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259 | On October 21, 2008, Apple reported that only 14.21% of total revenue for fiscal quarter 4 of year 2008 came from iPods. At the September 9, 2009 keynote presentation at the Apple Event, Phil Schiller announced total cumulative sales of iPods exceeded 220 million. The continual decline of iPod sales since 2009 has not been a surprising trend for the Apple corporation, as Apple CFO Peter Oppenheimer explained in June 2009: "We expect our traditional MP3 players to decline over time as we cannibalize ourselves with the iPod Touch and the iPhone." Since 2009, the company's iPod sales have continually decreased every financial quarter and in 2013 a new model was not introduced onto the market. | Who was Chief Financial Officer of Apple in July of 2009? | 56cd796762d2951400fa65ed | 384 | Peter Oppenheimer |
260 | On October 21, 2008, Apple reported that only 14.21% of total revenue for fiscal quarter 4 of year 2008 came from iPods. At the September 9, 2009 keynote presentation at the Apple Event, Phil Schiller announced total cumulative sales of iPods exceeded 220 million. The continual decline of iPod sales since 2009 has not been a surprising trend for the Apple corporation, as Apple CFO Peter Oppenheimer explained in June 2009: "We expect our traditional MP3 players to decline over time as we cannibalize ourselves with the iPod Touch and the iPhone." Since 2009, the company's iPod sales have continually decreased every financial quarter and in 2013 a new model was not introduced onto the market. | From what year did iPod purchases begin to continuously decline? | 56cd796762d2951400fa65ef | 141 | 2009 |
261 | On October 21, 2008, Apple reported that only 14.21% of total revenue for fiscal quarter 4 of year 2008 came from iPods. At the September 9, 2009 keynote presentation at the Apple Event, Phil Schiller announced total cumulative sales of iPods exceeded 220 million. The continual decline of iPod sales since 2009 has not been a surprising trend for the Apple corporation, as Apple CFO Peter Oppenheimer explained in June 2009: "We expect our traditional MP3 players to decline over time as we cannibalize ourselves with the iPod Touch and the iPhone." Since 2009, the company's iPod sales have continually decreased every financial quarter and in 2013 a new model was not introduced onto the market. | How much revenue did iPod sales account for in Q4 2008? | 56cd796762d2951400fa65f0 | 46 | 14.21% |
262 | On October 21, 2008, Apple reported that only 14.21% of total revenue for fiscal quarter 4 of year 2008 came from iPods. At the September 9, 2009 keynote presentation at the Apple Event, Phil Schiller announced total cumulative sales of iPods exceeded 220 million. The continual decline of iPod sales since 2009 has not been a surprising trend for the Apple corporation, as Apple CFO Peter Oppenheimer explained in June 2009: "We expect our traditional MP3 players to decline over time as we cannibalize ourselves with the iPod Touch and the iPhone." Since 2009, the company's iPod sales have continually decreased every financial quarter and in 2013 a new model was not introduced onto the market. | Approximately how many total iPods had been sold by late 2009? | 56d12e4917492d1400aabb84 | 252 | 220 million |
263 | On October 21, 2008, Apple reported that only 14.21% of total revenue for fiscal quarter 4 of year 2008 came from iPods. At the September 9, 2009 keynote presentation at the Apple Event, Phil Schiller announced total cumulative sales of iPods exceeded 220 million. The continual decline of iPod sales since 2009 has not been a surprising trend for the Apple corporation, as Apple CFO Peter Oppenheimer explained in June 2009: "We expect our traditional MP3 players to decline over time as we cannibalize ourselves with the iPod Touch and the iPhone." Since 2009, the company's iPod sales have continually decreased every financial quarter and in 2013 a new model was not introduced onto the market. | Which was the first year since iPod's introduction that no new model was released? | 56d12e4917492d1400aabb86 | 646 | 2013 |
264 | iPods have won several awards ranging from engineering excellence,[not in citation given] to most innovative audio product, to fourth best computer product of 2006. iPods often receive favorable reviews; scoring on looks, clean design, and ease of use. PC World says that iPod line has "altered the landscape for portable audio players". Several industries are modifying their products to work better with both the iPod line and the AAC audio format. Examples include CD copy-protection schemes, and mobile phones, such as phones from Sony Ericsson and Nokia, which play AAC files rather than WMA. | What rank did iPod achieve among various computer products in 2006? | 56cd7a3f62d2951400fa6600 | 127 | fourth |
