).split( ";" );
+ scope.nowMat.emissive.r = parseFloat( _emissive[ 0 ] );
+ scope.nowMat.emissive.g = parseFloat( _emissive[ 1 ] );
+ scope.nowMat.emissive.b = parseFloat( _emissive[ 2 ] );
},
- readSkinWeights: function (_data) {
+ readSkinWeights: function ( _data ) {
var scope = this;
scope.BoneInf = new THREE.XLoader.XboneInf();
- var find = _data.indexOf(";");
- scope.readBoneName(_data.substr(0, find - 1).replace('"', ''));
- var find_1 = _data.indexOf(";", find + 1) + 1;
+ var find = _data.indexOf( ";" );
+ scope.readBoneName( _data.substr( 0, find - 1 ).replace( '"', '' ) );
+ var find_1 = _data.indexOf( ";", find + 1 ) + 1;
var matrixStart = 0;
- if (parseInt(_data.substr(find, find_1 - find), 10) === 0) {
+ if ( parseInt( _data.substr( find, find_1 - find ), 10 ) === 0 ) {
matrixStart = find_1 + 1;
} else {
- var _find = _data.indexOf(";", find_1 + 1);
- var i_data = _data.substr(find_1, _find - find_1).split(",");
- for (var i = 0; i < i_data.length; i++) {
+ var _find = _data.indexOf( ";", find_1 + 1 );
+ var i_data = _data.substr( find_1, _find - find_1 ).split( "," );
+ for ( var i = 0; i < i_data.length; i ++ ) {
- scope.BoneInf.Indeces.push(parseInt(i_data[i], 10));
+ scope.BoneInf.Indeces.push( parseInt( i_data[ i ], 10 ) );
}
- var find3 = _data.indexOf(";", _find + 1);
- var w_data = _data.substr(_find + 1, find3 - _find).split(",");
- for (var _i2 = 0; _i2 < w_data.length; _i2++) {
+ var find3 = _data.indexOf( ";", _find + 1 );
+ var w_data = _data.substr( _find + 1, find3 - _find ).split( "," );
+ for ( var _i2 = 0; _i2 < w_data.length; _i2 ++ ) {
- scope.BoneInf.Weights.push(parseFloat(w_data[_i2]));
+ scope.BoneInf.Weights.push( parseFloat( w_data[ _i2 ] ) );
}
matrixStart = find3 + 1;
}
- var find4 = _data.indexOf(";;", matrixStart + 1);
- var m_data = _data.substr(matrixStart, find4 - matrixStart).split(",");
+ var find4 = _data.indexOf( ";;", matrixStart + 1 );
+ var m_data = _data.substr( matrixStart, find4 - matrixStart ).split( "," );
scope.BoneInf.initMatrix = new THREE.Matrix4();
- scope.ParseMatrixData(scope.BoneInf.initMatrix, m_data);
+ scope.ParseMatrixData( scope.BoneInf.initMatrix, m_data );
scope.BoneInf.OffsetMatrix = new THREE.Matrix4();
- scope.BoneInf.OffsetMatrix.getInverse(scope.BoneInf.initMatrix);
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].BoneInfs.push(scope.BoneInf);
+ scope.BoneInf.OffsetMatrix.getInverse( scope.BoneInf.initMatrix );
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].BoneInfs.push( scope.BoneInf );
},
- getPlaneStr: function (_str) {
+ getPlaneStr: function ( _str ) {
var scope = this;
- var firstDbl = _str.indexOf('"') + 1;
- var dbl2 = _str.indexOf('"', firstDbl);
- return _str.substr(firstDbl, dbl2 - firstDbl);
+ var firstDbl = _str.indexOf( '"' ) + 1;
+ var dbl2 = _str.indexOf( '"', firstDbl );
+ return _str.substr( firstDbl, dbl2 - firstDbl );
},
- readAnimationKeyFrame: function (_data) {
+ readAnimationKeyFrame: function ( _data ) {
var scope = this;
- var find1 = _data.indexOf(';');
- scope.nowAnimationKeyType = parseInt(_data.substr(0, find1), 10);
- var find2 = _data.indexOf(';', find1 + 1);
- var lines = _data.substr(find2 + 1).split(';;,');
- for (var i = 0; i < lines.length; i++) {
+ var find1 = _data.indexOf( ';' );
+ scope.nowAnimationKeyType = parseInt( _data.substr( 0, find1 ), 10 );
+ var find2 = _data.indexOf( ';', find1 + 1 );
+ var lines = _data.substr( find2 + 1 ).split( ';;,' );
+ for ( var i = 0; i < lines.length; i ++ ) {
- scope.readAnimationKeyFrameValue(lines[i]);
+ scope.readAnimationKeyFrameValue( lines[ i ] );
}
@@ -400,30 +400,31 @@ THREE.XLoader.prototype = {
SectionRead: function () {
var scope = this;
- var find = scope.data.indexOf("{", scope.readedLength);
- if (find === - 1) {
+ var find = scope.data.indexOf( "{", scope.readedLength );
+ if ( find === - 1 ) {
- scope.readedLength = scope.data.length; return;
+ scope.readedLength = scope.data.length;
+ return;
}
- var lines = scope.data.substr(scope.readedLength, find - scope.readedLength).split(/\r\n|\r|\n/);
- var line = lines[0];
- for (var i = lines.length - 1; i >= 0; i--) {
+ var lines = scope.data.substr( scope.readedLength, find - scope.readedLength ).split( /\r\n|\r|\n/ );
+ var line = lines[ 0 ];
+ for ( var i = lines.length - 1; i >= 0; i -- ) {
- if (lines[i].trim().length > 0 && lines[i].indexOf('//') < 0) {
+ if ( lines[ i ].trim().length > 0 && lines[ i ].indexOf( '//' ) < 0 ) {
- line = lines[i];
+ line = lines[ i ];
break;
}
}
- var find2 = scope.data.indexOf("{", find + 1);
- var find3 = scope.data.indexOf("}", find + 1);
- var find4 = scope.data.indexOf("}", scope.readedLength);
- if (find4 < find) {
+ var find2 = scope.data.indexOf( "{", find + 1 );
+ var find3 = scope.data.indexOf( "}", find + 1 );
+ var find4 = scope.data.indexOf( "}", scope.readedLength );
+ if ( find4 < find ) {
- if (scope.elementLv < 1 || scope.nowFrameName === "") {
+ if ( scope.elementLv < 1 || scope.nowFrameName === "" ) {
scope.elementLv = 0;
@@ -436,48 +437,48 @@ THREE.XLoader.prototype = {
return false;
}
- if (find3 > find2) {
+ if ( find3 > find2 ) {
- scope.elementLv++;
- if (line.indexOf("Frame ") > - 1) {
+ scope.elementLv ++;
+ if ( line.indexOf( "Frame " ) > - 1 ) {
- scope.beginFrame(line);
+ scope.beginFrame( line );
- } else if (line.indexOf("Mesh ") > - 1) {
+ } else if ( line.indexOf( "Mesh " ) > - 1 ) {
- scope.readMeshSection(find + 1);
+ scope.readMeshSection( find + 1 );
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mesh;
return true;
- } else if (line.indexOf("MeshMaterialList ") > - 1) {
+ } else if ( line.indexOf( "MeshMaterialList " ) > - 1 ) {
- scope.readMeshMaterialSet(find + 1);
+ scope.readMeshMaterialSet( find + 1 );
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set;
return true;
- } else if (line.indexOf("Material ") > - 1) {
+ } else if ( line.indexOf( "Material " ) > - 1 ) {
- var nextSemic = scope.data.indexOf(";;", find + 1);
- nextSemic = scope.data.indexOf(";;", nextSemic + 1);
- nextSemic = scope.data.indexOf(";;", nextSemic + 1);
- scope.readMaterial(scope.data.substr(find + 1, nextSemic - find + 1));
+ var nextSemic = scope.data.indexOf( ";;", find + 1 );
+ nextSemic = scope.data.indexOf( ";;", nextSemic + 1 );
+ nextSemic = scope.data.indexOf( ";;", nextSemic + 1 );
+ scope.readMaterial( scope.data.substr( find + 1, nextSemic - find + 1 ) );
scope.readedLength = nextSemic + 2;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_detail;
return true;
- } else if (line.indexOf("AnimationSet ") > - 1) {
+ } else if ( line.indexOf( "AnimationSet " ) > - 1 ) {
- scope.readandCreateAnimationSet(line);
+ scope.readandCreateAnimationSet( line );
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Anim_init;
scope.readedLength = find + 1;
return false;
- } else if (line.indexOf("Animation ") > - 1) {
+ } else if ( line.indexOf( "Animation " ) > - 1 ) {
- scope.readAndCreateAnimation(line);
+ scope.readAndCreateAnimation( line );
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Anim_Reading;
- var tgtBoneName = scope.data.substr(find2 + 1, find3 - find2 - 1).trim();
- scope.loadingXdata.AnimationSetInfo[scope.nowAnimationSetName][scope.nowFrameName].boneName = tgtBoneName;
+ var tgtBoneName = scope.data.substr( find2 + 1, find3 - find2 - 1 ).trim();
+ scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].boneName = tgtBoneName;
scope.readedLength = find3 + 1;
return false;
@@ -487,113 +488,113 @@ THREE.XLoader.prototype = {
} else {
- var section = scope.getNextSection(scope.readedLength, find, find3);
+ var section = scope.getNextSection( scope.readedLength, find, find3 );
scope.readedLength = find3 + 1;
- if (line.indexOf("template ") > - 1) {
+ if ( line.indexOf( "template " ) > - 1 ) {
scope.elementLv = 0;
return false;
- } else if (line.indexOf("AnimTicksPerSecond") > - 1) {
+ } else if ( line.indexOf( "AnimTicksPerSecond" ) > - 1 ) {
- scope.loadingXdata.AnimTicksPerSecond = parseInt(section[1].substr(0, section[1].indexOf(";")), 10);
+ scope.loadingXdata.AnimTicksPerSecond = parseInt( section[ 1 ].substr( 0, section[ 1 ].indexOf( ";" ) ), 10 );
scope.elementLv = 0;
return false;
- } else if (line.indexOf("FrameTransformMatrix") > - 1) {
+ } else if ( line.indexOf( "FrameTransformMatrix" ) > - 1 ) {
- var data = section[1].split(",");
- data[15] = data[15].substr(0, data[15].indexOf(';;'));
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].FrameTransformMatrix = new THREE.Matrix4();
- scope.ParseMatrixData(scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].FrameTransformMatrix, data);
+ var data = section[ 1 ].split( "," );
+ data[ 15 ] = data[ 15 ].substr( 0, data[ 15 ].indexOf( ';;' ) );
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameTransformMatrix = new THREE.Matrix4();
+ scope.ParseMatrixData( scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameTransformMatrix, data );
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
return false;
- } else if (line.indexOf("MeshTextureCoords") > - 1) {
+ } else if ( line.indexOf( "MeshTextureCoords" ) > - 1 ) {
- var v_data = scope.getVertextDataSection(section[1], 0);
- for (var _i3 = 0; _i3 < v_data[0].length; _i3++) {
+ var v_data = scope.getVertextDataSection( section[ 1 ], 0 );
+ for ( var _i3 = 0; _i3 < v_data[ 0 ].length; _i3 ++ ) {
- scope.readUv(v_data[0][_i3]);
+ scope.readUv( v_data[ 0 ][ _i3 ] );
}
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faceVertexUvs[0] = [];
- for (var m = 0; m < scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faces.length; m++) {
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ] = [];
+ for ( var m = 0; m < scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces.length; m ++ ) {
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faceVertexUvs[0][m] = [];
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faceVertexUvs[0][m].push(scope.tmpUvArray[scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faces[m].a]);
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faceVertexUvs[0][m].push(scope.tmpUvArray[scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faces[m].b]);
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faceVertexUvs[0][m].push(scope.tmpUvArray[scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faces[m].c]);
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ][ m ] = [];
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ][ m ].push( scope.tmpUvArray[ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ m ].a ] );
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ][ m ].push( scope.tmpUvArray[ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ m ].b ] );
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ][ m ].push( scope.tmpUvArray[ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ m ].c ] );
}
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.uvsNeedUpdate = true;
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.uvsNeedUpdate = true;
return true;
- } else if (line.indexOf("Material ") > - 1) {
+ } else if ( line.indexOf( "Material " ) > - 1 ) {
- scope.readMaterial(section[1]);
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Materials.push(scope.nowMat);
+ scope.readMaterial( section[ 1 ] );
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Materials.push( scope.nowMat );
return false;
- } else if (line.indexOf("TextureFilename") > - 1) {
+ } else if ( line.indexOf( "TextureFilename" ) > - 1 ) {
- if (section[1].length > 0) {
+ if ( section[ 1 ].length > 0 ) {
- scope.nowMat.map = scope.Texloader.load(scope.baseDir + scope.getPlaneStr(section[1]));
+ scope.nowMat.map = scope.Texloader.load( scope.baseDir + scope.getPlaneStr( section[ 1 ] ) );
}
return false;
- } else if (line.indexOf("BumpMapFilename") > - 1) {
+ } else if ( line.indexOf( "BumpMapFilename" ) > - 1 ) {
- if (section[1].length > 0) {
+ if ( section[ 1 ].length > 0 ) {
- scope.nowMat.bumpMap = scope.Texloader.load(scope.baseDir + scope.getPlaneStr(section[1]));
+ scope.nowMat.bumpMap = scope.Texloader.load( scope.baseDir + scope.getPlaneStr( section[ 1 ] ) );
scope.nowMat.bumpScale = 0.05;
}
return false;
- } else if (line.indexOf("NormalMapFilename") > - 1) {
+ } else if ( line.indexOf( "NormalMapFilename" ) > - 1 ) {
- if (section[1].length > 0) {
+ if ( section[ 1 ].length > 0 ) {
- scope.nowMat.normalMap = scope.Texloader.load(scope.baseDir + scope.getPlaneStr(section[1]));
- scope.nowMat.normalScale = new THREE.Vector2(2, 2);
+ scope.nowMat.normalMap = scope.Texloader.load( scope.baseDir + scope.getPlaneStr( section[ 1 ] ) );
+ scope.nowMat.normalScale = new THREE.Vector2( 2, 2 );
}
return false;
- } else if (line.indexOf("EmissiveMapFilename") > - 1) {
+ } else if ( line.indexOf( "EmissiveMapFilename" ) > - 1 ) {
- if (section[1].length > 0) {
+ if ( section[ 1 ].length > 0 ) {
- scope.nowMat.emissiveMap = scope.Texloader.load(scope.baseDir + scope.getPlaneStr(section[1]));
+ scope.nowMat.emissiveMap = scope.Texloader.load( scope.baseDir + scope.getPlaneStr( section[ 1 ] ) );
}
return false;
- } else if (line.indexOf("LightMapFilename") > - 1) {
+ } else if ( line.indexOf( "LightMapFilename" ) > - 1 ) {
- if (section[1].length > 0) {
+ if ( section[ 1 ].length > 0 ) {
- scope.nowMat.lightMap = scope.Texloader.load(scope.baseDir + scope.getPlaneStr(section[1]));
+ scope.nowMat.lightMap = scope.Texloader.load( scope.baseDir + scope.getPlaneStr( section[ 1 ] ) );
}
return false;
- } else if (line.indexOf("XSkinMeshHeader") > - 1) {
+ } else if ( line.indexOf( "XSkinMeshHeader" ) > - 1 ) {
return false;
- } else if (line.indexOf("SkinWeights") > - 1) {
+ } else if ( line.indexOf( "SkinWeights" ) > - 1 ) {
- scope.readSkinWeights(section[1]);
+ scope.readSkinWeights( section[ 1 ] );
return true;
- } else if (line.indexOf("AnimationKey") > - 1) {
+ } else if ( line.indexOf( "AnimationKey" ) > - 1 ) {
- scope.readAnimationKeyFrame(section[1]);
+ scope.readAnimationKeyFrame( section[ 1 ] );
return true;
}
@@ -603,159 +604,159 @@ THREE.XLoader.prototype = {
},
- endElement: function (line) {
+ endElement: function ( line ) {
var scope = this;
- if (scope.nowReadMode == THREE.XLoader.XfileLoadMode.Mesh) {
+ if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Mesh ) {
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
- } else if (scope.nowReadMode == THREE.XLoader.XfileLoadMode.Mat_Set) {
+ } else if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Mat_Set ) {
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mesh;
- } else if (scope.nowReadMode == THREE.XLoader.XfileLoadMode.Mat_detail) {
+ } else if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Mat_detail ) {
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Materials.push(scope.nowMat);
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Materials.push( scope.nowMat );
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set;
- } else if (scope.nowReadMode == THREE.XLoader.XfileLoadMode.Anim_Reading) {
+ } else if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Anim_Reading ) {
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Anim_init;
- } else if (scope.nowReadMode < THREE.XLoader.XfileLoadMode.Anim_init && scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].FrameStartLv === scope.elementLv && scope.nowReadMode > THREE.XLoader.XfileLoadMode.none) {
+ } else if ( scope.nowReadMode < THREE.XLoader.XfileLoadMode.Anim_init && scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameStartLv === scope.elementLv && scope.nowReadMode > THREE.XLoader.XfileLoadMode.none ) {
- if (scope.frameHierarchie.length > 0) {
+ if ( scope.frameHierarchie.length > 0 ) {
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].children = [];
- var keys = Object.keys(scope.loadingXdata.FrameInfo_Raw);
- for (var m = 0; m < keys.length; m++) {
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].children = [];
+ var keys = Object.keys( scope.loadingXdata.FrameInfo_Raw );
+ for ( var m = 0; m < keys.length; m ++ ) {
- if (scope.loadingXdata.FrameInfo_Raw[keys[m]].ParentName === scope.nowFrameName) {
+ if ( scope.loadingXdata.FrameInfo_Raw[ keys[ m ] ].ParentName === scope.nowFrameName ) {
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].children.push(keys[m]);
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].children.push( keys[ m ] );
}
}
scope.frameHierarchie.pop();
}
- scope.MakeOutputGeometry(scope.nowFrameName, scope.zflg);
- scope.frameStartLv = scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].FrameStartLv;
- if (scope.frameHierarchie.length > 0) {
+ scope.MakeOutputGeometry( scope.nowFrameName, scope.zflg );
+ scope.frameStartLv = scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameStartLv;
+ if ( scope.frameHierarchie.length > 0 ) {
- scope.nowFrameName = scope.frameHierarchie[scope.frameHierarchie.length - 1];
- scope.frameStartLv = scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].FrameStartLv;
+ scope.nowFrameName = scope.frameHierarchie[ scope.frameHierarchie.length - 1 ];
+ scope.frameStartLv = scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameStartLv;
} else {
scope.nowFrameName = "";
}
- } else if (scope.nowReadMode == THREE.XLoader.XfileLoadMode.Anim_init) {
+ } else if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Anim_init ) {
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
}
- scope.elementLv--;
+ scope.elementLv --;
},
- beginFrame: function (line) {
+ beginFrame: function ( line ) {
var scope = this;
scope.frameStartLv = scope.elementLv;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
- var findindex = line.indexOf("Frame ");
- scope.nowFrameName = line.substr(findindex + 6, line.length - findindex + 1).trim();
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName] = new THREE.XLoader.XFrameInfo();
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].FrameName = scope.nowFrameName;
- if (scope.frameHierarchie.length > 0) {
+ var findindex = line.indexOf( "Frame " );
+ scope.nowFrameName = line.substr( findindex + 6, line.length - findindex + 1 ).trim();
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ] = new THREE.XLoader.XFrameInfo();
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameName = scope.nowFrameName;
+ if ( scope.frameHierarchie.length > 0 ) {
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].ParentName = scope.frameHierarchie[scope.frameHierarchie.length - 1];
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].ParentName = scope.frameHierarchie[ scope.frameHierarchie.length - 1 ];
}
- scope.frameHierarchie.push(scope.nowFrameName);
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].FrameStartLv = scope.frameStartLv;
+ scope.frameHierarchie.push( scope.nowFrameName );
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameStartLv = scope.frameStartLv;
},
- beginReadMesh: function (line) {
+ beginReadMesh: function ( line ) {
var scope = this;
- if (scope.nowFrameName === "") {
+ if ( scope.nowFrameName === "" ) {
scope.frameStartLv = scope.elementLv;
- scope.nowFrameName = line.substr(5, line.length - 6);
- if (scope.nowFrameName === "") {
+ scope.nowFrameName = line.substr( 5, line.length - 6 );
+ if ( scope.nowFrameName === "" ) {
scope.nowFrameName = "mesh_" + scope.loadingXdata.FrameInfo_Raw.length;
}
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName] = new THREE.XLoader.XFrameInfo();
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].FrameName = scope.nowFrameName;
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].FrameStartLv = scope.frameStartLv;
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ] = new THREE.XLoader.XFrameInfo();
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameName = scope.nowFrameName;
