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import subprocess |
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import os |
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from tqdm import tqdm |
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import argparse |
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from datetime import datetime |
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rel_list_above = ['on the top of', 'on the bottom of'] |
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rel_list_left = ['on the left of', 'on the right of'] |
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rel_list_near = ['on side of', 'next to', 'near'] |
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swap_table = { |
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'bag': 'handbag', |
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'sofa': 'couch', |
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'television': 'tv', |
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'table': 'dining_table', |
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'phone': 'cell_phone' |
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} |
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with open('util/t2i_prompt_spatial_all.txt', 'r') as f: |
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texts = f.read().splitlines() |
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def get_obj_t2i(prompt): |
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first_obj = prompt.split(' ')[1] |
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second_obj = prompt.split(' ')[-1] |
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if first_obj in swap_table: |
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first_obj = swap_table[first_obj] |
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if second_obj in swap_table: |
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second_obj = swap_table[second_obj] |
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return first_obj, second_obj |
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def get_blender_command(prompt): |
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relation = '' |
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script = '' |
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obj1, obj2 = get_obj_t2i(prompt) |
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if 'right' in prompt or 'bottom' in prompt: |
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obj1, obj2 = obj2, obj1 |
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for rel in rel_list_above: |
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if rel in prompt: |
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script = './util/blender_above_below_floor.py' |
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for rel in rel_list_left: |
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if rel in prompt: |
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script = './util/blender_left_right_floor.py' |
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if len(script) == 0: |
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script = './util/blender_left_right_near_floor.py' |
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return obj1, obj2, prompt, script |
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def divide_list_into_partitions(lst, num_partitions): |
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partition_size = len(lst) // num_partitions |
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partitions = [lst[i:i + partition_size] for i in range(0, len(lst), partition_size)] |
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return partitions |
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parser = argparse.ArgumentParser() |
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parser.add_argument('--partition', default=0, type=int, help="Partition 0 - 7") |
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parser.add_argument('--num_partition', default=7, type=int, help="Total number of parallel jobs") |
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parser.add_argument('--num_variants', default=5, type=int, help="Number of variants per 2-object scene") |
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parser.add_argument('--num_background', default=3, type=int, help="Number of variants of backgrounds") |
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parser.add_argument('--obj1_asset_folder', default="assets/blender_assets/", help="Object1 Asset Location") |
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parser.add_argument('--obj2_asset_folder', default="assets/blender_assets/", help="Object2 Asset Location") |
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parser.add_argument('--output_folder', default="/scratch/yluo97/3dscene_output_ver3_debug/", help="hdf5 files output location") |
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parser.add_argument('--non_random', action='store_true', help='Description for flag1') |
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parser.add_argument('--dry_run', action='store_true', help='Perform dry run only') |
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args = parser.parse_args() |
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asset_folder = args.obj1_asset_folder |
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output_folder = args.output_folder |
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background_info = [("background/white-background.hdr", "bg_white"), |
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("background/autumn_park_2k.hdr", "bg_real_outdoors"), |
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("background/photo_studio_loft_hall_2k.hdr", "bg_real_indoors"), |
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("background/black-background.hdr", "bg_black")] |
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background_info = background_info[:args.num_background] |
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num_variants = args.num_variants |
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texts_partition = divide_list_into_partitions(texts, args.num_partition)[args.partition] |
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for prompt in texts_partition: |
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obj1, obj2, text, script = get_blender_command(prompt) |
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command = ["blenderproc", "run", script] |
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text = '_'.join(text.split()) |
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for background_path, background_name in background_info: |
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success = 0 |
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if args.non_random: |
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arguments = [obj1, obj2, background_path, f'{output_folder}/{background_name}/{text}/', str(success), '0'] |
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else: |
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arguments = [obj1, obj2, background_path, f'{output_folder}/{background_name}/{text}/', '-1', '0'] |
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while success < args.num_variants : |
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try: |
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if args.dry_run: |
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print(command + arguments) |
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else: |
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completed_process = subprocess.run(command + arguments, stdout=subprocess.PIPE, stderr=subprocess.PIPE, text=False, check=True) |
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success += 1 |
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if args.non_random: |
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arguments = [obj1, obj2, background_path, f'{output_folder}/{background_name}/{text}/', str(success), '0'] |
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else: |
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arguments = [obj1, obj2, background_path, f'{output_folder}/{background_name}/{text}/', '-1', '0'] |
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except subprocess.CalledProcessError as e: |
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print("Error:", e) |
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print(f'Templates of {text} is complete!', f'{datetime.now():%Y-%m-%d %H:%M:%S%z}') |
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