265 | iPods have won several awards ranging from engineering excellence,[not in citation given] to most innovative audio product, to fourth best computer product of 2006. iPods often receive favorable reviews; scoring on looks, clean design, and ease of use. PC World says that iPod line has "altered the landscape for portable audio players". Several industries are modifying their products to work better with both the iPod line and the AAC audio format. Examples include CD copy-protection schemes, and mobile phones, such as phones from Sony Ericsson and Nokia, which play AAC files rather than WMA. | What kind of reviews do iPods tend to get? | 56cd7a3f62d2951400fa6601 | 185 | favorable |
266 | iPods have won several awards ranging from engineering excellence,[not in citation given] to most innovative audio product, to fourth best computer product of 2006. iPods often receive favorable reviews; scoring on looks, clean design, and ease of use. PC World says that iPod line has "altered the landscape for portable audio players". Several industries are modifying their products to work better with both the iPod line and the AAC audio format. Examples include CD copy-protection schemes, and mobile phones, such as phones from Sony Ericsson and Nokia, which play AAC files rather than WMA. | What two companies use the AAC format for music files? | 56cd7a3f62d2951400fa6602 | 535 | Sony Ericsson and Nokia |
267 | iPods have won several awards ranging from engineering excellence,[not in citation given] to most innovative audio product, to fourth best computer product of 2006. iPods often receive favorable reviews; scoring on looks, clean design, and ease of use. PC World says that iPod line has "altered the landscape for portable audio players". Several industries are modifying their products to work better with both the iPod line and the AAC audio format. Examples include CD copy-protection schemes, and mobile phones, such as phones from Sony Ericsson and Nokia, which play AAC files rather than WMA. | What file format is not supported by Sony Ericsson and Nokia? | 56cd7a3f62d2951400fa6603 | 593 | WMA |
268 | iPods have won several awards ranging from engineering excellence,[not in citation given] to most innovative audio product, to fourth best computer product of 2006. iPods often receive favorable reviews; scoring on looks, clean design, and ease of use. PC World says that iPod line has "altered the landscape for portable audio players". Several industries are modifying their products to work better with both the iPod line and the AAC audio format. Examples include CD copy-protection schemes, and mobile phones, such as phones from Sony Ericsson and Nokia, which play AAC files rather than WMA. | Which publication praised iPods for revolutionizing the industry? | 56cd7a3f62d2951400fa6604 | 253 | PC World |
269 | iPods have won several awards ranging from engineering excellence,[not in citation given] to most innovative audio product, to fourth best computer product of 2006. iPods often receive favorable reviews; scoring on looks, clean design, and ease of use. PC World says that iPod line has "altered the landscape for portable audio players". Several industries are modifying their products to work better with both the iPod line and the AAC audio format. Examples include CD copy-protection schemes, and mobile phones, such as phones from Sony Ericsson and Nokia, which play AAC files rather than WMA. | Which phone manufacturers adopted the AAC file format to become better iPod-compatible? | 56d12f4217492d1400aabb9a | 535 | Sony Ericsson and Nokia |
270 | iPods have won several awards ranging from engineering excellence,[not in citation given] to most innovative audio product, to fourth best computer product of 2006. iPods often receive favorable reviews; scoring on looks, clean design, and ease of use. PC World says that iPod line has "altered the landscape for portable audio players". Several industries are modifying their products to work better with both the iPod line and the AAC audio format. Examples include CD copy-protection schemes, and mobile phones, such as phones from Sony Ericsson and Nokia, which play AAC files rather than WMA. | Which PC magazine praised the iPod for having "altered the landscape for portable audio players"? | 56d12f4217492d1400aabb9b | 253 | PC World |