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameStartLv = scope.frameStartLv;
}
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry = new THREE.Geometry();
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry = new THREE.Geometry();
scope.geoStartLv = scope.elementLv;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Vartex_init;
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Materials = [];
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Materials = [];
},
- readVertexCount: function (line) {
+ readVertexCount: function ( line ) {
var scope = this;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Vartex_Read;
- scope.tgtLength = parseInt(line.substr(0, line.length - 1), 10);
+ scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
scope.nowReaded = 0;
},
- readVertex: function (line) {
+ readVertex: function ( line ) {
var scope = this;
- var data = line.substr(0, line.length - 2).split(";");
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.vertices.push(new THREE.Vector3(parseFloat(data[0]), parseFloat(data[1]), parseFloat(data[2])));
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.skinIndices.push(new THREE.Vector4(0, 0, 0, 0));
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.skinWeights.push(new THREE.Vector4(1, 0, 0, 0));
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].VertexSetedBoneCount.push(0);
- scope.nowReaded++;
+ var data = line.substr( 0, line.length - 2 ).split( ";" );
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.vertices.push( new THREE.Vector3( parseFloat( data[ 0 ] ), parseFloat( data[ 1 ] ), parseFloat( data[ 2 ] ) ) );
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.skinIndices.push( new THREE.Vector4( 0, 0, 0, 0 ) );
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.skinWeights.push( new THREE.Vector4( 1, 0, 0, 0 ) );
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].VertexSetedBoneCount.push( 0 );
+ scope.nowReaded ++;
return false;
},
- readIndexLength: function (line) {
+ readIndexLength: function ( line ) {
var scope = this;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.index_Read;
- scope.tgtLength = parseInt(line.substr(0, line.length - 1), 10);
+ scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
scope.nowReaded = 0;
},
- readVertexIndex: function (line) {
+ readVertexIndex: function ( line ) {
var scope = this;
- var firstFind = line.indexOf(';') + 1;
- var data = line.substr(firstFind).split(",");
- if (scope.zflg) {
+ var firstFind = line.indexOf( ';' ) + 1;
+ var data = line.substr( firstFind ).split( "," );
+ if ( scope.zflg ) {
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faces.push(new THREE.Face3(parseInt(data[2], 10), parseInt(data[1], 10), parseInt(data[0], 10), new THREE.Vector3(1, 1, 1).normalize()));
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces.push( new THREE.Face3( parseInt( data[ 2 ], 10 ), parseInt( data[ 1 ], 10 ), parseInt( data[ 0 ], 10 ), new THREE.Vector3( 1, 1, 1 ).normalize() ) );
} else {
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faces.push(new THREE.Face3(parseInt(data[0], 10), parseInt(data[1], 10), parseInt(data[2], 10), new THREE.Vector3(1, 1, 1).normalize()));
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces.push( new THREE.Face3( parseInt( data[ 0 ], 10 ), parseInt( data[ 1 ], 10 ), parseInt( data[ 2 ], 10 ), new THREE.Vector3( 1, 1, 1 ).normalize() ) );
}
return false;
},
- beginMeshNormal: function (line) {
+ beginMeshNormal: function ( line ) {
var scope = this;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Normal_V_init;
@@ -764,22 +765,22 @@ THREE.XLoader.prototype = {
},
- readMeshNormalCount: function (line) {
+ readMeshNormalCount: function ( line ) {
var scope = this;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Normal_V_Read;
- scope.tgtLength = parseInt(line.substr(0, line.length - 1), 10);
+ scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
scope.nowReaded = 0;
},
- readMeshNormalVertex: function (line) {
+ readMeshNormalVertex: function ( line ) {
var scope = this;
- var data = line.split(";");
- scope.normalVectors.push([parseFloat(data[0]), parseFloat(data[1]), parseFloat(data[2])]);
- scope.nowReaded++;
- if (scope.nowReaded >= scope.tgtLength) {
+ var data = line.split( ";" );
+ scope.normalVectors.push( [ parseFloat( data[ 0 ] ), parseFloat( data[ 1 ] ), parseFloat( data[ 2 ] ) ] );
+ scope.nowReaded ++;
+ if ( scope.nowReaded >= scope.tgtLength ) {
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Normal_I_init;
return true;
@@ -789,37 +790,37 @@ THREE.XLoader.prototype = {
},
- readMeshNormalIndexCount: function (line) {
+ readMeshNormalIndexCount: function ( line ) {
var scope = this;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Normal_I_Read;
- scope.tgtLength = parseInt(line.substr(0, line.length - 1), 10);
+ scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
scope.nowReaded = 0;
},
- readMeshNormalIndex: function (line) {
+ readMeshNormalIndex: function ( line ) {
var scope = this;
- var data = line.substr(2, line.length - 4).split(",");
- var nowID = parseInt(data[0], 10);
- var v1 = new THREE.Vector3(scope.normalVectors[nowID][0], scope.normalVectors[nowID][1], scope.normalVectors[nowID][2]);
- nowID = parseInt(data[1], 10);
- var v2 = new THREE.Vector3(scope.normalVectors[nowID][0], scope.normalVectors[nowID][1], scope.normalVectors[nowID][2]);
- nowID = parseInt(data[2], 10);
- var v3 = new THREE.Vector3(scope.normalVectors[nowID][0], scope.normalVectors[nowID][1], scope.normalVectors[nowID][2]);
- if (scope.zflg) {
+ var data = line.substr( 2, line.length - 4 ).split( "," );
+ var nowID = parseInt( data[ 0 ], 10 );
+ var v1 = new THREE.Vector3( scope.normalVectors[ nowID ][ 0 ], scope.normalVectors[ nowID ][ 1 ], scope.normalVectors[ nowID ][ 2 ] );
+ nowID = parseInt( data[ 1 ], 10 );
+ var v2 = new THREE.Vector3( scope.normalVectors[ nowID ][ 0 ], scope.normalVectors[ nowID ][ 1 ], scope.normalVectors[ nowID ][ 2 ] );
+ nowID = parseInt( data[ 2 ], 10 );
+ var v3 = new THREE.Vector3( scope.normalVectors[ nowID ][ 0 ], scope.normalVectors[ nowID ][ 1 ], scope.normalVectors[ nowID ][ 2 ] );
+ if ( scope.zflg ) {
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faces[scope.nowReaded].vertexNormals = [v3, v2, v1];
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ scope.nowReaded ].vertexNormals = [ v3, v2, v1 ];
} else {
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faces[scope.nowReaded].vertexNormals = [v1, v2, v3];
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ scope.nowReaded ].vertexNormals = [ v1, v2, v3 ];
}
- scope.facesNormal.push(v1.normalize());
- scope.nowReaded++;
- if (scope.nowReaded >= scope.tgtLength) {
+ scope.facesNormal.push( v1.normalize() );
+ scope.nowReaded ++;
+ if ( scope.nowReaded >= scope.tgtLength ) {
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
return true;
@@ -829,32 +830,32 @@ THREE.XLoader.prototype = {
},
- readUvInit: function (line) {
+ readUvInit: function ( line ) {
var scope = this;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Uv_Read;
- scope.tgtLength = parseInt(line.substr(0, line.length - 1), 10);
+ scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
scope.nowReaded = 0;
scope.tmpUvArray = [];
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faceVertexUvs[0] = [];
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ] = [];
},
- readUv: function (line) {
+ readUv: function ( line ) {
var scope = this;
- var data = line.split(";");
- if (scope.IsUvYReverse) {
+ var data = line.split( ";" );
+ if ( scope.IsUvYReverse ) {
- scope.tmpUvArray.push(new THREE.Vector2(parseFloat(data[0]), 1 - parseFloat(data[1])));
+ scope.tmpUvArray.push( new THREE.Vector2( parseFloat( data[ 0 ] ), 1 - parseFloat( data[ 1 ] ) ) );
} else {
- scope.tmpUvArray.push(new THREE.Vector2(parseFloat(data[0]), parseFloat(data[1])));
+ scope.tmpUvArray.push( new THREE.Vector2( parseFloat( data[ 0 ] ), parseFloat( data[ 1 ] ) ) );
}
- scope.nowReaded++;
- if (scope.nowReaded >= scope.tgtLength) {
+ scope.nowReaded ++;
+ if ( scope.nowReaded >= scope.tgtLength ) {
return true;
@@ -863,22 +864,22 @@ THREE.XLoader.prototype = {
},
- readMatrixSetLength: function (line) {
+ readMatrixSetLength: function ( line ) {
var scope = this;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Face_Set;
- scope.tgtLength = parseInt(line.substr(0, line.length - 1), 10);
+ scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
scope.nowReaded = 0;
},
- readMaterialBind: function (line) {
+ readMaterialBind: function ( line ) {
var scope = this;
- var data = line.split(",");
- scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].Geometry.faces[scope.nowReaded].materialIndex = parseInt(data[0]);
- scope.nowReaded++;
- if (scope.nowReaded >= scope.tgtLength) {
+ var data = line.split( "," );
+ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ scope.nowReaded ].materialIndex = parseInt( data[ 0 ] );
+ scope.nowReaded ++;
+ if ( scope.nowReaded >= scope.tgtLength ) {
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
return true;
@@ -888,19 +889,19 @@ THREE.XLoader.prototype = {
},
- readMaterialInit: function (line) {
+ readMaterialInit: function ( line ) {
var scope = this;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set;
scope.matReadLine = 0;
- scope.nowMat = new THREE.MeshPhongMaterial({ color: Math.random() * 0xffffff });
- var matName = line.substr(9, line.length - 10);
- if (matName !== "") {
+ scope.nowMat = new THREE.MeshPhongMaterial( { color: Math.random() * 0xffffff } );
+ var matName = line.substr( 9, line.length - 10 );
+ if ( matName !== "" ) {
scope.nowMat.name = matName;
}
- if (scope.zflg) {
+ if ( scope.zflg ) {
scope.nowMat.side = THREE.BackSide;
@@ -913,127 +914,127 @@ THREE.XLoader.prototype = {
},
- readandSetMaterial: function (line) {
+ readandSetMaterial: function ( line ) {
var scope = this;
- var data = line.split(";");
- scope.matReadLine++;
- switch (scope.matReadLine) {
+ var data = line.split( ";" );
+ scope.matReadLine ++;
+ switch ( scope.matReadLine ) {
case 1:
- scope.nowMat.color.r = data[0];
- scope.nowMat.color.g = data[1];
- scope.nowMat.color.b = data[2];
+ scope.nowMat.color.r = data[ 0 ];
+ scope.nowMat.color.g = data[ 1 ];
+ scope.nowMat.color.b = data[ 2 ];
break;
case 2:
- scope.nowMat.shininess = data[0];
+ scope.nowMat.shininess = data[ 0 ];
break;
case 3:
- scope.nowMat.specular.r = data[0];
- scope.nowMat.specular.g = data[1];
- scope.nowMat.specular.b = data[2];
+ scope.nowMat.specular.r = data[ 0 ];
+ scope.nowMat.specular.g = data[ 1 ];
+ scope.nowMat.specular.b = data[ 2 ];
break;
case 4:
- scope.nowMat.emissive.r = data[0];
- scope.nowMat.emissive.g = data[1];
- scope.nowMat.emissive.b = data[2];
+ scope.nowMat.emissive.r = data[ 0 ];
+ scope.nowMat.emissive.g = data[ 1 ];
+ scope.nowMat.emissive.b = data[ 2 ];
break;
}
- if (line.indexOf("TextureFilename") > - 1) {
+ if ( line.indexOf( "TextureFilename" ) > - 1 ) {
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set_Texture;
- } else if (line.indexOf("BumpMapFilename") > - 1) {
+ } else if ( line.indexOf( "BumpMapFilename" ) > - 1 ) {
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set_BumpTex;
scope.nowMat.bumpScale = 0.05;
- } else if (line.indexOf("NormalMapFilename") > - 1) {
+ } else if ( line.indexOf( "NormalMapFilename" ) > - 1 ) {
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set_NormalTex;
- scope.nowMat.normalScale = new THREE.Vector2(2, 2);
+ scope.nowMat.normalScale = new THREE.Vector2( 2, 2 );
- } else if (line.indexOf("EmissiveMapFilename") > - 1) {
+ } else if ( line.indexOf( "EmissiveMapFilename" ) > - 1 ) {
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set_EmissiveTex;
- } else if (line.indexOf("LightMapFilename") > - 1) {
+ } else if ( line.indexOf( "LightMapFilename" ) > - 1 ) {
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set_LightTex;
}
},
- readandSetMaterialTexture: function (line) {
+ readandSetMaterialTexture: function ( line ) {
var scope = this;
- var data = line.substr(1, line.length - 3);
- if (data != undefined && data.length > 0) {
+ var data = line.substr( 1, line.length - 3 );
+ if ( data != undefined && data.length > 0 ) {
- switch (scope.nowReadMode) {
+ switch ( scope.nowReadMode ) {
case THREE.XLoader.XfileLoadMode.Mat_Set_Texture:
- scope.nowMat.map = scope.Texloader.load(scope.baseDir + data);
+ scope.nowMat.map = scope.Texloader.load( scope.baseDir + data );
break;
case THREE.XLoader.XfileLoadMode.Mat_Set_BumpTex:
- scope.nowMat.bumpMap = scope.Texloader.load(scope.baseDir + data);
+ scope.nowMat.bumpMap = scope.Texloader.load( scope.baseDir + data );
break;
case THREE.XLoader.XfileLoadMode.Mat_Set_NormalTex:
- scope.nowMat.normalMap = scope.Texloader.load(scope.baseDir + data);
+ scope.nowMat.normalMap = scope.Texloader.load( scope.baseDir + data );
break;
case THREE.XLoader.XfileLoadMode.Mat_Set_EmissiveTex:
- scope.nowMat.emissiveMap = scope.Texloader.load(scope.baseDir + data);
+ scope.nowMat.emissiveMap = scope.Texloader.load( scope.baseDir + data );
break;
case THREE.XLoader.XfileLoadMode.Mat_Set_LightTex:
- scope.nowMat.lightMap = scope.Texloader.load(scope.baseDir + data);
+ scope.nowMat.lightMap = scope.Texloader.load( scope.baseDir + data );
break;
case THREE.XLoader.XfileLoadMode.Mat_Set_EnvTex:
- scope.nowMat.envMap = scope.Texloader.load(scope.baseDir + data);
+ scope.nowMat.envMap = scope.Texloader.load( scope.baseDir + data );
break;
}
}
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set;
- scope.endLineCount++;
- scope.elementLv--;
+ scope.endLineCount ++;
+ scope.elementLv --;
},
- readBoneInit: function (line) {
+ readBoneInit: function ( line ) {
var scope = this;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Weit_init;
scope.BoneInf = new XboneInf();
},
- readBoneName: function (line) {
+ readBoneName: function ( line ) {
var scope = this;
scope.BoneInf.boneName = line.trim();
- scope.BoneInf.BoneIndex = scope.loadingXdata.FrameInfo_Raw[scope.nowFrameName].BoneInfs.length;
+ scope.BoneInf.BoneIndex = scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].BoneInfs.length;
scope.nowReaded = 0;
},
- readBoneVertexLength: function (line) {
+ readBoneVertexLength: function ( line ) {
var scope = this;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Weit_Read_Index;
- scope.tgtLength = parseInt(line.substr(0, line.length - 1), 10);
+ scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
scope.nowReaded = 0;
},
- readandSetBoneVertex: function (line) {
+ readandSetBoneVertex: function ( line ) {
var scope = this;
- scope.BoneInf.Indeces.push(parseInt(line.substr(0, line.length - 1), 10));
- scope.nowReaded++;
- if (scope.nowReaded >= scope.tgtLength || line.indexOf(";") > - 1) {
+ scope.BoneInf.Indeces.push( parseInt( line.substr( 0, line.length - 1 ), 10 ) );
+ scope.nowReaded ++;
+ if ( scope.nowReaded >= scope.tgtLength || line.indexOf( ";" ) > - 1 ) {
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Weit_Read_Value;
scope.nowReaded = 0;
@@ -1042,61 +1043,60 @@ THREE.XLoader.prototype = {
},
- readandSetBoneWeightValue: function (line) {
+ readandSetBoneWeightValue: function ( line ) {
var scope = this;
- var nowVal = parseFloat(line.substr(0, line.length - 1));
- scope.BoneInf.Weights.push(nowVal);
- scope.nowReaded++;
- if (scope.nowReaded >= scope.tgtLength || line.indexOf(";") > - 1) {
+ var nowVal = parseFloat( line.substr( 0, line.length - 1 ) );
+ scope.BoneInf.Weights.push( nowVal );
+ scope.nowReaded ++;
+ if ( scope.nowReaded >= scope.tgtLength || line.indexOf( ";" ) > - 1 ) {
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Weit_Read_Matrx;
-
}
},
- readandCreateAnimationSet: function (line) {
+ readandCreateAnimationSet: function ( line ) {
var scope = this;
scope.frameStartLv = scope.elementLv;
scope.nowReadMode = THREE.XLoader.XfileLoadMode.Anim_init;
- scope.nowAnimationSetName = line.substr(13, line.length - 14).trim();
- scope.loadingXdata.AnimationSetInfo[scope.nowAnimationSetName] = [];
+ scope.nowAnimationSetName = line.substr( 13, line.length - 14 ).trim();
+ scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ] = [];
},
- readAndCreateAnimation: function (line) {
+ readAndCreateAnimation: function ( line ) {
var scope = this;
- scope.nowFrameName = line.substr(10, line.length - 11).trim();
- scope.loadingXdata.AnimationSetInfo[scope.nowAnimationSetName][scope.nowFrameName] = new THREE.XLoader.XAnimationInfo();
- scope.loadingXdata.AnimationSetInfo[scope.nowAnimationSetName][scope.nowFrameName].animeName = scope.nowFrameName;
- scope.loadingXdata.AnimationSetInfo[scope.nowAnimationSetName][scope.nowFrameName].FrameStartLv = scope.frameStartLv;
+ scope.nowFrameName = line.substr( 10, line.length - 11 ).trim();
+ scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ] = new THREE.XLoader.XAnimationInfo();
+ scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].animeName = scope.nowFrameName;
+ scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].FrameStartLv = scope.frameStartLv;
},
- readAnimationKeyFrameValue: function (line) {
+ readAnimationKeyFrameValue: function ( line ) {
var scope = this;
scope.keyInfo = null;
- var data = line.split(";");
- if (data == null || data.length < 3) {
+ var data = line.split( ";" );
+ if ( data == null || data.length < 3 ) {
return;
}
- var nowKeyframe = parseInt(data[0], 10);
+ var nowKeyframe = parseInt( data[ 0 ], 10 );
var frameFound = false;
var tmpM = new THREE.Matrix4();
- if (scope.nowAnimationKeyType != 4) {
+ if ( scope.nowAnimationKeyType != 4 ) {
- for (var mm = 0; mm < scope.loadingXdata.AnimationSetInfo[scope.nowAnimationSetName][scope.nowFrameName].keyFrames.length; mm++) {
+ for ( var mm = 0; mm < scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].keyFrames.length; mm ++ ) {
- if (scope.loadingXdata.AnimationSetInfo[scope.nowAnimationSetName][scope.nowFrameName].keyFrames[mm].Frame === nowKeyframe) {
+ if ( scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].keyFrames[ mm ].Frame === nowKeyframe ) {
- scope.keyInfo = scope.loadingXdata.AnimationSetInfo[scope.nowAnimationSetName][scope.nowFrameName].keyFrames[mm];
+ scope.keyInfo = scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].keyFrames[ mm ];
frameFound = true;
break;
@@ -1105,39 +1105,39 @@ THREE.XLoader.prototype = {
}
}
- if (!frameFound) {
+ if ( ! frameFound ) {
scope.keyInfo = new THREE.XLoader.XKeyFrameInfo();
scope.keyInfo.matrix = new THREE.Matrix4();
scope.keyInfo.Frame = nowKeyframe;
}
- var data2 = data[2].split(",");
- switch (scope.nowAnimationKeyType) {
+ var data2 = data[ 2 ].split( "," );
+ switch ( scope.nowAnimationKeyType ) {
case 0:
- tmpM.makeRotationFromQuaternion(new THREE.Quaternion(parseFloat(data2[0]), parseFloat(data2[1]), parseFloat(data2[2]), parseFloat(data2[3])));
- scope.keyInfo.matrix.multiply(tmpM);
+ tmpM.makeRotationFromQuaternion( new THREE.Quaternion( parseFloat( data2[ 0 ] ), parseFloat( data2[ 1 ] ), parseFloat( data2[ 2 ] ), parseFloat( data2[ 3 ] ) ) );
+ scope.keyInfo.matrix.multiply( tmpM );
break;
case 1:
- tmpM.makeScale(parseFloat(data2[0]), parseFloat(data2[1]), parseFloat(data2[2]));
- scope.keyInfo.matrix.multiply(tmpM);
+ tmpM.makeScale( parseFloat( data2[ 0 ] ), parseFloat( data2[ 1 ] ), parseFloat( data2[ 2 ] ) );
+ scope.keyInfo.matrix.multiply( tmpM );
break;
case 2:
- tmpM.makeTranslation(parseFloat(data2[0]), parseFloat(data2[1]), parseFloat(data2[2]));
- scope.keyInfo.matrix.multiply(tmpM);
+ tmpM.makeTranslation( parseFloat( data2[ 0 ] ), parseFloat( data2[ 1 ] ), parseFloat( data2[ 2 ] ) );
+ scope.keyInfo.matrix.multiply( tmpM );
break;
case 3:
case 4:
- scope.ParseMatrixData(scope.keyInfo.matrix, data2);