271 | Besides earning a reputation as a respected entertainment device, the iPod has also been accepted as a business device. Government departments, major institutions and international organisations have turned to the iPod line as a delivery mechanism for business communication and training, such as the Royal and Western Infirmaries in Glasgow, Scotland, where iPods are used to train new staff. | Aside from recreational use, in what other arena have iPods found use? | 56cd7ab462d2951400fa660a | 103 | business |
272 | Besides earning a reputation as a respected entertainment device, the iPod has also been accepted as a business device. Government departments, major institutions and international organisations have turned to the iPod line as a delivery mechanism for business communication and training, such as the Royal and Western Infirmaries in Glasgow, Scotland, where iPods are used to train new staff. | What are two purposes for which iPods are used in business? | 56cd7ab462d2951400fa660b | 261 | communication and training |
273 | Besides earning a reputation as a respected entertainment device, the iPod has also been accepted as a business device. Government departments, major institutions and international organisations have turned to the iPod line as a delivery mechanism for business communication and training, such as the Royal and Western Infirmaries in Glasgow, Scotland, where iPods are used to train new staff. | What is the name of a company that uses iPods as part of its training? | 56cd7ab462d2951400fa660c | 301 | Royal and Western Infirmaries |
274 | Besides earning a reputation as a respected entertainment device, the iPod has also been accepted as a business device. Government departments, major institutions and international organisations have turned to the iPod line as a delivery mechanism for business communication and training, such as the Royal and Western Infirmaries in Glasgow, Scotland, where iPods are used to train new staff. | Where is Royal and Western Infirmaries located? | 56cd7ab462d2951400fa660d | 334 | Glasgow, Scotland |
275 | iPods have also gained popularity for use in education. Apple offers more information on educational uses for iPods on their website, including a collection of lesson plans. There has also been academic research done in this area in nursing education and more general K-16 education. Duke University provided iPods to all incoming freshmen in the fall of 2004, and the iPod program continues today with modifications. Entertainment Weekly put it on its end-of-the-decade, "best-of" list, saying, "Yes, children, there really was a time when we roamed the earth without thousands of our favorite jams tucked comfortably into our hip pockets. Weird." | What University gave an iPod to first year students in 2004? | 56cd7b4162d2951400fa6613 | 284 | Duke |
276 | iPods have also gained popularity for use in education. Apple offers more information on educational uses for iPods on their website, including a collection of lesson plans. There has also been academic research done in this area in nursing education and more general K-16 education. Duke University provided iPods to all incoming freshmen in the fall of 2004, and the iPod program continues today with modifications. Entertainment Weekly put it on its end-of-the-decade, "best-of" list, saying, "Yes, children, there really was a time when we roamed the earth without thousands of our favorite jams tucked comfortably into our hip pockets. Weird." | What publication lauded the iPod for enabling people to listen to thousands of songs on a portable player? | 56cd7b4162d2951400fa6614 | 418 | Entertainment Weekly |
277 | iPods have also gained popularity for use in education. Apple offers more information on educational uses for iPods on their website, including a collection of lesson plans. There has also been academic research done in this area in nursing education and more general K-16 education. Duke University provided iPods to all incoming freshmen in the fall of 2004, and the iPod program continues today with modifications. Entertainment Weekly put it on its end-of-the-decade, "best-of" list, saying, "Yes, children, there really was a time when we roamed the earth without thousands of our favorite jams tucked comfortably into our hip pockets. Weird." | Which major university began issuing iPods to all incoming freshmen starting in 2004? | 56d12fe417492d1400aabbac | 284 | Duke |
278 | iPods have also gained popularity for use in education. Apple offers more information on educational uses for iPods on their website, including a collection of lesson plans. There has also been academic research done in this area in nursing education and more general K-16 education. Duke University provided iPods to all incoming freshmen in the fall of 2004, and the iPod program continues today with modifications. Entertainment Weekly put it on its end-of-the-decade, "best-of" list, saying, "Yes, children, there really was a time when we roamed the earth without thousands of our favorite jams tucked comfortably into our hip pockets. Weird." | Which magazine placed the iPod on its Best of the Decade list for the 00's? | 56d12fe417492d1400aabbad | 418 | Entertainment Weekly |