+ scope.ParseMatrixData( scope.keyInfo.matrix, data2 );
break;
}
- if (!frameFound) {
+ if ( ! frameFound ) {
- scope.keyInfo.index = scope.loadingXdata.AnimationSetInfo[scope.nowAnimationSetName][scope.nowFrameName].keyFrames.length;
+ scope.keyInfo.index = scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].keyFrames.length;
scope.keyInfo.time = /*1.0 / scope.loadingXdata.AnimTicksPerSecond * */scope.keyInfo.Frame;
- scope.loadingXdata.AnimationSetInfo[scope.nowAnimationSetName][scope.nowFrameName].keyFrames.push(scope.keyInfo);
+ scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].keyFrames.push( scope.keyInfo );
}
@@ -1147,26 +1147,26 @@ THREE.XLoader.prototype = {
var scope = this;
scope.loadingXdata.FrameInfo = [];
- var keys = Object.keys(scope.loadingXdata.FrameInfo_Raw);
- for (var i = 0; i < keys.length; i++) {
+ var keys = Object.keys( scope.loadingXdata.FrameInfo_Raw );
+ for ( var i = 0; i < keys.length; i ++ ) {
- if (scope.loadingXdata.FrameInfo_Raw[keys[i]].Mesh != null) {
+ if ( scope.loadingXdata.FrameInfo_Raw[ keys[ i ] ].Mesh != null ) {
- scope.loadingXdata.FrameInfo.push(scope.loadingXdata.FrameInfo_Raw[keys[i]].Mesh);
+ scope.loadingXdata.FrameInfo.push( scope.loadingXdata.FrameInfo_Raw[ keys[ i ] ].Mesh );
}
}
- if (scope.loadingXdata.FrameInfo != null & scope.loadingXdata.FrameInfo.length > 0) {
+ if ( scope.loadingXdata.FrameInfo != null & scope.loadingXdata.FrameInfo.length > 0 ) {
- for (var _i4 = 0; _i4 < scope.loadingXdata.FrameInfo.length; _i4++) {
+ for ( var _i4 = 0; _i4 < scope.loadingXdata.FrameInfo.length; _i4 ++ ) {
- if (scope.loadingXdata.FrameInfo[_i4].parent == null) {
+ if ( scope.loadingXdata.FrameInfo[ _i4 ].parent == null ) {
- scope.loadingXdata.FrameInfo[_i4].zflag = scope.zflg;
- if (scope.zflg) {
+ scope.loadingXdata.FrameInfo[ _i4 ].zflag = scope.zflg;
+ if ( scope.zflg ) {
- scope.loadingXdata.FrameInfo[_i4].scale.set(- 1, 1, 1);
+ scope.loadingXdata.FrameInfo[ _i4 ].scale.set( - 1, 1, 1 );
}
@@ -1178,67 +1178,67 @@ THREE.XLoader.prototype = {
},
- ParseMatrixData: function (targetMatrix, data) {
+ ParseMatrixData: function ( targetMatrix, data ) {
- targetMatrix.set(parseFloat(data[0]), parseFloat(data[4]), parseFloat(data[8]), parseFloat(data[12]), parseFloat(data[1]), parseFloat(data[5]), parseFloat(data[9]), parseFloat(data[13]), parseFloat(data[2]), parseFloat(data[6]), parseFloat(data[10]), parseFloat(data[14]), parseFloat(data[3]), parseFloat(data[7]), parseFloat(data[11]), parseFloat(data[15]));
+ targetMatrix.set( parseFloat( data[ 0 ] ), parseFloat( data[ 4 ] ), parseFloat( data[ 8 ] ), parseFloat( data[ 12 ] ), parseFloat( data[ 1 ] ), parseFloat( data[ 5 ] ), parseFloat( data[ 9 ] ), parseFloat( data[ 13 ] ), parseFloat( data[ 2 ] ), parseFloat( data[ 6 ] ), parseFloat( data[ 10 ] ), parseFloat( data[ 14 ] ), parseFloat( data[ 3 ] ), parseFloat( data[ 7 ] ), parseFloat( data[ 11 ] ), parseFloat( data[ 15 ] ) );
},
- MakeOutputGeometry: function (nowFrameName, _zflg) {
+ MakeOutputGeometry: function ( nowFrameName, _zflg ) {
var scope = this;
- if (scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry != null) {
+ if ( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry != null ) {
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.computeBoundingBox();
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.computeBoundingSphere();
- if (!scope.loadingXdata.faceNormalFromFile) {
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.computeBoundingBox();
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.computeBoundingSphere();
+ if ( ! scope.loadingXdata.faceNormalFromFile ) {
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.computeFaceNormals();
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.computeFaceNormals();
}
- if (!scope.loadingXdata.vertexNormalFromFile) {
+ if ( ! scope.loadingXdata.vertexNormalFromFile ) {
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.computeVertexNormals();
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.computeVertexNormals();
}
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.verticesNeedUpdate = true;
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.normalsNeedUpdate = true;
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.colorsNeedUpdate = true;
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.uvsNeedUpdate = true;
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.groupsNeedUpdate = true;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.verticesNeedUpdate = true;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.normalsNeedUpdate = true;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.colorsNeedUpdate = true;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.uvsNeedUpdate = true;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.groupsNeedUpdate = true;
var putBones = [];
var BoneInverse = [];
var BoneDics = [];
var rootBone = new THREE.Bone();
- if (scope.loadingXdata.FrameInfo_Raw[nowFrameName].BoneInfs != null && scope.loadingXdata.FrameInfo_Raw[nowFrameName].BoneInfs.length) {
+ if ( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs != null && scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs.length ) {
- var keys = Object.keys(scope.loadingXdata.FrameInfo_Raw);
+ var keys = Object.keys( scope.loadingXdata.FrameInfo_Raw );
var BoneDics_Name = [];
- for (var m = 0; m < keys.length; m++) {
+ for ( var m = 0; m < keys.length; m ++ ) {
- if (scope.loadingXdata.FrameInfo_Raw[keys[m]].FrameStartLv <= scope.loadingXdata.FrameInfo_Raw[nowFrameName].FrameStartLv && nowFrameName != keys[m]) {
+ if ( scope.loadingXdata.FrameInfo_Raw[ keys[ m ] ].FrameStartLv <= scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].FrameStartLv && nowFrameName != keys[ m ] ) {
continue;
}
var b = new THREE.Bone();
- b.name = keys[m];
- b.applyMatrix(scope.loadingXdata.FrameInfo_Raw[keys[m]].FrameTransformMatrix);
- BoneDics_Name[b.name] = putBones.length;
- putBones.push(b);
+ b.name = keys[ m ];
+ b.applyMatrix( scope.loadingXdata.FrameInfo_Raw[ keys[ m ] ].FrameTransformMatrix );
+ BoneDics_Name[ b.name ] = putBones.length;
+ putBones.push( b );
var ivm = new THREE.Matrix4();
- ivm.getInverse(scope.loadingXdata.FrameInfo_Raw[keys[m]].FrameTransformMatrix);
- BoneInverse.push(ivm);
+ ivm.getInverse( scope.loadingXdata.FrameInfo_Raw[ keys[ m ] ].FrameTransformMatrix );
+ BoneInverse.push( ivm );
}
- for (var _m = 0; _m < putBones.length; _m++) {
+ for ( var _m = 0; _m < putBones.length; _m ++ ) {
- for (var dx = 0; dx < scope.loadingXdata.FrameInfo_Raw[putBones[_m].name].children.length; dx++) {
+ for ( var dx = 0; dx < scope.loadingXdata.FrameInfo_Raw[ putBones[ _m ].name ].children.length; dx ++ ) {
- var nowBoneIndex = BoneDics_Name[scope.loadingXdata.FrameInfo_Raw[putBones[_m].name].children[dx]];
- if (putBones[nowBoneIndex] != null) {
+ var nowBoneIndex = BoneDics_Name[ scope.loadingXdata.FrameInfo_Raw[ putBones[ _m ].name ].children[ dx ] ];
+ if ( putBones[ nowBoneIndex ] != null ) {
- putBones[_m].add(putBones[nowBoneIndex]);
+ putBones[ _m ].add( putBones[ nowBoneIndex ] );
}
@@ -1249,50 +1249,50 @@ THREE.XLoader.prototype = {
}
var mesh = null;
var bufferGeometry = new THREE.BufferGeometry();
- if (putBones.length > 0) {
+ if ( putBones.length > 0 ) {
- if (scope.loadingXdata.FrameInfo_Raw[putBones[0].name].children.length === 0 && nowFrameName != putBones[0].name) {
+ if ( scope.loadingXdata.FrameInfo_Raw[ putBones[ 0 ].name ].children.length === 0 && nowFrameName != putBones[ 0 ].name ) {
- putBones[0].add(putBones[1]);
- putBones[0].zflag = _zflg;
+ putBones[ 0 ].add( putBones[ 1 ] );
+ putBones[ 0 ].zflag = _zflg;
}
- for (var _m2 = 0; _m2 < putBones.length; _m2++) {
+ for ( var _m2 = 0; _m2 < putBones.length; _m2 ++ ) {
- if (putBones[_m2].parent === null) {
+ if ( putBones[ _m2 ].parent === null ) {
- putBones[_m2].zflag = _zflg;
+ putBones[ _m2 ].zflag = _zflg;
}
- for (var bi = 0; bi < scope.loadingXdata.FrameInfo_Raw[nowFrameName].BoneInfs.length; bi++) {
+ for ( var bi = 0; bi < scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs.length; bi ++ ) {
- if (putBones[_m2].name === scope.loadingXdata.FrameInfo_Raw[nowFrameName].BoneInfs[bi].boneName) {
+ if ( putBones[ _m2 ].name === scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs[ bi ].boneName ) {
- for (var vi = 0; vi < scope.loadingXdata.FrameInfo_Raw[nowFrameName].BoneInfs[bi].Indeces.length; vi++) {
+ for ( var vi = 0; vi < scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs[ bi ].Indeces.length; vi ++ ) {
- var nowVertexID = scope.loadingXdata.FrameInfo_Raw[nowFrameName].BoneInfs[bi].Indeces[vi];
- var nowVal = scope.loadingXdata.FrameInfo_Raw[nowFrameName].BoneInfs[bi].Weights[vi];
- switch (scope.loadingXdata.FrameInfo_Raw[nowFrameName].VertexSetedBoneCount[nowVertexID]) {
+ var nowVertexID = scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs[ bi ].Indeces[ vi ];
+ var nowVal = scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs[ bi ].Weights[ vi ];
+ switch ( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].VertexSetedBoneCount[ nowVertexID ] ) {
case 0:
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.skinIndices[nowVertexID].x = _m2;
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.skinWeights[nowVertexID].x = nowVal;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinIndices[ nowVertexID ].x = _m2;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinWeights[ nowVertexID ].x = nowVal;
break;
case 1:
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.skinIndices[nowVertexID].y = _m2;
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.skinWeights[nowVertexID].y = nowVal;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinIndices[ nowVertexID ].y = _m2;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinWeights[ nowVertexID ].y = nowVal;
break;
case 2:
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.skinIndices[nowVertexID].z = _m2;
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.skinWeights[nowVertexID].z = nowVal;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinIndices[ nowVertexID ].z = _m2;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinWeights[ nowVertexID ].z = nowVal;
break;
case 3:
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.skinIndices[nowVertexID].w = _m2;
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry.skinWeights[nowVertexID].w = nowVal;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinIndices[ nowVertexID ].w = _m2;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinWeights[ nowVertexID ].w = nowVal;
break;
}
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].VertexSetedBoneCount[nowVertexID]++;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].VertexSetedBoneCount[ nowVertexID ] ++;
}
break;
@@ -1302,24 +1302,24 @@ THREE.XLoader.prototype = {
}
}
- for (var sk = 0; sk < scope.loadingXdata.FrameInfo_Raw[nowFrameName].Materials.length; sk++) {
+ for ( var sk = 0; sk < scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Materials.length; sk ++ ) {
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Materials[sk].skinning = true;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Materials[ sk ].skinning = true;
}
- mesh = new THREE.SkinnedMesh(bufferGeometry.fromGeometry(scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry), scope.loadingXdata.FrameInfo_Raw[nowFrameName].Materials);
- var skeleton = new THREE.Skeleton(putBones /*, BoneInverse*/);
- mesh.add(putBones[0]);
- mesh.bind(skeleton);
+ mesh = new THREE.SkinnedMesh( bufferGeometry.fromGeometry( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry ), scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Materials );
+ var skeleton = new THREE.Skeleton( putBones /*, BoneInverse*/ );
+ mesh.add( putBones[ 0 ] );
+ mesh.bind( skeleton );
} else {
- mesh = new THREE.Mesh(bufferGeometry.fromGeometry(scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry), scope.loadingXdata.FrameInfo_Raw[nowFrameName].Materials);
+ mesh = new THREE.Mesh( bufferGeometry.fromGeometry( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry ), scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Materials );
}
mesh.name = nowFrameName;
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Mesh = mesh;
- scope.loadingXdata.FrameInfo_Raw[nowFrameName].Geometry = null;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Mesh = mesh;
+ scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry = null;
}
@@ -1328,8 +1328,8 @@ THREE.XLoader.prototype = {
animationFinalize: function () {
var scope = this;
- scope.animeKeyNames = Object.keys(scope.loadingXdata.AnimationSetInfo);
- if (scope.animeKeyNames != null && scope.animeKeyNames.length > 0) {
+ scope.animeKeyNames = Object.keys( scope.loadingXdata.AnimationSetInfo );
+ if ( scope.animeKeyNames != null && scope.animeKeyNames.length > 0 ) {
scope.nowReaded = 0;
scope.loadingXdata.XAnimationObj = [];
@@ -1339,7 +1339,6 @@ THREE.XLoader.prototype = {
scope.finalproc();
-
}
},
@@ -1348,29 +1347,29 @@ THREE.XLoader.prototype = {
var scope = this;
var i = scope.nowReaded;
- var keys = Object.keys(scope.loadingXdata.FrameInfo_Raw);
+ var keys = Object.keys( scope.loadingXdata.FrameInfo_Raw );
var tgtModel = null;
- for (var m = 0; m < scope.loadingXdata.FrameInfo.length; m++) {
+ for ( var m = 0; m < scope.loadingXdata.FrameInfo.length; m ++ ) {
- var keys2 = Object.keys(scope.loadingXdata.AnimationSetInfo[scope.animeKeyNames[i]]);
- if (scope.loadingXdata.AnimationSetInfo[scope.animeKeyNames[i]][keys2[0]].boneName == scope.loadingXdata.FrameInfo[m].name) {
+ var keys2 = Object.keys( scope.loadingXdata.AnimationSetInfo[ scope.animeKeyNames[ i ] ] );
+ if ( scope.loadingXdata.AnimationSetInfo[ scope.animeKeyNames[ i ] ][ keys2[ 0 ] ].boneName == scope.loadingXdata.FrameInfo[ m ].name ) {
- tgtModel = scope.loadingXdata.FrameInfo[m];
+ tgtModel = scope.loadingXdata.FrameInfo[ m ];
break;
}
}
- if (tgtModel != null) {
+ if ( tgtModel != null ) {
- scope.loadingXdata.XAnimationObj[i] = new THREE.XLoader.XAnimationObj();
- scope.loadingXdata.XAnimationObj[i].fps = scope.loadingXdata.AnimTicksPerSecond;
- scope.loadingXdata.XAnimationObj[i].name = scope.animeKeyNames[i];
- scope.loadingXdata.XAnimationObj[i].make(scope.loadingXdata.AnimationSetInfo[scope.animeKeyNames[i]], tgtModel);
+ scope.loadingXdata.XAnimationObj[ i ] = new THREE.XLoader.XAnimationObj();
+ scope.loadingXdata.XAnimationObj[ i ].fps = scope.loadingXdata.AnimTicksPerSecond;
+ scope.loadingXdata.XAnimationObj[ i ].name = scope.animeKeyNames[ i ];
+ scope.loadingXdata.XAnimationObj[ i ].make( scope.loadingXdata.AnimationSetInfo[ scope.animeKeyNames[ i ] ], tgtModel );
}
- scope.nowReaded++;
- if (scope.nowReaded >= scope.animeKeyNames.length) {
+ scope.nowReaded ++;
+ if ( scope.nowReaded >= scope.animeKeyNames.length ) {
scope.loadingXdata.AnimationSetInfo = null;
scope.finalproc();
@@ -1386,11 +1385,11 @@ THREE.XLoader.prototype = {
finalproc: function () {
var scope = this;
- setTimeout(function () {
+ setTimeout( function () {
- scope.onLoad(scope.loadingXdata);
+ scope.onLoad( scope.loadingXdata );
- }, 1);
+ }, 1 );
}
};
@@ -1433,7 +1432,6 @@ THREE.XLoader.XfileLoadMode = {
Anime_ReadKeyFrame: 1005
};
-
THREE.XLoader.XAnimationObj = function () {
this.fps = 30;
@@ -1447,67 +1445,67 @@ THREE.XLoader.XAnimationObj.prototype = {
constructor: THREE.XLoader.XAnimationObj,
- make: function (XAnimationInfoArray, mesh) {
+ make: function ( XAnimationInfoArray, mesh ) {
var scope = this;
- var keys = Object.keys(XAnimationInfoArray);
+ var keys = Object.keys( XAnimationInfoArray );
var hierarchy_tmp = [];
- for (var i = 0; i < keys.length; i++) {
+ for ( var i = 0; i < keys.length; i ++ ) {
var bone = null;
var parent = - 1;
var baseIndex = - 1;
- for (var m = 0; m < mesh.skeleton.bones.length; m++) {
+ for ( var m = 0; m < mesh.skeleton.bones.length; m ++ ) {
- if (mesh.skeleton.bones[m].name == XAnimationInfoArray[keys[i]].boneName) {
+ if ( mesh.skeleton.bones[ m ].name == XAnimationInfoArray[ keys[ i ] ].boneName ) {
- bone = XAnimationInfoArray[keys[i]];
- parent = mesh.skeleton.bones[m].parent.name;
+ bone = XAnimationInfoArray[ keys[ i ] ];
+ parent = mesh.skeleton.bones[ m ].parent.name;
baseIndex = m;
break;
}
}
- hierarchy_tmp[baseIndex] = scope.makeBonekeys(XAnimationInfoArray[keys[i]], bone, parent);
+ hierarchy_tmp[ baseIndex ] = scope.makeBonekeys( XAnimationInfoArray[ keys[ i ] ], bone, parent );
}
- var keys2 = Object.keys(hierarchy_tmp);
- for (var _i = 0; _i < keys2.length; _i++) {
+ var keys2 = Object.keys( hierarchy_tmp );
+ for ( var _i = 0; _i < keys2.length; _i ++ ) {
- scope.hierarchy.push(hierarchy_tmp[_i]);
+ scope.hierarchy.push( hierarchy_tmp[ _i ] );
var parentId = - 1;
- for (var _m = 0; _m < scope.hierarchy.length; _m++) {
+ for ( var _m = 0; _m < scope.hierarchy.length; _m ++ ) {
- if (_i != _m && scope.hierarchy[_i].parent === scope.hierarchy[_m].name) {
+ if ( _i != _m && scope.hierarchy[ _i ].parent === scope.hierarchy[ _m ].name ) {
parentId = _m;
break;
}
}
- scope.hierarchy[_i].parent = parentId;
+ scope.hierarchy[ _i ].parent = parentId;
}
},
- makeBonekeys: function (XAnimationInfo, bone, parent) {
+ makeBonekeys: function ( XAnimationInfo, bone, parent ) {
var refObj = {};
refObj.name = bone.boneName;
refObj.parent = parent;
refObj.keys = [];
- for (var i = 0; i < XAnimationInfo.keyFrames.length; i++) {
+ for ( var i = 0; i < XAnimationInfo.keyFrames.length; i ++ ) {
var keyframe = {};
- keyframe.time = XAnimationInfo.keyFrames[i].time * this.fps;
- keyframe.matrix = XAnimationInfo.keyFrames[i].matrix;
- keyframe.pos = new THREE.Vector3().setFromMatrixPosition(keyframe.matrix);
- keyframe.rot = new THREE.Quaternion().setFromRotationMatrix(keyframe.matrix);
- keyframe.scl = new THREE.Vector3().setFromMatrixScale(keyframe.matrix);
- refObj.keys.push(keyframe);
+ keyframe.time = XAnimationInfo.keyFrames[ i ].time * this.fps;
+ keyframe.matrix = XAnimationInfo.keyFrames[ i ].matrix;
+ keyframe.pos = new THREE.Vector3().setFromMatrixPosition( keyframe.matrix );
+ keyframe.rot = new THREE.Quaternion().setFromRotationMatrix( keyframe.matrix );
+ keyframe.scl = new THREE.Vector3().setFromMatrixScale( keyframe.matrix );
+ refObj.keys.push( keyframe );
}
return refObj; | false |
Other | mrdoob | three.js | 002893a99361a4cfe3e266bf188982e49cc01c78.json | Update GLTFLoader documentation | docs/examples/loaders/GLTFLoader.html | @@ -99,9 +99,9 @@ <h2>Methods</h2>
<h3>[method:null load]( [page:String url], [page:Function onLoad], [page:Function onProgress], [page:Function onError] )</h3>
<div>
[page:String url] — A string containing the path/URL of the <em>.gltf</em> or <em>.glb</em> file.<br />
- [page:Function onLoad] — (optional) A function to be called after the loading is successfully completed. The function receives the loaded JSON response returned from [page:Function parse].<br />
+ [page:Function onLoad] — A function to be called after the loading is successfully completed. The function receives the loaded JSON response returned from [page:Function parse].<br />
[page:Function onProgress] — (optional) A function to be called while the loading is in progress. The argument will be the XMLHttpRequest instance, that contains .[page:Integer total] and .[page:Integer loaded] bytes.<br />
- [page:Function onError] — (optional) A function to be called if an error occurs during loading. The function receives error as an argument.<br />
+ [page:Function onError] — A function to be called if an error occurs during loading. The function receives error as an argument.<br />
</div>
<div>
Begin loading from url and call the callback function with the parsed response content.
@@ -125,7 +125,7 @@ <h3>[method:null parse]( [page:ArrayBuffer data], [page:String path], [page:Func
[page:ArrayBuffer data] — glTF asset to parse, as an ArrayBuffer or <em>JSON</em> string.<br />
[page:String path] — The base path from which to find subsequent glTF resources such as textures and .bin data files.<br />
[page:Function onLoad] — A function to be called when parse completes.<br />
- [page:Function onError] — (optional) A function to be called if an error occurs during parsing. The function receives error as an argument.<br />
+ [page:Function onError] — A function to be called if an error occurs during parsing. The function receives error as an argument.<br />
</div>
<div>
Parse a glTF-based ArrayBuffer or <em>JSON</em> String and fire [page:Function onLoad] callback when complete. The argument to [page:Function onLoad] will be an [page:object] that contains loaded parts: .[page:Scene scene], .[page:Array scenes], .[page:Array cameras], and .[page:Array animations]. | false |
Other | mrdoob | three.js | 2138f8154660b5dc760d598cd01bdf37786f88e5.json | Add try-catch for GLTFBinaryExtension | examples/js/loaders/GLTFLoader.js | @@ -78,7 +78,17 @@ THREE.GLTFLoader = ( function () {
if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
- extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
+ try {
+
+ extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
+
+ } catch ( error ) {
+
+ onError( error );
+ return;
+
+ }
+
content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
} else { | false |
Other | mrdoob | three.js | 5f997d3169f1b0d270eea10da9d1cf98ddfc1bcc.json | Apply the review comment to error message | examples/js/loaders/GLTFLoader.js | @@ -1438,7 +1438,7 @@ THREE.GLTFLoader = ( function () {
loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
- reject( new Error( 'THREE.GLTFLoader: Failed to load Buffer "' + bufferDef.uri + '".' ) );
+ reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
} );
| false |
Other | mrdoob | three.js | d58163a5fa8faa477e5c43fc73a40cb48d8866a0.json | Add missings async assert timeout | test/unit/editor/old_to_convert/Serialization.tests.js | @@ -7,6 +7,8 @@ QUnit.module( "Serialization" );
QUnit.test( "Test Serialization", function( assert ) {
+ assert.timeout( 1000 );
+
// setup
var editor = new Editor();
var done = assert.async(); | true |
Other | mrdoob | three.js | d58163a5fa8faa477e5c43fc73a40cb48d8866a0.json | Add missings async assert timeout | test/unit/src/core/BufferGeometry.tests.js | @@ -547,6 +547,8 @@ export default QUnit.module( 'Core', () => {
QUnit.test( "fromGeometry/fromDirectGeometry", ( assert ) => {
+ assert.timeout( 1000 );
+
var a = new BufferGeometry();
// BoxGeometry is a bit too simple but works fine in a pinch
// var b = new BoxGeometry( 1, 1, 1 ); | true |
Other | mrdoob | three.js | d58163a5fa8faa477e5c43fc73a40cb48d8866a0.json | Add missings async assert timeout | test/unit/src/core/DirectGeometry.tests.js | @@ -48,6 +48,8 @@ export default QUnit.module( 'Core', () => {
QUnit.test( "fromGeometry", ( assert ) => {
+ assert.timeout( 1000 );
+
var a = new DirectGeometry();
var asyncDone = assert.async(); // tell QUnit when we're done with async stuff
@@ -237,7 +239,16 @@ export default QUnit.module( 'Core', () => {
asyncDone();
- } );
+ }, onProgress, onError );
+
+ function onProgress() {}
+
+ function onError( error ) {
+
+ console.error( error );
+ asyncDone();
+
+ }
} );
| true |
Other | mrdoob | three.js | 59111f17c3244900fdc407e0d3053b4dee76eab0.json | Build unit tests | test/unit/three.editor.unit.js | @@ -1167,7 +1167,7 @@
option.setTextContent( 'Plane' );
option.onClick( function () {
- var geometry = new THREE.PlaneBufferGeometry( 2, 2 );
+ var geometry = new THREE.PlaneBufferGeometry( 1, 1, 1, 1 );
var material = new THREE.MeshStandardMaterial();
var mesh = new THREE.Mesh( geometry, material );
mesh.name = 'Plane ' + ( ++ meshCount );
@@ -1184,7 +1184,7 @@
option.setTextContent( 'Box' );
option.onClick( function () {
- var geometry = new THREE.BoxBufferGeometry( 1, 1, 1 );
+ var geometry = new THREE.BoxBufferGeometry( 1, 1, 1, 1, 1, 1 );
var mesh = new THREE.Mesh( geometry, new THREE.MeshStandardMaterial() );
mesh.name = 'Box ' + ( ++ meshCount );
@@ -1200,10 +1200,7 @@
option.setTextContent( 'Circle' );
option.onClick( function () {
- var radius = 1;
- var segments = 32;
-
- var geometry = new THREE.CircleBufferGeometry( radius, segments );
+ var geometry = new THREE.CircleBufferGeometry( 1, 8, 0, Math.PI * 2 );
var mesh = new THREE.Mesh( geometry, new THREE.MeshStandardMaterial() );
mesh.name = 'Circle ' + ( ++ meshCount );
@@ -1219,14 +1216,7 @@
option.setTextContent( 'Cylinder' );
option.onClick( function () {
- var radiusTop = 1;
- var radiusBottom = 1;
- var height = 2;
- var radiusSegments = 32;
- var heightSegments = 1;
- var openEnded = false;
-
- var geometry = new THREE.CylinderBufferGeometry( radiusTop, radiusBottom, height, radiusSegments, heightSegments, openEnded );
+ var geometry = new THREE.CylinderBufferGeometry( 1, 1, 1, 8, 1, false, 0, Math.PI * 2 );
var mesh = new THREE.Mesh( geometry, new THREE.MeshStandardMaterial() );
mesh.name = 'Cylinder ' + ( ++ meshCount );
@@ -1242,15 +1232,7 @@
option.setTextContent( 'Sphere' );
option.onClick( function () {
- var radius = 1;
- var widthSegments = 32;
- var heightSegments = 16;
- var phiStart = 0;
- var phiLength = Math.PI * 2;
- var thetaStart = 0;
- var thetaLength = Math.PI;
-
- var geometry = new THREE.SphereBufferGeometry( radius, widthSegments, heightSegments, phiStart, phiLength, thetaStart, thetaLength );
+ var geometry = new THREE.SphereBufferGeometry( 1, 8, 6, 0, Math.PI * 2, 0, Math.PI );
var mesh = new THREE.Mesh( geometry, new THREE.MeshStandardMaterial() );
mesh.name = 'Sphere ' + ( ++ meshCount );
@@ -1266,10 +1248,7 @@
option.setTextContent( 'Icosahedron' );
option.onClick( function () {
- var radius = 1;
- var detail = 2;
-
- var geometry = new THREE.IcosahedronGeometry( radius, detail );
+ var geometry = new THREE.IcosahedronGeometry( 1, 0 );
var mesh = new THREE.Mesh( geometry, new THREE.MeshStandardMaterial() );
mesh.name = 'Icosahedron ' + ( ++ meshCount );
@@ -1285,13 +1264,7 @@
option.setTextContent( 'Torus' );
option.onClick( function () {
- var radius = 2;
- var tube = 1;
- var radialSegments = 32;
- var tubularSegments = 12;
- var arc = Math.PI * 2;
-
- var geometry = new THREE.TorusBufferGeometry( radius, tube, radialSegments, tubularSegments, arc );
+ var geometry = new THREE.TorusBufferGeometry( 1, 0.4, 8, 6, Math.PI * 2 );
var mesh = new THREE.Mesh( geometry, new THREE.MeshStandardMaterial() );
mesh.name = 'Torus ' + ( ++ meshCount );
@@ -1307,14 +1280,7 @@
option.setTextContent( 'TorusKnot' );
option.onClick( function () {
- var radius = 2;
- var tube = 0.8;
- var tubularSegments = 64;
- var radialSegments = 12;
- var p = 2;
- var q = 3;
-
- var geometry = new THREE.TorusKnotBufferGeometry( radius, tube, tubularSegments, radialSegments, p, q );
+ var geometry = new THREE.TorusKnotBufferGeometry( 1, 0.4, 64, 8, 2, 3 );
var mesh = new THREE.Mesh( geometry, new THREE.MeshStandardMaterial() );
mesh.name = 'TorusKnot ' + ( ++ meshCount );
@@ -1361,22 +1327,19 @@
var points = [
new THREE.Vector2( 0, 0 ),
- new THREE.Vector2( 4, 0 ),
- new THREE.Vector2( 3.5, 0.5 ),
- new THREE.Vector2( 1, 0.75 ),
- new THREE.Vector2( 0.8, 1 ),
- new THREE.Vector2( 0.8, 4 ),
- new THREE.Vector2( 1, 4.2 ),
- new THREE.Vector2( 1.4, 4.8 ),
- new THREE.Vector2( 2, 5 ),
- new THREE.Vector2( 2.5, 5.4 ),
- new THREE.Vector2( 3, 12 )
+ new THREE.Vector2( 0.4, 0 ),
+ new THREE.Vector2( 0.35, 0.05 ),
+ new THREE.Vector2( 0.1, 0.075 ),
+ new THREE.Vector2( 0.08, 0.1 ),
+ new THREE.Vector2( 0.08, 0.4 ),
+ new THREE.Vector2( 0.1, 0.42 ),
+ new THREE.Vector2( 0.14, 0.48 ),
+ new THREE.Vector2( 0.2, 0.5 ),
+ new THREE.Vector2( 0.25, 0.54 ),
+ new THREE.Vector2( 0.3, 1.2 )
];
- var segments = 20;
- var phiStart = 0;
- var phiLength = 2 * Math.PI;
- var geometry = new THREE.LatheBufferGeometry( points, segments, phiStart, phiLength );
+ var geometry = new THREE.LatheBufferGeometry( points, 12, 0, Math.PI * 2 );
var mesh = new THREE.Mesh( geometry, new THREE.MeshStandardMaterial( { side: THREE.DoubleSide } ) );
mesh.name = 'Lathe ' + ( ++ meshCount );
@@ -2142,6 +2105,23 @@
content = content.replace( '<!-- includes -->', includes.join( '\n\t\t' ) );
+ var editButton = '';
+
+ if ( editor.config.getKey( 'project/editable' ) ) {
+
+ editButton = `
+ var button = document.createElement( 'a' );
+ button.href = 'https://threejs.org/editor/#file=' + location.href.split( '/' ).slice( 0, - 1 ).join( '/' ) + '/app.json';
+ button.style.cssText = 'position: absolute; bottom: 20px; right: 20px; padding: 7px 10px 6px 10px; color: #fff; border: 1px solid #fff; text-decoration: none;';
+ button.target = '_blank';
+ button.textContent = 'EDIT';
+ document.body.appendChild( button );
+ `;
+
+ }
+
+ content = content.replace( '/* edit button */', editButton );
+
zip.file( 'index.html', content );
} );
@@ -6381,13 +6361,26 @@
container.add( rendererPropertiesRow );
+ // Editable
+
+ var editableRow = new UI.Row();
+ var editable = new UI.Checkbox( config.getKey( 'project/editable' ) ).setLeft( '100px' ).onChange( function () {
+
+ config.setKey( 'project/editable', this.getValue() );
+
+ } );
+
+ editableRow.add( new UI.Text( 'Editable' ).setWidth( '90px' ) );
+ editableRow.add( editable );
+
+ container.add( editableRow );
+
// VR
var vrRow = new UI.Row();
var vr = new UI.Checkbox( config.getKey( 'project/vr' ) ).setLeft( '100px' ).onChange( function () {
config.setKey( 'project/vr', this.getValue() );
- // updateRenderer();
} );
| true |
Other | mrdoob | three.js | 59111f17c3244900fdc407e0d3053b4dee76eab0.json | Build unit tests | test/unit/three.source.unit.js | @@ -4,8 +4,6 @@
(factory());
}(this, (function () { 'use strict';
- console.log("TADA");
-
QUnit.module( "Source", () => {
var REVISION = '88dev';
@@ -384,35 +382,37 @@
generateUUID: function () {
// http://www.broofa.com/Tools/Math.uuid.htm
+ // Replaced .join with string concatenation (@takahirox)
var chars = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz'.split( '' );
- var uuid = new Array( 36 );
var rnd = 0, r;
return function generateUUID() {
+ var uuid = '';
+
for ( var i = 0; i < 36; i ++ ) {
if ( i === 8 || i === 13 || i === 18 || i === 23 ) {
- uuid[ i ] = '-';
+ uuid += '-';
} else if ( i === 14 ) {
- uuid[ i ] = '4';
+ uuid += '4';
} else {
if ( rnd <= 0x02 ) rnd = 0x2000000 + ( Math.random() * 0x1000000 ) | 0;
r = rnd & 0xf;
rnd = rnd >> 4;
- uuid[ i ] = chars[ ( i === 19 ) ? ( r & 0x3 ) | 0x8 : r ];
+ uuid += chars[ ( i === 19 ) ? ( r & 0x3 ) | 0x8 : r ];
}
}
- return uuid.join( '' );
+ return uuid;
};
@@ -2594,13 +2594,7 @@
}
- var x = this.x, y = this.y, z = this.z;
-
- this.x = y * v.z - z * v.y;
- this.y = z * v.x - x * v.z;
- this.z = x * v.y - y * v.x;
-
- return this;
+ return this.crossVectors( this, v );
},
@@ -8883,23 +8877,23 @@
}(),
rotateOnWorldAxis: function () {
-
+
// rotate object on axis in world space
// axis is assumed to be normalized
// method assumes no rotated parent
var q1 = new Quaternion();
-
+
return function rotateOnWorldAxis( axis, angle ) {
-
+
q1.setFromAxisAngle( axis, angle );
-
+
this.quaternion.premultiply( q1 );
-
+
return this;
-
+
};
-
+
}(),
rotateX: function () {
@@ -12469,6 +12463,21 @@
},
+ setFromPoints: function ( points ) {
+
+ this.vertices = [];
+
+ for ( var i = 0, l = points.length; i < l; i ++ ) {
+
+ var point = points[ i ];
+ this.vertices.push( new Vector3( point.x, point.y, point.z || 0 ) );
+
+ }
+
+ return this;
+
+ },
+
sortFacesByMaterialIndex: function () {
var faces = this.faces;
@@ -14556,6 +14565,23 @@
},
+ setFromPoints: function ( points ) {
+
+ var position = [];
+
+ for ( var i = 0, l = points.length; i < l; i ++ ) {
+
+ var point = points[ i ];
+ position.push( point.x, point.y, point.z || 0 );
+
+ }
+
+ this.addAttribute( 'position', new Float32BufferAttribute( position, 3 ) );
+
+ return this;
+
+ },
+
updateFromObject: function ( object ) {
var geometry = object.geometry;
@@ -20902,7 +20928,10 @@
var scope = this;
- var isLoading = false, itemsLoaded = 0, itemsTotal = 0;
+ var isLoading = false;
+ var itemsLoaded = 0;
+ var itemsTotal = 0;
+ var urlModifier = undefined;
this.onStart = undefined;
this.onLoad = onLoad;
@@ -20961,6 +20990,24 @@
};
+ this.resolveURL = function ( url ) {
+
+ if ( urlModifier ) {
+
+ return urlModifier( url );
+
+ }
+
+ return url;
+
+ };
+
+ this.setURLModifier = function ( transform ) {
+
+ urlModifier = transform;
+
+ };
+
}
var DefaultLoadingManager = new LoadingManager();
@@ -20969,6 +21016,8 @@
* @author mrdoob / http://mrdoob.com/
*/
+ var loading = {};
+
function FileLoader( manager ) {
this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
@@ -20983,6 +21032,8 @@
if ( this.path !== undefined ) url = this.path + url;
+ url = this.manager.resolveURL( url );
+
var scope = this;
var cached = Cache.get( url );
@@ -21003,6 +21054,22 @@
}
+ // Check if request is duplicate
+
+ if ( loading[ url ] !== undefined ) {
+
+ loading[ url ].push( {
+
+ onLoad: onLoad,
+ onProgress: onProgress,
+ onError: onError
+
+ } );
+
+ return;
+
+ }
+
// Check for data: URI
var dataUriRegex = /^data:(.*?)(;base64)?,(.*)$/;
var dataUriRegexResult = url.match( dataUriRegex );
@@ -21094,7 +21161,20 @@
} else {
+ // Initialise array for duplicate requests
+
+ loading[ url ] = [];
+
+ loading[ url ].push( {
+
+ onLoad: onLoad,
+ onProgress: onProgress,
+ onError: onError
+
+ } );
+
var request = new XMLHttpRequest();
+
request.open( 'GET', url, true );
request.addEventListener( 'load', function ( event ) {
@@ -21103,9 +21183,18 @@
Cache.add( url, response );
+ var callbacks = loading[ url ];
+
+ delete loading[ url ];
+
if ( this.status === 200 ) {
- if ( onLoad ) onLoad( response );
+ for ( var i = 0, il = callbacks.length; i < il; i ++ ) {
+
+ var callback = callbacks[ i ];
+ if ( callback.onLoad ) callback.onLoad( response );
+
+ }
scope.manager.itemEnd( url );
@@ -21116,13 +21205,23 @@
console.warn( 'THREE.FileLoader: HTTP Status 0 received.' );
- if ( onLoad ) onLoad( response );
+ for ( var i = 0, il = callbacks.length; i < il; i ++ ) {
+
+ var callback = callbacks[ i ];
+ if ( callback.onLoad ) callback.onLoad( response );
+
+ }
scope.manager.itemEnd( url );
} else {
- if ( onError ) onError( event );
+ for ( var i = 0, il = callbacks.length; i < il; i ++ ) {
+
+ var callback = callbacks[ i ];
+ if ( callback.onError ) callback.onError( event );
+
+ }
scope.manager.itemEnd( url );
scope.manager.itemError( url );
@@ -21131,19 +21230,31 @@
}, false );
- if ( onProgress !== undefined ) {
+ request.addEventListener( 'progress', function ( event ) {
- request.addEventListener( 'progress', function ( event ) {
+ var callbacks = loading[ url ];
- onProgress( event );
+ for ( var i = 0, il = callbacks.length; i < il; i ++ ) {
- }, false );
+ var callback = callbacks[ i ];
+ if ( callback.onProgress ) callback.onProgress( event );
- }
+ }
+
+ }, false );
request.addEventListener( 'error', function ( event ) {
- if ( onError ) onError( event );
+ var callbacks = loading[ url ];