279 | The iPod has also been credited with accelerating shifts within the music industry. The iPod's popularization of digital music storage allows users to abandon listening to entire albums and instead be able to choose specific singles which hastened the end of the Album Era in popular music. | What period of music did the iPod help bring to a close? | 56cd7bc062d2951400fa6618 | 259 | the Album Era |
280 | The iPod has also been credited with accelerating shifts within the music industry. The iPod's popularization of digital music storage allows users to abandon listening to entire albums and instead be able to choose specific singles which hastened the end of the Album Era in popular music. | In which industry did the iPod have a major impact? | 56cd7bc062d2951400fa6619 | 68 | music industry |
281 | The iPod has also been credited with accelerating shifts within the music industry. The iPod's popularization of digital music storage allows users to abandon listening to entire albums and instead be able to choose specific singles which hastened the end of the Album Era in popular music. | What did the iPod promote that prompted a big change in the music industry? | 56cd7bc062d2951400fa661a | 113 | digital music storage |
282 | The iPod has also been credited with accelerating shifts within the music industry. The iPod's popularization of digital music storage allows users to abandon listening to entire albums and instead be able to choose specific singles which hastened the end of the Album Era in popular music. | The ease of collecting singles with the iPod and iTunes is credited with ending what "era" in pop music? | 56d130df17492d1400aabbc0 | 259 | the Album Era |
283 | The advertised battery life on most models is different from the real-world achievable life. For example, the fifth generation 30 GB iPod is advertised as having up to 14 hours of music playback. An MP3.com report stated that this was virtually unachievable under real-life usage conditions, with a writer for MP3.com getting on average less than 8 hours from an iPod. In 2003, class action lawsuits were brought against Apple complaining that the battery charges lasted for shorter lengths of time than stated and that the battery degraded over time. The lawsuits were settled by offering individuals either US$50 store credit or a free battery replacement. | How long were 5th generation iPods marketed as being able to function before needing to be charged? | 56cd7ca662d2951400fa6629 | 168 | 14 hours |
284 | The advertised battery life on most models is different from the real-world achievable life. For example, the fifth generation 30 GB iPod is advertised as having up to 14 hours of music playback. An MP3.com report stated that this was virtually unachievable under real-life usage conditions, with a writer for MP3.com getting on average less than 8 hours from an iPod. In 2003, class action lawsuits were brought against Apple complaining that the battery charges lasted for shorter lengths of time than stated and that the battery degraded over time. The lawsuits were settled by offering individuals either US$50 store credit or a free battery replacement. | Which website criticized Apple's battery life claims? | 56cd7ca662d2951400fa662a | 199 | MP3.com |
285 | The advertised battery life on most models is different from the real-world achievable life. For example, the fifth generation 30 GB iPod is advertised as having up to 14 hours of music playback. An MP3.com report stated that this was virtually unachievable under real-life usage conditions, with a writer for MP3.com getting on average less than 8 hours from an iPod. In 2003, class action lawsuits were brought against Apple complaining that the battery charges lasted for shorter lengths of time than stated and that the battery degraded over time. The lawsuits were settled by offering individuals either US$50 store credit or a free battery replacement. | In what year was Apple sued for issues relating to its battery life? | 56cd7ca662d2951400fa662b | 372 | 2003 |