+
+ delete loading[ url ];
+
+ for ( var i = 0, il = callbacks.length; i < il; i ++ ) {
+
+ var callback = callbacks[ i ];
+ if ( callback.onError ) callback.onError( event );
+
+ }
scope.manager.itemEnd( url );
scope.manager.itemError( url );
@@ -22629,6 +22740,8 @@
if ( this.path !== undefined ) url = this.path + url;
+ url = this.manager.resolveURL( url );
+
var scope = this;
var cached = Cache.get( url );
@@ -28010,7 +28123,7 @@
thetaLength: thetaLength
};
- radius = radius || 50;
+ radius = radius || 1;
widthSegments = Math.max( 3, Math.floor( widthSegments ) || 8 );
heightSegments = Math.max( 2, Math.floor( heightSegments ) || 6 );
@@ -29182,6 +29295,8 @@
function Curve() {
+ this.type = 'Curve';
+
this.arcLengthDivisions = 200;
}
@@ -29519,6 +29634,20 @@
binormals: binormals
};
+ },
+
+ clone: function () {
+
+ return new this.constructor().copy( this );
+
+ },
+
+ copy: function ( source ) {
+
+ this.arcLengthDivisions = source.arcLengthDivisions;
+
+ return this;
+
}
} );
@@ -29618,8 +29747,10 @@
Curve.call( this );
- this.v1 = v1;
- this.v2 = v2;
+ this.type = 'LineCurve';
+
+ this.v1 = v1 || new Vector2();
+ this.v2 = v2 || new Vector2();
}
@@ -29663,6 +29794,17 @@
};
+ LineCurve.prototype.copy = function ( source ) {
+
+ Curve.prototype.copy.call( this, source );
+
+ this.v1.copy( source.v1 );
+ this.v2.copy( source.v2 );
+
+ return this;
+
+ };
+
/**
* @author zz85 / http://www.lab4games.net/zz85/blog
*
@@ -29677,8 +29819,9 @@
Curve.call( this );
- this.curves = [];
+ this.type = 'CurvePath';
+ this.curves = [];
this.autoClose = false; // Automatically closes the path
}
@@ -29858,43 +30001,6 @@
return points;
- },
-
- /**************************************************************
- * Create Geometries Helpers
- **************************************************************/
-
- /// Generate geometry from path points (for Line or Points objects)
-
- createPointsGeometry: function ( divisions ) {
-
- var pts = this.getPoints( divisions );
- return this.createGeometry( pts );
-
- },
-
- // Generate geometry from equidistant sampling along the path
-
- createSpacedPointsGeometry: function ( divisions ) {
-
- var pts = this.getSpacedPoints( divisions );
- return this.createGeometry( pts );
-
- },
-
- createGeometry: function ( points ) {
-
- var geometry = new Geometry();
-
- for ( var i = 0, l = points.length; i < l; i ++ ) {
-
- var point = points[ i ];
- geometry.vertices.push( new Vector3( point.x, point.y, point.z || 0 ) );
-
- }
-
- return geometry;
-
}
} );
@@ -30081,16 +30187,18 @@
Curve.call( this );
- this.aX = aX;
- this.aY = aY;
+ this.type = 'EllipseCurve';
+
+ this.aX = aX || 0;
+ this.aY = aY || 0;
- this.xRadius = xRadius;
- this.yRadius = yRadius;
+ this.xRadius = xRadius || 1;
+ this.yRadius = yRadius || 1;
- this.aStartAngle = aStartAngle;
- this.aEndAngle = aEndAngle;
+ this.aStartAngle = aStartAngle || 0;
+ this.aEndAngle = aEndAngle || 2 * Math.PI;
- this.aClockwise = aClockwise;
+ this.aClockwise = aClockwise || false;
this.aRotation = aRotation || 0;
@@ -30163,11 +30271,34 @@
};
+ EllipseCurve.prototype.copy = function ( source ) {
+
+ Curve.prototype.copy.call( this, source );
+
+ this.aX = source.aX;
+ this.aY = source.aY;
+
+ this.xRadius = source.xRadius;
+ this.yRadius = source.yRadius;
+
+ this.aStartAngle = source.aStartAngle;
+ this.aEndAngle = source.aEndAngle;
+
+ this.aClockwise = source.aClockwise;
+
+ this.aRotation = source.aRotation;
+
+ return this;
+
+ };
+
function SplineCurve( points /* array of Vector2 */ ) {
Curve.call( this );
- this.points = ( points === undefined ) ? [] : points;
+ this.type = 'SplineCurve';
+
+ this.points = points || [];
}
@@ -30200,14 +30331,34 @@
};
+ SplineCurve.prototype.copy = function ( source ) {
+
+ Curve.prototype.copy.call( this, source );
+
+ this.points = [];
+
+ for ( var i = 0, l = source.points.length; i < l; i ++ ) {
+
+ var point = source.points[ i ];
+
+ this.points.push( point.clone() );
+
+ }
+
+ return this;
+
+ };
+
function CubicBezierCurve( v0, v1, v2, v3 ) {
Curve.call( this );
- this.v0 = v0;
- this.v1 = v1;
- this.v2 = v2;
- this.v3 = v3;
+ this.type = 'CubicBezierCurve';
+
+ this.v0 = v0 || new Vector2();
+ this.v1 = v1 || new Vector2();
+ this.v2 = v2 || new Vector2();
+ this.v3 = v3 || new Vector2();
}
@@ -30231,13 +30382,28 @@
};
+ CubicBezierCurve.prototype.copy = function ( source ) {
+
+ Curve.prototype.copy.call( this, source );
+
+ this.v0.copy( source.v0 );
+ this.v1.copy( source.v1 );
+ this.v2.copy( source.v2 );
+ this.v3.copy( source.v3 );
+
+ return this;
+
+ };
+
function QuadraticBezierCurve( v0, v1, v2 ) {
Curve.call( this );
- this.v0 = v0;
- this.v1 = v1;
- this.v2 = v2;
+ this.type = 'QuadraticBezierCurve';
+
+ this.v0 = v0 || new Vector2();
+ this.v1 = v1 || new Vector2();
+ this.v2 = v2 || new Vector2();
}
@@ -30261,6 +30427,18 @@
};
+ QuadraticBezierCurve.prototype.copy = function ( source ) {
+
+ Curve.prototype.copy.call( this, source );
+
+ this.v0.copy( source.v0 );
+ this.v1.copy( source.v1 );
+ this.v2.copy( source.v2 );
+
+ return this;
+
+ };
+
var PathPrototype = Object.assign( Object.create( CurvePath.prototype ), {
fromPoints: function ( vectors ) {
@@ -30389,6 +30567,9 @@
function Path( points ) {
CurvePath.call( this );
+
+ this.type = 'Path';
+
this.currentPoint = new Vector2();
if ( points ) {
@@ -30417,6 +30598,8 @@
Path.apply( this, arguments );
+ this.type = 'Shape';
+
this.holes = [];
}
@@ -30467,6 +30650,8 @@
function ShapePath() {
+ this.type = 'ShapePath';
+
this.subPaths = [];
this.currentPath = null;
@@ -30742,6 +30927,8 @@
function Font( data ) {
+ this.type = 'Font';
+
this.data = data;
}
@@ -31329,14 +31516,16 @@
var py = new CubicPoly();
var pz = new CubicPoly();
- function CatmullRomCurve3( points ) {
+ function CatmullRomCurve3( points, closed, curveType, tension ) {
Curve.call( this );
- if ( points.length < 2 ) console.warn( 'THREE.CatmullRomCurve3: Points array needs at least two entries.' );
+ this.type = 'CatmullRomCurve3';
this.points = points || [];
- this.closed = false;
+ this.closed = closed || false;
+ this.curveType = curveType || 'centripetal';
+ this.tension = tension || 0.5;
}
@@ -31396,10 +31585,10 @@
}
- if ( this.type === undefined || this.type === 'centripetal' || this.type === 'chordal' ) {
+ if ( this.curveType === 'centripetal' || this.curveType === 'chordal' ) {
// init Centripetal / Chordal Catmull-Rom
- var pow = this.type === 'chordal' ? 0.5 : 0.25;
+ var pow = this.curveType === 'chordal' ? 0.5 : 0.25;
var dt0 = Math.pow( p0.distanceToSquared( p1 ), pow );
var dt1 = Math.pow( p1.distanceToSquared( p2 ), pow );
var dt2 = Math.pow( p2.distanceToSquared( p3 ), pow );
@@ -31413,12 +31602,11 @@
py.initNonuniformCatmullRom( p0.y, p1.y, p2.y, p3.y, dt0, dt1, dt2 );
pz.initNonuniformCatmullRom( p0.z, p1.z, p2.z, p3.z, dt0, dt1, dt2 );
- } else if ( this.type === 'catmullrom' ) {
+ } else if ( this.curveType === 'catmullrom' ) {
- var tension = this.tension !== undefined ? this.tension : 0.5;
- px.initCatmullRom( p0.x, p1.x, p2.x, p3.x, tension );
- py.initCatmullRom( p0.y, p1.y, p2.y, p3.y, tension );
- pz.initCatmullRom( p0.z, p1.z, p2.z, p3.z, tension );
+ px.initCatmullRom( p0.x, p1.x, p2.x, p3.x, this.tension );
+ py.initCatmullRom( p0.y, p1.y, p2.y, p3.y, this.tension );
+ pz.initCatmullRom( p0.z, p1.z, p2.z, p3.z, this.tension );
}
@@ -31432,6 +31620,28 @@
};
+ CatmullRomCurve3.prototype.copy = function ( source ) {
+
+ Curve.prototype.copy.call( this, source );
+
+ this.points = [];
+
+ for ( var i = 0, l = source.points.length; i < l; i ++ ) {
+
+ var point = source.points[ i ];
+
+ this.points.push( point.clone() );
+
+ }
+
+ this.closed = source.closed;
+ this.curveType = source.curveType;
+ this.tension = source.tension;
+
+ return this;
+
+ };
+
/**
* @author zz85 / http://joshuakoo.com
* @author TristanVALCKE / https://github.com/Itee
@@ -32038,10 +32248,12 @@
Curve.call( this );
- this.v0 = v0;
- this.v1 = v1;
- this.v2 = v2;
- this.v3 = v3;
+ this.type = 'CubicBezierCurve3';
+
+ this.v0 = v0 || new Vector3();
+ this.v1 = v1 || new Vector3();
+ this.v2 = v2 || new Vector3();
+ this.v3 = v3 || new Vector3();
}
@@ -32066,6 +32278,19 @@
};
+ CubicBezierCurve3.prototype.copy = function ( source ) {
+
+ Curve.prototype.copy.call( this, source );
+
+ this.v0.copy( source.v0 );
+ this.v1.copy( source.v1 );
+ this.v2.copy( source.v2 );
+ this.v3.copy( source.v3 );
+
+ return this;
+
+ };
+
/**
* @author TristanVALCKE / https://github.com/Itee
* @author moraxy / https://github.com/moraxy
@@ -32716,8 +32941,10 @@
Curve.call( this );
- this.v1 = v1;
- this.v2 = v2;
+ this.type = 'LineCurve3';
+
+ this.v1 = v1 || new Vector3();
+ this.v2 = v2 || new Vector3();
}
@@ -32753,6 +32980,17 @@
};
+ LineCurve3.prototype.copy = function ( source ) {
+
+ Curve.prototype.copy.call( this, source );
+
+ this.v1.copy( source.v1 );
+ this.v2.copy( source.v2 );
+
+ return this;
+
+ };
+
/**
* @author TristanVALCKE / https://github.com/Itee
*/
@@ -33207,9 +33445,11 @@
Curve.call( this );
- this.v0 = v0;
- this.v1 = v1;
- this.v2 = v2;
+ this.type = 'QuadraticBezierCurve3';
+
+ this.v0 = v0 || new Vector3();
+ this.v1 = v1 || new Vector3();
+ this.v2 = v2 || new Vector3();
}
@@ -33234,6 +33474,18 @@
};
+ QuadraticBezierCurve3.prototype.copy = function ( source ) {
+
+ Curve.prototype.copy.call( this, source );
+
+ this.v0.copy( source.v0 );
+ this.v1.copy( source.v1 );
+ this.v2.copy( source.v2 );
+
+ return this;
+
+ };
+
/**
* @author TristanVALCKE / https://github.com/Itee
*/
@@ -33873,7 +34125,7 @@
thetaLength: thetaLength
};
- radius = radius || 50;
+ radius = radius || 1;
segments = segments !== undefined ? Math.max( 3, segments ) : 8;
thetaStart = thetaStart !== undefined ? thetaStart : 0;
@@ -34095,16 +34347,16 @@
var scope = this;
- radiusTop = radiusTop !== undefined ? radiusTop : 20;
- radiusBottom = radiusBottom !== undefined ? radiusBottom : 20;
- height = height !== undefined ? height : 100;
+ radiusTop = radiusTop !== undefined ? radiusTop : 1;
+ radiusBottom = radiusBottom !== undefined ? radiusBottom : 1;
+ height = height || 1;
radialSegments = Math.floor( radialSegments ) || 8;
heightSegments = Math.floor( heightSegments ) || 1;
openEnded = openEnded !== undefined ? openEnded : false;
thetaStart = thetaStart !== undefined ? thetaStart : 0.0;
- thetaLength = thetaLength !== undefined ? thetaLength : 2.0 * Math.PI;
+ thetaLength = thetaLength !== undefined ? thetaLength : Math.PI * 2;
// buffers
@@ -35847,7 +36099,7 @@
var tonemapping_fragment = "#if defined( TONE_MAPPING )\r\n\r\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\r\n\r\n#endif\r\n";
- var tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\r\n\r\nuniform float toneMappingExposure;\r\nuniform float toneMappingWhitePoint;\r\n\r\n// exposure only\r\nvec3 LinearToneMapping( vec3 color ) {\r\n\r\n\treturn toneMappingExposure * color;\r\n\r\n}\r\n\r\n// source: https://www.cs.utah.edu/~reinhard/cdrom/\r\nvec3 ReinhardToneMapping( vec3 color ) {\r\n\r\n\tcolor *= toneMappingExposure;\r\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\r\n\r\n}\r\n\r\n// source: http://filmicgames.com/archives/75\r\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\r\nvec3 Uncharted2ToneMapping( vec3 color ) {\r\n\r\n\t// John Hable's filmic operator from Uncharted 2 video game\r\n\tcolor *= toneMappingExposure;\r\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\r\n\r\n}\r\n\r\n// source: http://filmicgames.com/archives/75\r\nvec3 OptimizedCineonToneMapping( vec3 color ) {\r\n\r\n\t// optimized filmic operator by Jim Hejl and Richard Burgess-Dawson\r\n\tcolor *= toneMappingExposure;\r\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\r\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\r\n\r\n}\r\n";
+ var tonemapping_pars_fragment = "#ifndef saturate\r\n\t#define saturate(a) clamp( a, 0.0, 1.0 )\r\n#endif\r\n\r\nuniform float toneMappingExposure;\r\nuniform float toneMappingWhitePoint;\r\n\r\n// exposure only\r\nvec3 LinearToneMapping( vec3 color ) {\r\n\r\n\treturn toneMappingExposure * color;\r\n\r\n}\r\n\r\n// source: https://www.cs.utah.edu/~reinhard/cdrom/\r\nvec3 ReinhardToneMapping( vec3 color ) {\r\n\r\n\tcolor *= toneMappingExposure;\r\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\r\n\r\n}\r\n\r\n// source: http://filmicgames.com/archives/75\r\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\r\nvec3 Uncharted2ToneMapping( vec3 color ) {\r\n\r\n\t// John Hable's filmic operator from Uncharted 2 video game\r\n\tcolor *= toneMappingExposure;\r\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\r\n\r\n}\r\n\r\n// source: http://filmicgames.com/archives/75\r\nvec3 OptimizedCineonToneMapping( vec3 color ) {\r\n\r\n\t// optimized filmic operator by Jim Hejl and Richard Burgess-Dawson\r\n\tcolor *= toneMappingExposure;\r\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\r\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\r\n\r\n}\r\n";
var uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\r\n\r\n\tvarying vec2 vUv;\r\n\r\n#endif";
@@ -43129,7 +43381,7 @@
// Clearing
- this.getClearColor = function() {
+ this.getClearColor = function () {
return background.getClearColor();
@@ -43141,13 +43393,13 @@
};
- this.getClearAlpha = function() {
+ this.getClearAlpha = function () {
return background.getClearAlpha();
};
- this.setClearAlpha = function() {
+ this.setClearAlpha = function () {
background.setClearAlpha.apply( background, arguments );
@@ -43716,15 +43968,38 @@
function start() {
if ( isAnimating ) return;
- ( vr.getDevice() || window ).requestAnimationFrame( loop );
+
+ var device = vr.getDevice();
+
+ if ( device && device.isPresenting ) {
+
+ device.requestAnimationFrame( loop );
+
+ } else {
+
+ window.requestAnimationFrame( loop );
+
+ }
+
isAnimating = true;
}
function loop( time ) {
if ( onAnimationFrame !== null ) onAnimationFrame( time );
- ( vr.getDevice() || window ).requestAnimationFrame( loop );
+
+ var device = vr.getDevice();
+
+ if ( device && device.isPresenting ) {
+
+ device.requestAnimationFrame( loop );
+
+ } else {
+
+ window.requestAnimationFrame( loop );
+
+ }
}
@@ -47425,8 +47700,8 @@
thetaLength: thetaLength
};
- innerRadius = innerRadius || 20;
- outerRadius = outerRadius || 50;
+ innerRadius = innerRadius || 0.5;
+ outerRadius = outerRadius || 1;
thetaStart = thetaStart !== undefined ? thetaStart : 0;
thetaLength = thetaLength !== undefined ? thetaLength : Math.PI * 2;
@@ -48352,8 +48627,8 @@
arc: arc
};
- radius = radius || 100;
- tube = tube || 40;
+ radius = radius || 1;
+ tube = tube || 0.4;
radialSegments = Math.floor( radialSegments ) || 8;
tubularSegments = Math.floor( tubularSegments ) || 6;
arc = arc || Math.PI * 2;
@@ -48596,8 +48871,8 @@
q: q
};
- radius = radius || 100;
- tube = tube || 40;
+ radius = radius || 1;
+ tube = tube || 0.4;
tubularSegments = Math.floor( tubularSegments ) || 64;
radialSegments = Math.floor( radialSegments ) || 8;
p = p || 2; | true |
Other | mrdoob | three.js | bb6a1aaafaf366a300178e93bd274f38252dbaa2.json | Add unit tests utils | test/unit/SmartComparer.js | @@ -0,0 +1,210 @@
+// Smart comparison of three.js objects.