286 | The advertised battery life on most models is different from the real-world achievable life. For example, the fifth generation 30 GB iPod is advertised as having up to 14 hours of music playback. An MP3.com report stated that this was virtually unachievable under real-life usage conditions, with a writer for MP3.com getting on average less than 8 hours from an iPod. In 2003, class action lawsuits were brought against Apple complaining that the battery charges lasted for shorter lengths of time than stated and that the battery degraded over time. The lawsuits were settled by offering individuals either US$50 store credit or a free battery replacement. | Discrepancy in what spec brought about a class action suit against Apple in 2003? | 56d1314517492d1400aabbce | 15 | battery life |
287 | The advertised battery life on most models is different from the real-world achievable life. For example, the fifth generation 30 GB iPod is advertised as having up to 14 hours of music playback. An MP3.com report stated that this was virtually unachievable under real-life usage conditions, with a writer for MP3.com getting on average less than 8 hours from an iPod. In 2003, class action lawsuits were brought against Apple complaining that the battery charges lasted for shorter lengths of time than stated and that the battery degraded over time. The lawsuits were settled by offering individuals either US$50 store credit or a free battery replacement. | How many hours of real-time battery life did the 5th-generation iPod test at, compared to its advertised 14 hours? | 56d1314517492d1400aabbcf | 347 | 8 hours |
288 | iPod batteries are not designed to be removed or replaced by the user, although some users have been able to open the case themselves, usually following instructions from third-party vendors of iPod replacement batteries. Compounding the problem, Apple initially would not replace worn-out batteries. The official policy was that the customer should buy a refurbished replacement iPod, at a cost almost equivalent to a brand new one. All lithium-ion batteries lose capacity during their lifetime even when not in use (guidelines are available for prolonging life-span) and this situation led to a market for third-party battery replacement kits. | Whose directions can be followed to interact with iPod batteries? | 56cd7d3262d2951400fa6632 | 171 | third-party vendors |
289 | iPod batteries are not designed to be removed or replaced by the user, although some users have been able to open the case themselves, usually following instructions from third-party vendors of iPod replacement batteries. Compounding the problem, Apple initially would not replace worn-out batteries. The official policy was that the customer should buy a refurbished replacement iPod, at a cost almost equivalent to a brand new one. All lithium-ion batteries lose capacity during their lifetime even when not in use (guidelines are available for prolonging life-span) and this situation led to a market for third-party battery replacement kits. | What did Apple originally tell consumers to purchase when their iPod batteries no longer worked? | 56cd7d3262d2951400fa6633 | 356 | refurbished replacement iPod |
290 | iPod batteries are not designed to be removed or replaced by the user, although some users have been able to open the case themselves, usually following instructions from third-party vendors of iPod replacement batteries. Compounding the problem, Apple initially would not replace worn-out batteries. The official policy was that the customer should buy a refurbished replacement iPod, at a cost almost equivalent to a brand new one. All lithium-ion batteries lose capacity during their lifetime even when not in use (guidelines are available for prolonging life-span) and this situation led to a market for third-party battery replacement kits. | What kind of battery does the iPod use? | 56cd7d3262d2951400fa6634 | 438 | lithium-ion |
291 | iPod batteries are not designed to be removed or replaced by the user, although some users have been able to open the case themselves, usually following instructions from third-party vendors of iPod replacement batteries. Compounding the problem, Apple initially would not replace worn-out batteries. The official policy was that the customer should buy a refurbished replacement iPod, at a cost almost equivalent to a brand new one. All lithium-ion batteries lose capacity during their lifetime even when not in use (guidelines are available for prolonging life-span) and this situation led to a market for third-party battery replacement kits. | Which iPod component did Apple somewhat inconveniently made non-replaceable? | 56d131c817492d1400aabbe0 | 5 | batteries |