+// Identifies significant differences between two objects.
+// Performs deep comparison.
+// Comparison stops after the first difference is found.
+// Provides an explanation for the failure.
+function SmartComparer() {
+ 'use strict';
+
+ // Diagnostic message, when comparison fails.
+ var message;
+
+ return {
+
+ areEqual: areEqual,
+
+ getDiagnostic: function() {
+
+ return message;
+
+ }
+
+ };
+
+
+ // val1 - first value to compare (typically the actual value)
+ // val2 - other value to compare (typically the expected value)
+ function areEqual( val1, val2 ) {
+
+ // Values are strictly equal.
+ if ( val1 === val2 ) return true;
+
+ // Null or undefined values.
+ /* jshint eqnull:true */
+ if ( val1 == null || val2 == null ) {
+
+ if ( val1 != val2 ) {
+
+ return makeFail( 'One value is undefined or null', val1, val2 );
+
+ }
+
+ // Both null / undefined.
+ return true;
+ }
+
+ // Don't compare functions.
+ if ( isFunction( val1 ) && isFunction( val2 ) ) return true;
+
+ // Array comparison.
+ var arrCmp = compareArrays( val1, val2 );
+ if ( arrCmp !== undefined ) return arrCmp;
+
+ // Has custom equality comparer.
+ if ( val1.equals ) {
+
+ if ( val1.equals( val2 ) ) return true;
+
+ return makeFail( 'Comparison with .equals method returned false' );
+
+ }
+
+ // Object comparison.
+ var objCmp = compareObjects( val1, val2 );
+ if ( objCmp !== undefined ) return objCmp;
+
+ // if (JSON.stringify( val1 ) == JSON.stringify( val2 ) ) return true;
+
+ // Object differs (unknown reason).
+ return makeFail( 'Values differ', val1, val2 );
+ }
+
+ function isFunction(value) {
+
+ // The use of `Object#toString` avoids issues with the `typeof` operator
+ // in Safari 8 which returns 'object' for typed array constructors, and
+ // PhantomJS 1.9 which returns 'function' for `NodeList` instances.
+ var tag = isObject(value) ? Object.prototype.toString.call(value) : '';
+
+ return tag == '[object Function]' || tag == '[object GeneratorFunction]';
+
+ }
+
+ function isObject(value) {
+
+ // Avoid a V8 JIT bug in Chrome 19-20.
+ // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.
+ var type = typeof value;
+
+ return !!value && (type == 'object' || type == 'function');
+
+ }
+
+ function compareArrays( val1, val2 ) {
+
+ var isArr1 = Array.isArray( val1 );
+ var isArr2 = Array.isArray( val2 );
+
+ // Compare type.
+ if ( isArr1 !== isArr2 ) return makeFail( 'Values are not both arrays' );
+
+ // Not arrays. Continue.
+ if ( !isArr1 ) return undefined;
+
+ // Compare length.
+ var N1 = val1.length;
+ var N2 = val2.length;
+ if ( N1 !== val2.length ) return makeFail( 'Array length differs', N1, N2 );
+
+ // Compare content at each index.
+ for ( var i = 0; i < N1; i ++ ) {
+
+ var cmp = areEqual( val1[ i ], val2[ i ] );
+ if ( !cmp ) return addContext( 'array index "' + i + '"' );
+
+ }
+
+ // Arrays are equal.
+ return true;
+ }
+
+
+ function compareObjects( val1, val2 ) {
+
+ var isObj1 = isObject( val1 );
+ var isObj2 = isObject( val2 );
+
+ // Compare type.
+ if ( isObj1 !== isObj2 ) return makeFail( 'Values are not both objects' );
+
+ // Not objects. Continue.
+ if ( !isObj1 ) return undefined;
+
+ // Compare keys.
+ var keys1 = Object.keys( val1 );
+ var keys2 = Object.keys( val2 );
+
+ for ( var i = 0, l = keys1.length; i < l; i++ ) {
+
+ if (keys2.indexOf(keys1[ i ]) < 0) {
+
+ return makeFail( 'Property "' + keys1[ i ] + '" is unexpected.' );
+
+ }
+
+ }
+
+ for ( var i = 0, l = keys2.length; i < l; i++ ) {
+
+ if (keys1.indexOf(keys2[ i ]) < 0) {
+
+ return makeFail( 'Property "' + keys2[ i ] + '" is missing.' );
+
+ }
+
+ }
+
+ // Keys are the same. For each key, compare content until a difference is found.
+ var hadDifference = false;
+
+ for ( var i = 0, l = keys1.length; i < l; i++ ) {
+
+ var key = keys1[ i ];
+
+ if (key === "uuid" || key === "id") {
+
+ continue;
+
+ }
+
+ var prop1 = val1[ key ];
+ var prop2 = val2[ key ];
+
+ // Compare property content.
+ var eq = areEqual( prop1, prop2 );
+
+ // In case of failure, an message should already be set.
+ // Add context to low level message.
+ if ( !eq ) {
+
+ addContext( 'property "' + key + '"' );
+ hadDifference = true;
+
+ }
+ }
+
+ return ! hadDifference;
+
+ }
+
+
+ function makeFail( msg, val1, val2 ) {
+
+ message = msg;
+ if ( arguments.length > 1) message += " (" + val1 + " vs " + val2 + ")";
+
+ return false;
+
+ }
+
+ function addContext( msg ) {
+
+ // There should already be a validation message. Add more context to it.
+ message = message || "Error";
+ message += ", at " + msg;
+
+ return false;
+
+ }
+
+} | true |
Other | mrdoob | three.js | bb6a1aaafaf366a300178e93bd274f38252dbaa2.json | Add unit tests utils | test/unit/qunit-utils.js | @@ -0,0 +1,331 @@
+//
+// Custom QUnit assertions.
+//
+
+QUnit.assert.success = function ( message ) {
+
+ // Equivalent to assert( true, message );
+ this.pushResult( {
+ result: true,
+ actual: undefined,
+ expected: undefined,
+ message: message
+ } );
+
+};
+
+QUnit.assert.fail = function ( message ) {
+
+ // Equivalent to assert( false, message );
+ this.pushResult( {
+ result: false,
+ actual: undefined,
+ expected: undefined,
+ message: message
+ } );
+
+};
+
+QUnit.assert.numEqual = function ( actual, expected, message ) {
+
+ var diff = Math.abs( actual - expected );
+ message = message || ( actual + " should be equal to " + expected );
+ this.pushResult( {
+ result: diff < 0.1,
+ actual: actual,
+ expected: expected,
+ message: message
+ } );
+
+};
+
+QUnit.assert.equalKey = function ( obj, ref, key ) {
+
+ var actual = obj[ key ];
+ var expected = ref[ key ];
+ var message = actual + ' should be equal to ' + expected + ' for key "' + key + '"';
+ this.pushResult( {
+ result: actual == expected,
+ actual: actual,
+ expected: expected,
+ message: message
+ } );
+
+};
+
+QUnit.assert.smartEqual = function ( actual, expected, message ) {
+
+ var cmp = new SmartComparer();
+
+ var same = cmp.areEqual( actual, expected );
+ var msg = cmp.getDiagnostic() || message;
+
+ this.pushResult( {
+ result: same,
+ actual: actual,
+ expected: expected,
+ message: msg
+ } );
+
+};
+
+//
+// GEOMETRY TEST HELPERS
+//
+
+function checkGeometryClone( geom ) {
+
+ // Clone
+ var copy = geom.clone();
+ QUnit.assert.notEqual( copy.uuid, geom.uuid, "clone uuid should differ from original" );
+ QUnit.assert.notEqual( copy.id, geom.id, "clone id should differ from original" );
+
+ var excludedProperties = [ 'parameters', 'widthSegments', 'heightSegments', 'depthSegments' ];
+
+ var differingProp = getDifferingProp( geom, copy, excludedProperties );
+ QUnit.assert.ok( differingProp === undefined, 'properties are equal' );
+
+ differingProp = getDifferingProp( copy, geom, excludedProperties );
+ QUnit.assert.ok( differingProp === undefined, 'properties are equal' );
+
+ // json round trip with clone
+ checkGeometryJsonRoundtrip( copy );
+
+}
+
+function getDifferingProp( geometryA, geometryB, excludedProperties ) {
+
+ excludedProperties = excludedProperties || [];
+
+ var geometryKeys = Object.keys( geometryA );
+ var cloneKeys = Object.keys( geometryB );
+
+ var differingProp = undefined;
+
+ for ( var i = 0, l = geometryKeys.length; i < l; i ++ ) {
+
+ var key = geometryKeys[ i ];
+
+ if ( excludedProperties.indexOf( key ) >= 0 ) continue;
+
+ if ( cloneKeys.indexOf( key ) < 0 ) {
+
+ differingProp = key;
+ break;
+
+ }
+
+ }
+
+ return differingProp;
+
+}
+
+// Compare json file with its source geometry.
+function checkGeometryJsonWriting( geom, json ) {
+
+ QUnit.assert.equal( json.metadata.version, "4.5", "check metadata version" );
+ QUnit.assert.equalKey( geom, json, 'type' );
+ QUnit.assert.equalKey( geom, json, 'uuid' );
+ QUnit.assert.equal( json.id, undefined, "should not persist id" );
+
+ var params = geom.parameters;
+ if ( ! params ) {
+
+ return;
+
+ }
+
+ // All parameters from geometry should be persisted.
+ var keys = Object.keys( params );
+ for ( var i = 0, l = keys.length; i < l; i ++ ) {
+
+ QUnit.assert.equalKey( params, json, keys[ i ] );
+
+ }
+
+ // All parameters from json should be transfered to the geometry.
+ // json is flat. Ignore first level json properties that are not parameters.
+ var notParameters = [ "metadata", "uuid", "type" ];
+ var keys = Object.keys( json );
+ for ( var i = 0, l = keys.length; i < l; i ++ ) {
+
+ var key = keys[ i ];
+ if ( notParameters.indexOf( key ) === - 1 ) QUnit.assert.equalKey( params, json, key );
+
+ }
+
+}
+
+// Check parsing and reconstruction of json geometry
+function checkGeometryJsonReading( json, geom ) {
+
+ var wrap = [ json ];
+
+ var loader = new THREE.ObjectLoader();
+ var output = loader.parseGeometries( wrap );
+
+ QUnit.assert.ok( output[ geom.uuid ], 'geometry matching source uuid not in output' );
+ // QUnit.assert.smartEqual( output[ geom.uuid ], geom, 'Reconstruct geometry from ObjectLoader' );
+
+ var differing = getDifferingProp( output[ geom.uuid ], geom, [ 'bones' ] );
+ if ( differing ) console.log( differing );
+
+ var excludedProperties = [ 'bones' ];
+
+ var differingProp = getDifferingProp( output[ geom.uuid ], geom, excludedProperties );
+ QUnit.assert.ok( differingProp === undefined, 'properties are equal' );
+
+ differingProp = getDifferingProp( geom, output[ geom.uuid ], excludedProperties );
+ QUnit.assert.ok( differingProp === undefined, 'properties are equal' );
+
+}
+
+// Verify geom -> json -> geom
+function checkGeometryJsonRoundtrip( geom ) {
+
+ var json = geom.toJSON();
+ checkGeometryJsonWriting( geom, json );
+ checkGeometryJsonReading( json, geom );
+
+}
+
+// Look for undefined and NaN values in numerical fieds.
+function checkFinite( geom ) {
+
+ var allVerticesAreFinite = true;
+
+ var vertices = geom.vertices || [];
+
+ for ( var i = 0, l = vertices.length; i < l; i ++ ) {
+
+ var v = geom.vertices[ i ];
+
+ if ( ! ( isFinite( v.x ) || isFinite( v.y ) || isFinite( v.z ) ) ) {
+
+ allVerticesAreFinite = false;
+ break;
+
+ }
+
+ }
+
+ // TODO Buffers, normal, etc.
+
+ QUnit.assert.ok( allVerticesAreFinite, "contains only finite coordinates" );
+
+}
+
+// Run common geometry tests.
+function runStdGeometryTests( assert, geometries ) {
+
+ for ( var i = 0, l = geometries.length; i < l; i ++ ) {
+
+ var geom = geometries[ i ];
+
+ checkFinite( geom );
+
+ // Clone
+ checkGeometryClone( geom );
+
+ // json round trip
+ checkGeometryJsonRoundtrip( geom );
+
+ }
+
+}
+
+//
+// LIGHT TEST HELPERS
+//
+
+// Run common light tests.
+function runStdLightTests( lights ) {
+
+ for ( var i = 0, l = lights.length; i < l; i ++ ) {
+
+ var light = lights[ i ];
+
+ // copy and clone
+ checkLightCopyClone( light );
+
+ // THREE.Light doesn't get parsed by ObjectLoader as it's only
+ // used as an abstract base class - so we skip the JSON tests
+ if ( light.type !== "Light" ) {
+
+ // json round trip
+ checkLightJsonRoundtrip( light );
+
+ }
+
+ }
+
+}
+
+function checkLightCopyClone( light ) {
+
+ // copy
+ var newLight = new light.constructor( 0xc0ffee );
+ newLight.copy( light );
+
+ QUnit.assert.notEqual( newLight.uuid, light.uuid, "Copied light's UUID differs from original" );
+ QUnit.assert.notEqual( newLight.id, light.id, "Copied light's id differs from original" );
+ QUnit.assert.smartEqual( newLight, light, "Copied light is equal to original" );
+
+ // real copy?
+ newLight.color.setHex( 0xc0ffee );
+ QUnit.assert.notStrictEqual(
+ newLight.color.getHex(), light.color.getHex(), "Copied light is independent from original"
+ );
+
+ // Clone
+ var clone = light.clone(); // better get a new var
+ QUnit.assert.notEqual( clone.uuid, light.uuid, "Cloned light's UUID differs from original" );
+ QUnit.assert.notEqual( clone.id, light.id, "Clone light's id differs from original" );
+ QUnit.assert.smartEqual( clone, light, "Clone light is equal to original" );
+
+ // real clone?
+ clone.color.setHex( 0xc0ffee );
+ QUnit.assert.notStrictEqual(
+ clone.color.getHex(), light.color.getHex(), "Clone light is independent from original"
+ );
+
+ if ( light.type !== "Light" ) {
+
+ // json round trip with clone
+ checkLightJsonRoundtrip( clone );
+
+ }
+
+}
+
+// Compare json file with its source Light.
+function checkLightJsonWriting( light, json ) {
+
+ QUnit.assert.equal( json.metadata.version, "4.5", "check metadata version" );
+
+ var object = json.object;
+ QUnit.assert.equalKey( light, object, 'type' );
+ QUnit.assert.equalKey( light, object, 'uuid' );
+ QUnit.assert.equal( object.id, undefined, "should not persist id" );
+
+}
+
+// Check parsing and reconstruction of json Light
+function checkLightJsonReading( json, light ) {
+
+ var loader = new THREE.ObjectLoader();
+ var outputLight = loader.parse( json );
+
+ QUnit.assert.smartEqual( outputLight, light, 'Reconstruct Light from ObjectLoader' );
+
+}
+
+// Verify light -> json -> light
+function checkLightJsonRoundtrip( light ) {
+
+ var json = light.toJSON();
+ checkLightJsonWriting( light, json );
+ checkLightJsonReading( json, light );
+
+} | true |
Other | mrdoob | three.js | 7011e96ad34f7dad830d2a1e3a4be3e3799425d9.json | Add textures es6 unit tests | test/unit/src/textures/CanvasTexture.tests.js | @@ -0,0 +1,35 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { CanvasTexture } from '../../../../src/textures/CanvasTexture';
+
+export default QUnit.module( 'Textures', () => {
+
+ QUnit.module.todo( 'CanvasTexture', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isCanvasTexture", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 7011e96ad34f7dad830d2a1e3a4be3e3799425d9.json | Add textures es6 unit tests | test/unit/src/textures/CompressedTexture.tests.js | @@ -0,0 +1,35 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { CompressedTexture } from '../../../../src/textures/CompressedTexture';
+
+export default QUnit.module( 'Textures', () => {
+
+ QUnit.module.todo( 'CompressedTexture', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isCompressedTexture", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 7011e96ad34f7dad830d2a1e3a4be3e3799425d9.json | Add textures es6 unit tests | test/unit/src/textures/CubeTexture.tests.js | @@ -0,0 +1,42 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { CubeTexture } from '../../../../src/textures/CubeTexture';
+
+export default QUnit.module( 'Textures', () => {
+
+ QUnit.module.todo( 'CubeTexture', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PROPERTIES
+ QUnit.test( "images", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isCubeTexture", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 7011e96ad34f7dad830d2a1e3a4be3e3799425d9.json | Add textures es6 unit tests | test/unit/src/textures/DataTexture.tests.js | @@ -0,0 +1,35 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { DataTexture } from '../../../../src/textures/DataTexture';
+
+export default QUnit.module( 'Textures', () => {
+
+ QUnit.module.todo( 'DataTexture', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isDataTexture", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 7011e96ad34f7dad830d2a1e3a4be3e3799425d9.json | Add textures es6 unit tests | test/unit/src/textures/DepthTexture.tests.js | @@ -0,0 +1,35 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { DepthTexture } from '../../../../src/textures/DepthTexture';
+
+export default QUnit.module( 'Textures', () => {
+
+ QUnit.module.todo( 'DepthTexture', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isDepthTexture", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 7011e96ad34f7dad830d2a1e3a4be3e3799425d9.json | Add textures es6 unit tests | test/unit/src/textures/Texture.tests.js | @@ -0,0 +1,65 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { Texture } from '../../../../src/textures/Texture';
+
+export default QUnit.module( 'Textures', () => {
+
+ QUnit.module.todo( 'Texture', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PROPERTIES
+ QUnit.test( "needsUpdate", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isTexture", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "clone", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "copy", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "toJSON", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "dispose", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "transformUv", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 7011e96ad34f7dad830d2a1e3a4be3e3799425d9.json | Add textures es6 unit tests | test/unit/src/textures/VideoTexture.tests.js | @@ -0,0 +1,35 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { VideoTexture } from '../../../../src/textures/VideoTexture';
+
+export default QUnit.module( 'Textures', () => {
+
+ QUnit.module.todo( 'VideoTexture', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isVideoTexture", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | cf98f0a3c461c7109ba0ae722563f7ff71af9ba4.json | Add objects es6 unit tests | test/unit/src/objects/Bone.tests.js | @@ -0,0 +1,36 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { Bone } from '../../../../src/objects/Bone';
+
+export default QUnit.module( 'Objects', () => {
+
+ QUnit.module.todo( 'Bone', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isBone", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | cf98f0a3c461c7109ba0ae722563f7ff71af9ba4.json | Add objects es6 unit tests | test/unit/src/objects/Group.tests.js | @@ -0,0 +1,28 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { Group } from '../../../../src/objects/Group';
+
+export default QUnit.module( 'Objects', () => {
+
+ QUnit.module.todo( 'Group', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | cf98f0a3c461c7109ba0ae722563f7ff71af9ba4.json | Add objects es6 unit tests | test/unit/src/objects/LOD.tests.js | @@ -0,0 +1,72 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { LOD } from '../../../../src/objects/LOD';
+
+export default QUnit.module( 'Objects', () => {
+
+ QUnit.module.todo( 'LOD', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PROPERTIES
+ QUnit.test( "levels", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isLOD", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "copy", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "addLevel", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "getObjectForDistance", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "raycast", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "update", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "toJSON", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | cf98f0a3c461c7109ba0ae722563f7ff71af9ba4.json | Add objects es6 unit tests | test/unit/src/objects/LensFlare.tests.js | @@ -0,0 +1,53 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { LensFlare } from '../../../../src/objects/LensFlare';
+
+export default QUnit.module( 'Objects', () => {
+
+ QUnit.module.todo( 'LensFlare', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isLensFlare", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "copy", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "add", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "updateLensFlares", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | cf98f0a3c461c7109ba0ae722563f7ff71af9ba4.json | Add objects es6 unit tests | test/unit/src/objects/Line.tests.js | @@ -0,0 +1,48 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { Line } from '../../../../src/objects/Line';
+
+export default QUnit.module( 'Objects', () => {
+
+ QUnit.module.todo( 'Line', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isLine", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "raycast", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "clone", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | cf98f0a3c461c7109ba0ae722563f7ff71af9ba4.json | Add objects es6 unit tests | test/unit/src/objects/LineLoop.tests.js | @@ -0,0 +1,36 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { LineLoop } from '../../../../src/objects/LineLoop';
+
+export default QUnit.module( 'Objects', () => {
+
+ QUnit.module.todo( 'LineLoop', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isLineLoop", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | cf98f0a3c461c7109ba0ae722563f7ff71af9ba4.json | Add objects es6 unit tests | test/unit/src/objects/LineSegments.tests.js | @@ -0,0 +1,36 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { LineSegments } from '../../../../src/objects/LineSegments';
+
+export default QUnit.module( 'Objects', () => {
+
+ QUnit.module.todo( 'LineSegments', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isLineSegments", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | cf98f0a3c461c7109ba0ae722563f7ff71af9ba4.json | Add objects es6 unit tests | test/unit/src/objects/Mesh.tests.js | @@ -0,0 +1,61 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { Mesh } from '../../../../src/objects/Mesh';
+
+export default QUnit.module( 'Objects', () => {
+
+ QUnit.module.todo( 'Mesh', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isMesh", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "setDrawMode", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "copy", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "updateMorphTargets", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "raycast", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "clone", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | cf98f0a3c461c7109ba0ae722563f7ff71af9ba4.json | Add objects es6 unit tests | test/unit/src/objects/Points.tests.js | @@ -0,0 +1,35 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { Points } from '../../../../src/objects/Points';
+
+export default QUnit.module( 'Objects', () => {
+
+ QUnit.module.todo( 'Points', () => {
+
+ // INHERITANCE
+ QUnit.test( "isPoints", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "raycast", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "clone", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | cf98f0a3c461c7109ba0ae722563f7ff71af9ba4.json | Add objects es6 unit tests | test/unit/src/objects/Skeleton.tests.js | @@ -0,0 +1,46 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { Skeleton } from '../../../../src/objects/Skeleton';
+
+export default QUnit.module( 'Objects', () => {
+
+ QUnit.module.todo( 'Skeleton', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "calculateInverses", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "pose", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "update", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "clone", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | cf98f0a3c461c7109ba0ae722563f7ff71af9ba4.json | Add objects es6 unit tests | test/unit/src/objects/SkinnedMesh.tests.js | @@ -0,0 +1,65 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { SkinnedMesh } from '../../../../src/objects/SkinnedMesh';
+
+export default QUnit.module( 'Objects', () => {
+
+ QUnit.module.todo( 'SkinnedMesh', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isSkinnedMesh", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "initBones", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "bind", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "pose", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "normalizeSkinWeights", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "updateMatrixWorld", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "clone", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | cf98f0a3c461c7109ba0ae722563f7ff71af9ba4.json | Add objects es6 unit tests | test/unit/src/objects/Sprite.tests.js | @@ -0,0 +1,47 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { Sprite } from '../../../../src/objects/Sprite';
+
+export default QUnit.module( 'Objects', () => {
+
+ QUnit.module.todo( 'Sprite', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "isSprite", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "raycast", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "clone", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/AnimationLoader.tests.js | @@ -0,0 +1,34 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { AnimationLoader } from '../../../../src/loaders/AnimationLoader';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'AnimationLoader', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "load", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "parse", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/AudioLoader.tests.js | @@ -0,0 +1,28 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { AudioLoader } from '../../../../src/loaders/AudioLoader';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'AudioLoader', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "load", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/BufferGeometryLoader.tests.js | @@ -0,0 +1,34 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { BufferGeometryLoader } from '../../../../src/loaders/BufferGeometryLoader';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'BufferGeometryLoader', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "load", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "parse", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/Cache.tests.js | @@ -0,0 +1,39 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { Cache } from '../../../../src/loaders/Cache';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'Cache', () => {
+
+ // PUBLIC STUFF
+ QUnit.test( "add", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "get", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "remove", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "clear", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/CompressedTextureLoader.tests.js | @@ -0,0 +1,34 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { CompressedTextureLoader } from '../../../../src/loaders/CompressedTextureLoader';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'CompressedTextureLoader', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "load", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setPath", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/CubeTextureLoader.tests.js | @@ -0,0 +1,40 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { CubeTextureLoader } from '../../../../src/loaders/CubeTextureLoader';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'CubeTextureLoader', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "load", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setCrossOrigin", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setPath", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/DataTextureLoader.tests.js | @@ -0,0 +1,28 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { DataTextureLoader } from '../../../../src/loaders/DataTextureLoader';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'DataTextureLoader', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "load", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/FileLoader.tests.js | @@ -0,0 +1,58 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { FileLoader } from '../../../../src/loaders/FileLoader';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'FileLoader', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "load", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setPath", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setResponseType", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setWithCredentials", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setMimeType", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setRequestHeader", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/FontLoader.tests.js | @@ -0,0 +1,40 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { FontLoader } from '../../../../src/loaders/FontLoader';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'FontLoader', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "load", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "parse", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setPath", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/ImageLoader.tests.js | @@ -0,0 +1,40 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { ImageLoader } from '../../../../src/loaders/ImageLoader';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'ImageLoader', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "load", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setCrossOrigin", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setPath", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/JSONLoader.tests.js | @@ -0,0 +1,40 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { JSONLoader } from '../../../../src/loaders/JSONLoader';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'JSONLoader', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "load", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setTexturePath", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "parse", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/Loader.tests.js | @@ -0,0 +1,53 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { Loader } from '../../../../src/loaders/Loader';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'Loader', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // STATIC STUFF
+ QUnit.test( "Handlers.add", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "Handlers.get", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "extractUrlBase", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "initMaterials", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "createMaterial", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/LoadingManager.tests.js | @@ -0,0 +1,64 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { LoadingManager } from '../../../../src/loaders/LoadingManager';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'LoadingManager', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "onStart", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "onLoad", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "onProgress", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "onError", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "itemStart", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "itemEnd", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "itemError", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/MaterialLoader.tests.js | @@ -0,0 +1,40 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { MaterialLoader } from '../../../../src/loaders/MaterialLoader';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'MaterialLoader', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "load", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setTextures", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "parse", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/ObjectLoader.tests.js | @@ -0,0 +1,82 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { ObjectLoader } from '../../../../src/loaders/ObjectLoader';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'ObjectLoader', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "load", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setTexturePath", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setCrossOrigin", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "parse", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "parseGeometries", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "parseMaterials", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "parseAnimations", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "parseImages", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "parseTextures", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "parseObject", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | f74b17963d5e16c0195771b1aaa2e9b0727fbf48.json | Add loaders es6 unit tests | test/unit/src/loaders/TextureLoader.tests.js | @@ -0,0 +1,40 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { TextureLoader } from '../../../../src/loaders/TextureLoader';
+
+export default QUnit.module( 'Loaders', () => {
+
+ QUnit.module.todo( 'TextureLoader', () => {
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // PUBLIC STUFF
+ QUnit.test( "load", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setCrossOrigin", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ QUnit.test( "setPath", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/BoxGeometry.tests.js | @@ -0,0 +1,104 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ * @author Anonymous
+ */
+/* global QUnit */
+
+import {
+ BoxGeometry,
+ BoxBufferGeometry
+} from '../../../../src/geometries/BoxGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'BoxGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ width: 10,
+ height: 20,
+ depth: 30,
+ widthSegments: 2,
+ heightSegments: 3,
+ depthSegments: 4
+ };
+
+ geometries = [
+ new BoxGeometry(),
+ new BoxGeometry( parameters.width, parameters.height, parameters.depth ),
+ new BoxGeometry( parameters.width, parameters.height, parameters.depth, parameters.widthSegments, parameters.heightSegments, parameters.depthSegments )
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'BoxBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ width: 10,
+ height: 20,
+ depth: 30,
+ widthSegments: 2,
+ heightSegments: 3,
+ depthSegments: 4
+ };
+
+ geometries = [
+ new BoxBufferGeometry(),
+ new BoxBufferGeometry( parameters.width, parameters.height, parameters.depth ),
+ new BoxBufferGeometry( parameters.width, parameters.height, parameters.depth, parameters.widthSegments, parameters.heightSegments, parameters.depthSegments )
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/CircleGeometry.tests.js | @@ -0,0 +1,104 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ * @author Anonymous
+ */
+/* global QUnit */
+
+import {
+ CircleGeometry,
+ CircleBufferGeometry
+} from '../../../../src/geometries/CircleGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'CircleGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radius: 10,
+ segments: 20,
+ thetaStart: 0.1,
+ thetaLength: 0.2
+ };
+
+ geometries = [
+ new CircleGeometry(),
+ new CircleGeometry( parameters.radius ),
+ new CircleGeometry( parameters.radius, parameters.segments ),
+ new CircleGeometry( parameters.radius, parameters.segments, parameters.thetaStart ),
+ new CircleGeometry( parameters.radius, parameters.segments, parameters.thetaStart, parameters.thetaLength ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'CircleBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radius: 10,
+ segments: 20,
+ thetaStart: 0.1,
+ thetaLength: 0.2
+ };
+
+ geometries = [
+ new CircleBufferGeometry(),
+ new CircleBufferGeometry( parameters.radius ),
+ new CircleBufferGeometry( parameters.radius, parameters.segments ),
+ new CircleBufferGeometry( parameters.radius, parameters.segments, parameters.thetaStart ),
+ new CircleBufferGeometry( parameters.radius, parameters.segments, parameters.thetaStart, parameters.thetaLength ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/ConeGeometry.tests.js | @@ -0,0 +1,85 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import {
+ ConeGeometry,
+ ConeBufferGeometry
+} from '../../../../src/geometries/ConeGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'ConeGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {};
+
+ geometries = [
+ new ConeGeometry()
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'ConeBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {};
+
+ geometries = [
+ new ConeBufferGeometry()
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/CylinderGeometry.tests.js | @@ -0,0 +1,120 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ * @author Anonymous
+ */
+/* global QUnit */
+
+import {
+ CylinderGeometry,
+ CylinderBufferGeometry
+} from '../../../../src/geometries/CylinderGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'CylinderGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radiusTop: 10,
+ radiusBottom: 20,
+ height: 30,
+ radialSegments: 20,
+ heightSegments: 30,
+ openEnded: true,
+ thetaStart: 0.1,
+ thetaLength: 2.0,
+ };
+
+ geometries = [
+ new CylinderGeometry(),
+ new CylinderGeometry( parameters.radiusTop ),
+ new CylinderGeometry( parameters.radiusTop, parameters.radiusBottom ),
+ new CylinderGeometry( parameters.radiusTop, parameters.radiusBottom, parameters.height ),
+ new CylinderGeometry( parameters.radiusTop, parameters.radiusBottom, parameters.height, parameters.radialSegments ),
+ new CylinderGeometry( parameters.radiusTop, parameters.radiusBottom, parameters.height, parameters.radialSegments, parameters.heightSegments ),
+ new CylinderGeometry( parameters.radiusTop, parameters.radiusBottom, parameters.height, parameters.radialSegments, parameters.heightSegments, parameters.openEnded ),
+ new CylinderGeometry( parameters.radiusTop, parameters.radiusBottom, parameters.height, parameters.radialSegments, parameters.heightSegments, parameters.openEnded, parameters.thetaStart ),
+ new CylinderGeometry( parameters.radiusTop, parameters.radiusBottom, parameters.height, parameters.radialSegments, parameters.heightSegments, parameters.openEnded, parameters.thetaStart, parameters.thetaLength ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'CylinderBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radiusTop: 10,
+ radiusBottom: 20,
+ height: 30,
+ radialSegments: 20,
+ heightSegments: 30,
+ openEnded: true,
+ thetaStart: 0.1,
+ thetaLength: 2.0,
+ };
+
+ geometries = [
+ new CylinderBufferGeometry(),
+ new CylinderBufferGeometry( parameters.radiusTop ),
+ new CylinderBufferGeometry( parameters.radiusTop, parameters.radiusBottom ),
+ new CylinderBufferGeometry( parameters.radiusTop, parameters.radiusBottom, parameters.height ),
+ new CylinderBufferGeometry( parameters.radiusTop, parameters.radiusBottom, parameters.height, parameters.radialSegments ),
+ new CylinderBufferGeometry( parameters.radiusTop, parameters.radiusBottom, parameters.height, parameters.radialSegments, parameters.heightSegments ),
+ new CylinderBufferGeometry( parameters.radiusTop, parameters.radiusBottom, parameters.height, parameters.radialSegments, parameters.heightSegments, parameters.openEnded ),
+ new CylinderBufferGeometry( parameters.radiusTop, parameters.radiusBottom, parameters.height, parameters.radialSegments, parameters.heightSegments, parameters.openEnded, parameters.thetaStart ),
+ new CylinderBufferGeometry( parameters.radiusTop, parameters.radiusBottom, parameters.height, parameters.radialSegments, parameters.heightSegments, parameters.openEnded, parameters.thetaStart, parameters.thetaLength ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/DodecahedronGeometry.tests.js | @@ -0,0 +1,96 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ * @author Anonymous
+ */
+/* global QUnit */
+
+import {
+ DodecahedronGeometry,
+ DodecahedronBufferGeometry
+} from '../../../../src/geometries/DodecahedronGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'CircleGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radius: 10,
+ detail: undefined
+ };
+
+ geometries = [
+ new DodecahedronGeometry(),
+ new DodecahedronGeometry( parameters.radius ),
+ new DodecahedronGeometry( parameters.radius, parameters.detail ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'CircleBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radius: 10,
+ detail: undefined
+ };
+
+ geometries = [
+ new DodecahedronBufferGeometry(),
+ new DodecahedronBufferGeometry( parameters.radius ),
+ new DodecahedronBufferGeometry( parameters.radius, parameters.detail ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/EdgesGeometry.tests.js | @@ -0,0 +1,310 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ * @author Anonymous
+ */
+/* global QUnit */
+
+import { EdgesGeometry } from '../../../../src/geometries/EdgesGeometry';
+import { Geometry } from '../../../../src/core/Geometry';
+import { BufferGeometry } from '../../../../src/core/BufferGeometry';
+import { BufferAttribute } from '../../../../src/core/BufferAttribute';
+import { Vector3 } from '../../../../src/math/Vector3';
+
+// DEBUGGING
+import { Scene } from '../../../../src/scenes/Scene';
+import { Mesh } from '../../../../src/objects/Mesh';
+import { LineSegments } from '../../../../src/objects/LineSegments';
+import { LineBasicMaterial } from '../../../../src/materials/LineBasicMaterial';
+import { WebGLRenderer } from '../../../../src/renderers/WebGLRenderer';
+import { PerspectiveCamera } from '../../../../src/cameras/PerspectiveCamera';
+
+//
+// HELPERS
+//
+
+function testEdges( vertList, idxList, numAfter, assert ) {
+
+ var geoms = createGeometries( vertList, idxList );
+
+ for ( var i = 0; i < geoms.length; i ++ ) {
+
+ var geom = geoms[ i ];
+
+ var numBefore = idxList.length;
+ assert.equal( countEdges( geom ), numBefore, "Edges before!" );
+
+ var egeom = new EdgesGeometry( geom );
+
+ assert.equal( countEdges( egeom ), numAfter, "Edges after!" );
+ output( geom, egeom );
+
+ }
+
+}
+
+function createGeometries( vertList, idxList ) {
+
+ var geomIB = createIndexedBufferGeometry( vertList, idxList );
+ var geom = new Geometry().fromBufferGeometry( geomIB );
+ var geomB = new BufferGeometry().fromGeometry( geom );
+ var geomDC = addDrawCalls( geomIB.clone() );
+ return [ geom, geomB, geomIB, geomDC ];
+
+}
+
+function createIndexedBufferGeometry( vertList, idxList ) {
+
+ var geom = new BufferGeometry();
+
+ var indexTable = [];
+ var numTris = idxList.length / 3;
+ var numVerts = 0;
+
+ var indices = new Uint32Array( numTris * 3 );
+ var vertices = new Float32Array( vertList.length * 3 );
+
+ for ( var i = 0; i < numTris; i ++ ) {
+
+ for ( var j = 0; j < 3; j ++ ) {
+
+ var idx = idxList[ 3 * i + j ];
+ if ( indexTable[ idx ] === undefined ) {
+
+ var v = vertList[ idx ];
+ vertices[ 3 * numVerts ] = v.x;
+ vertices[ 3 * numVerts + 1 ] = v.y;
+ vertices[ 3 * numVerts + 2 ] = v.z;
+
+ indexTable[ idx ] = numVerts;
+
+ numVerts ++;
+
+ }
+
+ indices[ 3 * i + j ] = indexTable[ idx ];
+
+ }
+
+ }
+
+ vertices = vertices.subarray( 0, 3 * numVerts );
+
+ geom.setIndex( new BufferAttribute( indices, 1 ) );
+ geom.addAttribute( 'position', new BufferAttribute( vertices, 3 ) );
+
+ geom.computeFaceNormals();
+
+ return geom;
+
+}
+
+function addDrawCalls( geometry ) {
+
+ var numTris = geometry.index.count / 3;
+
+ for ( var i = 0; i < numTris; i ++ ) {
+
+ var start = i * 3;
+ var count = 3;
+
+ geometry.addGroup( start, count );
+
+ }
+
+ return geometry;
+
+}
+
+function countEdges( geom ) {
+
+ if ( geom instanceof EdgesGeometry ) {
+
+ return geom.getAttribute( 'position' ).count / 2;
+
+ }
+
+ if ( geom.faces !== undefined ) {
+
+ return geom.faces.length * 3;
+
+ }
+
+ var indices = geom.index;
+ if ( indices ) {
+
+ return indices.count;
+
+ }
+
+ return geom.getAttribute( 'position' ).count;
+
+}
+
+//
+// DEBUGGING
+//
+var DEBUG = false;
+var renderer;
+var camera;
+var scene = new Scene();
+var xoffset = 0;
+
+function output( geom, egeom ) {
+
+ if ( DEBUG !== true ) return;
+
+ if ( ! renderer ) initDebug();
+
+ var mesh = new Mesh( geom, undefined );
+ var edges = new LineSegments( egeom, new LineBasicMaterial( { color: 'black' } ) );
+
+ mesh.position.setX( xoffset );
+ edges.position.setX( xoffset ++ );
+ scene.add( mesh );
+ scene.add( edges );
+
+ if ( scene.children.length % 8 === 0 ) {
+
+ xoffset += 2;
+
+ }
+
+}
+
+function initDebug() {
+
+ renderer = new WebGLRenderer( {
+
+ antialias: true
+
+ } );
+
+ var width = 600;
+ var height = 480;
+
+ renderer.setSize( width, height );
+ renderer.setClearColor( 0xCCCCCC );
+
+ camera = new PerspectiveCamera( 45, width / height, 1, 100 );
+ camera.position.x = 30;
+ camera.position.z = 40;
+ camera.lookAt( new Vector3( 30, 0, 0 ) );
+
+ document.body.appendChild( renderer.domElement );
+
+ var controls = new THREE.OrbitControls( camera, renderer.domElement ); // TODO: please do somethings for that -_-'
+ controls.target = new Vector3( 30, 0, 0 );
+
+ animate();
+
+ function animate() {
+
+ requestAnimationFrame( animate );
+
+ controls.update();
+
+ renderer.render( scene, camera );
+
+ }
+
+}
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'EdgesGeometry', () => {
+
+ var vertList = [
+ new Vector3( 0, 0, 0 ),
+ new Vector3( 1, 0, 0 ),
+ new Vector3( 1, 1, 0 ),
+ new Vector3( 0, 1, 0 ),
+ new Vector3( 1, 1, 1 ),
+ ];
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( "singularity", ( assert ) => {
+
+ testEdges( vertList, [ 1, 1, 1 ], 0, assert );
+
+ } );
+
+ QUnit.test( "needle", ( assert ) => {
+
+ testEdges( vertList, [ 0, 0, 1 ], 0, assert );
+
+ } );
+
+ QUnit.test( "single triangle", ( assert ) => {
+
+ testEdges( vertList, [ 0, 1, 2 ], 3, assert );
+
+ } );
+
+ QUnit.test( "two isolated triangles", ( assert ) => {
+
+ var vertList = [
+ new Vector3( 0, 0, 0 ),
+ new Vector3( 1, 0, 0 ),
+ new Vector3( 1, 1, 0 ),
+ new Vector3( 0, 0, 1 ),
+ new Vector3( 1, 0, 1 ),
+ new Vector3( 1, 1, 1 ),
+ ];
+
+ testEdges( vertList, [ 0, 1, 2, 3, 4, 5 ], 6, assert );
+
+ } );
+
+ QUnit.test( "two flat triangles", ( assert ) => {
+
+ testEdges( vertList, [ 0, 1, 2, 0, 2, 3 ], 4, assert );
+
+ } );
+
+ QUnit.test( "two flat triangles, inverted", ( assert ) => {
+
+ testEdges( vertList, [ 0, 1, 2, 0, 3, 2 ], 5, assert );
+
+ } );
+
+ QUnit.test( "two non-coplanar triangles", ( assert ) => {
+
+ testEdges( vertList, [ 0, 1, 2, 0, 4, 2 ], 5, assert );
+
+ } );
+
+ QUnit.test( "three triangles, coplanar first", ( assert ) => {
+
+ testEdges( vertList, [ 0, 1, 2, 0, 2, 3, 0, 4, 2 ], 7, assert );
+
+ } );
+
+ QUnit.test( "three triangles, coplanar last", ( assert ) => {
+
+ testEdges( vertList, [ 0, 1, 2, 0, 4, 2, 0, 2, 3 ], 6, assert ); // Should be 7
+
+ } );
+
+ QUnit.test( "tetrahedron", ( assert ) => {
+
+ testEdges( vertList, [ 0, 1, 2, 0, 1, 4, 0, 4, 2, 1, 2, 4 ], 6, assert );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/ExtrudeGeometry.tests.js | @@ -0,0 +1,76 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import { ExtrudeGeometry, ExtrudeBufferGeometry } from '../../../../src/geometries/ExtrudeGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'ExtrudeGeometry', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'ExtrudeBufferGeometry', () => {
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // STATIC STUFF
+ QUnit.test( "WorldUVGenerator.generateTopUV", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "WorldUVGenerator.generateSideWallUV", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( "getArrays", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "addShapeList", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+ QUnit.test( "addShape", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/IcosahedronGeometry.tests.js | @@ -0,0 +1,96 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ * @author Anonymous
+ */
+/* global QUnit */
+
+import {
+ IcosahedronGeometry,
+ IcosahedronBufferGeometry
+} from '../../../../src/geometries/IcosahedronGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'IcosahedronGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radius: 10,
+ detail: undefined
+ };
+
+ geometries = [
+ new IcosahedronGeometry(),
+ new IcosahedronGeometry( parameters.radius ),
+ new IcosahedronGeometry( parameters.radius, parameters.detail ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'IcosahedronBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radius: 10,
+ detail: undefined
+ };
+
+ geometries = [
+ new IcosahedronBufferGeometry(),
+ new IcosahedronBufferGeometry( parameters.radius ),
+ new IcosahedronBufferGeometry( parameters.radius, parameters.detail ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/LatheGeometry.tests.js | @@ -0,0 +1,97 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import {
+ LatheGeometry,
+ LatheBufferGeometry
+} from '../../../../src/geometries/LatheGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'LatheGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ points: [],
+ segments: 0,
+ phiStart: 0,
+ phiLength: 0
+ };
+
+ geometries = [
+ // new LatheGeometry(), // Todo: error for undefined point
+ new LatheGeometry( parameters.points )
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'LatheBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ points: [],
+ segments: 0,
+ phiStart: 0,
+ phiLength: 0
+ };
+
+ geometries = [
+ // new LatheBufferGeometry(), // Todo: error for undefined point
+ new LatheBufferGeometry( parameters.points )
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/OctahedronGeometry.tests.js | @@ -0,0 +1,96 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ * @author Anonymous
+ */
+/* global QUnit */
+
+import {
+ OctahedronGeometry,
+ OctahedronBufferGeometry
+} from '../../../../src/geometries/OctahedronGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'OctahedronGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radius: 10,
+ detail: undefined
+ };
+
+ geometries = [
+ new OctahedronGeometry(),
+ new OctahedronGeometry( parameters.radius ),
+ new OctahedronGeometry( parameters.radius, parameters.detail ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'OctahedronBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radius: 10,
+ detail: undefined
+ };
+
+ geometries = [
+ new OctahedronBufferGeometry(),
+ new OctahedronBufferGeometry( parameters.radius ),
+ new OctahedronBufferGeometry( parameters.radius, parameters.detail ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/ParametricGeometry.tests.js | @@ -0,0 +1,85 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import {
+ ParametricGeometry,
+ ParametricBufferGeometry
+} from '../../../../src/geometries/ParametricGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'ParametricGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {};
+
+ geometries = [
+ new ParametricGeometry()
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'ParametricBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {};
+
+ geometries = [
+ new ParametricBufferGeometry()
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/PlaneGeometry.tests.js | @@ -0,0 +1,104 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ * @author Anonymous
+ */
+/* global QUnit */
+
+import {
+ PlaneGeometry,
+ PlaneBufferGeometry
+} from '../../../../src/geometries/PlaneGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'PlaneGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ width: 10,
+ height: 30,
+ widthSegments: 3,
+ heightSegments: 5
+ };
+
+ geometries = [
+ new PlaneGeometry(),
+ new PlaneGeometry( parameters.width ),
+ new PlaneGeometry( parameters.width, parameters.height ),
+ new PlaneGeometry( parameters.width, parameters.height, parameters.widthSegments ),
+ new PlaneGeometry( parameters.width, parameters.height, parameters.widthSegments, parameters.heightSegments ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'PlaneBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ width: 10,
+ height: 30,
+ widthSegments: 3,
+ heightSegments: 5
+ };
+
+ geometries = [
+ new PlaneBufferGeometry(),
+ new PlaneBufferGeometry( parameters.width ),
+ new PlaneBufferGeometry( parameters.width, parameters.height ),
+ new PlaneBufferGeometry( parameters.width, parameters.height, parameters.widthSegments ),
+ new PlaneBufferGeometry( parameters.width, parameters.height, parameters.widthSegments, parameters.heightSegments ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/PolyhedronGeometry.tests.js | @@ -0,0 +1,85 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import {
+ PolyhedronGeometry,
+ PolyhedronBufferGeometry
+} from '../../../../src/geometries/PolyhedronGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'PolyhedronGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {};
+
+ geometries = [
+ new PolyhedronGeometry()
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'PolyhedronBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {};
+
+ geometries = [
+ new PolyhedronBufferGeometry()
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/RingGeometry.tests.js | @@ -0,0 +1,112 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ * @author Anonymous
+ */
+/* global QUnit */
+
+import {
+ RingGeometry,
+ RingBufferGeometry
+} from '../../../../src/geometries/RingGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'RingGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ innerRadius: 10,
+ outerRadius: 60,
+ thetaSegments: 12,
+ phiSegments: 14,
+ thetaStart: 0.1,
+ thetaLength: 2.0
+ };
+
+ geometries = [
+ new RingGeometry(),
+ new RingGeometry( parameters.innerRadius ),
+ new RingGeometry( parameters.innerRadius, parameters.outerRadius ),
+ new RingGeometry( parameters.innerRadius, parameters.outerRadius, parameters.thetaSegments ),
+ new RingGeometry( parameters.innerRadius, parameters.outerRadius, parameters.thetaSegments, parameters.phiSegments ),
+ new RingGeometry( parameters.innerRadius, parameters.outerRadius, parameters.thetaSegments, parameters.phiSegments, parameters.thetaStart ),
+ new RingGeometry( parameters.innerRadius, parameters.outerRadius, parameters.thetaSegments, parameters.phiSegments, parameters.thetaStart, parameters.thetaLength ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'RingBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ innerRadius: 10,
+ outerRadius: 60,
+ thetaSegments: 12,
+ phiSegments: 14,
+ thetaStart: 0.1,
+ thetaLength: 2.0
+ };
+
+ geometries = [
+ new RingBufferGeometry(),
+ new RingBufferGeometry( parameters.innerRadius ),
+ new RingBufferGeometry( parameters.innerRadius, parameters.outerRadius ),
+ new RingBufferGeometry( parameters.innerRadius, parameters.outerRadius, parameters.thetaSegments ),
+ new RingBufferGeometry( parameters.innerRadius, parameters.outerRadius, parameters.thetaSegments, parameters.phiSegments ),
+ new RingBufferGeometry( parameters.innerRadius, parameters.outerRadius, parameters.thetaSegments, parameters.phiSegments, parameters.thetaStart ),
+ new RingBufferGeometry( parameters.innerRadius, parameters.outerRadius, parameters.thetaSegments, parameters.phiSegments, parameters.thetaStart, parameters.thetaLength ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/ShapeGeometry.tests.js | @@ -0,0 +1,85 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import {
+ ShapeGeometry,
+ ShapeBufferGeometry
+} from '../../../../src/geometries/ShapeGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'ShapeGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {};
+
+ geometries = [
+ new ShapeGeometry()
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'ShapeBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {};
+
+ geometries = [
+ new ShapeBufferGeometry()
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/SphereGeometry.tests.js | @@ -0,0 +1,116 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ * @author Anonymous
+ */
+/* global QUnit */
+
+import {
+ SphereGeometry,
+ SphereBufferGeometry
+} from '../../../../src/geometries/SphereGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'SphereGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radius: 10,
+ widthSegments: 20,
+ heightSegments: 30,
+ phiStart: 0.5,
+ phiLength: 1.0,
+ thetaStart: 0.4,
+ thetaLength: 2.0,
+ };
+
+ geometries = [
+ new SphereGeometry(),
+ new SphereGeometry( parameters.radius ),
+ new SphereGeometry( parameters.radius, parameters.widthSegments ),
+ new SphereGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments ),
+ new SphereGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart ),
+ new SphereGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart, parameters.phiLength ),
+ new SphereGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart, parameters.phiLength, parameters.thetaStart ),
+ new SphereGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart, parameters.phiLength, parameters.thetaStart, parameters.thetaLength ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'SphereBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radius: 10,
+ widthSegments: 20,
+ heightSegments: 30,
+ phiStart: 0.5,
+ phiLength: 1.0,
+ thetaStart: 0.4,
+ thetaLength: 2.0,
+ };
+
+ geometries = [
+ new SphereBufferGeometry(),
+ new SphereBufferGeometry( parameters.radius ),
+ new SphereBufferGeometry( parameters.radius, parameters.widthSegments ),
+ new SphereBufferGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments ),
+ new SphereBufferGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart ),
+ new SphereBufferGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart, parameters.phiLength ),
+ new SphereBufferGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart, parameters.phiLength, parameters.thetaStart ),
+ new SphereBufferGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart, parameters.phiLength, parameters.thetaStart, parameters.thetaLength ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/TetrahedronGeometry.tests.js | @@ -0,0 +1,106 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ * @author Anonymous
+ */
+/* global QUnit */
+
+import {
+ TetrahedronGeometry,
+ TetrahedronBufferGeometry
+} from '../../../../src/geometries/TetrahedronGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'TetrahedronGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radius: 10,
+ detail: undefined
+ };
+
+ geometries = [
+ new TetrahedronGeometry(),
+ new TetrahedronGeometry( parameters.radius ),
+ new TetrahedronGeometry( parameters.radius, parameters.widthSegments ),
+ new TetrahedronGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments ),
+ new TetrahedronGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart ),
+ new TetrahedronGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart, parameters.phiLength ),
+ new TetrahedronGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart, parameters.phiLength, parameters.thetaStart ),
+ new TetrahedronGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart, parameters.phiLength, parameters.thetaStart, parameters.thetaLength ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'SphereBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radius: 10,
+ detail: undefined
+ };
+
+ geometries = [
+ new TetrahedronBufferGeometry(),
+ new TetrahedronBufferGeometry( parameters.radius ),
+ new TetrahedronBufferGeometry( parameters.radius, parameters.widthSegments ),
+ new TetrahedronBufferGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments ),
+ new TetrahedronBufferGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart ),
+ new TetrahedronBufferGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart, parameters.phiLength ),
+ new TetrahedronBufferGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart, parameters.phiLength, parameters.thetaStart ),
+ new TetrahedronBufferGeometry( parameters.radius, parameters.widthSegments, parameters.heightSegments, parameters.phiStart, parameters.phiLength, parameters.thetaStart, parameters.thetaLength ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/TextGeometry.tests.js | @@ -0,0 +1,88 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ */
+/* global QUnit */
+
+import {
+ TextGeometry,
+ TextBufferGeometry
+} from '../../../../src/geometries/TextGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'TextGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ // TODO: we cannot load any font from Threejs package :S
+ const parameters = {
+ font: undefined
+ };
+
+ geometries = [
+ new TextGeometry()
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'TextBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {};
+
+ geometries = [
+ new TextBufferGeometry()
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |
Other | mrdoob | three.js | 1061e2e0cd220d84c1a6a14814ae8514cd04ef78.json | Add geometries es6 unit tests | test/unit/src/geometries/TorusGeometry.tests.js | @@ -0,0 +1,108 @@
+/**
+ * @author TristanVALCKE / https://github.com/Itee
+ * @author Anonymous
+ */
+/* global QUnit */
+
+import {
+ TorusGeometry,
+ TorusBufferGeometry
+} from '../../../../src/geometries/TorusGeometry';
+
+export default QUnit.module( 'Geometries', () => {
+
+ QUnit.module.todo( 'TorusGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radius: 10,
+ tube: 20,
+ radialSegments: 30,
+ tubularSegments: 10,
+ arc: 2.0,
+ };
+
+ geometries = [
+ new TorusGeometry(),
+ new TorusGeometry( parameters.radius ),
+ new TorusGeometry( parameters.radius, parameters.tube ),
+ new TorusGeometry( parameters.radius, parameters.tube, parameters.radialSegments ),
+ new TorusGeometry( parameters.radius, parameters.tube, parameters.radialSegments, parameters.tubularSegments ),
+ new TorusGeometry( parameters.radius, parameters.tube, parameters.radialSegments, parameters.tubularSegments, parameters.arc ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+ QUnit.module.todo( 'TorusBufferGeometry', ( hooks ) => {
+
+ var geometries = undefined;
+ hooks.beforeEach( function () {
+
+ const parameters = {
+ radius: 10,
+ tube: 20,
+ radialSegments: 30,
+ tubularSegments: 10,
+ arc: 2.0,
+ };
+
+ geometries = [
+ new TorusBufferGeometry(),
+ new TorusBufferGeometry( parameters.radius ),
+ new TorusBufferGeometry( parameters.radius, parameters.tube ),
+ new TorusBufferGeometry( parameters.radius, parameters.tube, parameters.radialSegments ),
+ new TorusBufferGeometry( parameters.radius, parameters.tube, parameters.radialSegments, parameters.tubularSegments ),
+ new TorusBufferGeometry( parameters.radius, parameters.tube, parameters.radialSegments, parameters.tubularSegments, parameters.arc ),
+ ];
+
+ } );
+
+ // INHERITANCE
+ QUnit.test( "Extending", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // INSTANCING
+ QUnit.test( "Instancing", ( assert ) => {
+
+ assert.ok( false, "everything's gonna be alright" );
+
+ } );
+
+ // OTHERS
+ QUnit.test( 'Standard geometry tests', ( assert ) => {
+
+ runStdGeometryTests( assert, geometries );
+
+ } );
+
+ } );
+
+} ); | true |