292 | iPod batteries are not designed to be removed or replaced by the user, although some users have been able to open the case themselves, usually following instructions from third-party vendors of iPod replacement batteries. Compounding the problem, Apple initially would not replace worn-out batteries. The official policy was that the customer should buy a refurbished replacement iPod, at a cost almost equivalent to a brand new one. All lithium-ion batteries lose capacity during their lifetime even when not in use (guidelines are available for prolonging life-span) and this situation led to a market for third-party battery replacement kits. | What type of rechargeable battery does Apple use in its iPods? | 56d131c817492d1400aabbe1 | 438 | lithium-ion |
293 | Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive. | What did Apple launch on November 14, 2003? | 56cd7db262d2951400fa6638 | 18 | battery replacement program |
294 | Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive. | How much did iPod owners originally have to pay for replacement batteries? | 56cd7db262d2951400fa6639 | 165 | $99 |
295 | Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive. | What was needed to replace an iPod Nano battery? | 56cd7db262d2951400fa663a | 293 | soldering tools |
296 | Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive. | What generation saw iPod batterys being affixed with glue? | 56cd7db262d2951400fa663b | 373 | Fifth generation |
297 | Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive. | In what year did Apple begin a formal battery replacement program? | 56d1321f17492d1400aabbf4 | 62 | 2003 |
298 | Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive. | What was the original price for a replacement battery from Apple? | 56d1321f17492d1400aabbf5 | 165 | $99 |
299 | Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive. | Which iPod model has its battery soldered into the unit? | 56d1321f17492d1400aabbf6 | 287 | Nano |
300 | The first generation iPod Nano may overheat and pose a health and safety risk. Affected iPod Nanos were sold between September 2005 and December 2006. This is due to a flawed battery used by Apple from a single battery manufacturer. Apple recommended that owners of affected iPod Nanos stop using them. Under an Apple product replacement program, affected Nanos were replaced with current generation Nanos free of charge. | What part of the iPod Nano was the cause of the overheating issue? | 56cd7e4462d2951400fa664b | 175 | battery |
301 | The first generation iPod Nano may overheat and pose a health and safety risk. Affected iPod Nanos were sold between September 2005 and December 2006. This is due to a flawed battery used by Apple from a single battery manufacturer. Apple recommended that owners of affected iPod Nanos stop using them. Under an Apple product replacement program, affected Nanos were replaced with current generation Nanos free of charge. | What program allowed users to exchange iPod Nanos which suffered from overheating problems with new safe models? | 56cd7e4462d2951400fa664d | 312 | Apple product replacement program |
302 | iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed] | What are two subjects of criticism of iPods? | 56cd7ef762d2951400fa6652 | 39 | short life-span and fragile hard drives |
303 | iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed] | What website ran a survey to learn how often iPods ceased working? | 56cd7ef762d2951400fa6653 | 111 | MacInTouch |
304 | iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed] | How often did MacInTouch discover iPods stopped working, according to their survey? | 56cd7ef762d2951400fa6654 | 186 | 13.70% |
305 | iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed] | When did iPod owners take issue with the fragility of the iPod screen? | 56cd7ef762d2951400fa6655 | 524 | late 2005 |
306 | iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed] | What did Apple include with the iPod to resolve the screen problem? | 56cd7ef762d2951400fa6656 | 802 | protective sleeves |
307 | iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed] | Which type of iPod storage proved more reliable than hard drive storage? | 56d133d517492d1400aabc2b | 478 | flash memory |
308 | iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed] | The first generation nano suffered from which component getting damaged easily? | 56d133d517492d1400aabc2c | 651 | screen |
309 | On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time. | What publication revealed information about the working conditions of iPod labor? | 56cd7f9162d2951400fa665c | 38 | The Mail on Sunday |
310 | On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time. | What governs iPod manufacturers' labor policies? | 56cd7f9162d2951400fa665f | 292 | Apple's Code of Conduct |
311 | On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time. | What percentage of the time did The Mail on Sunday claim workers labored for at least seven straight days? | 56cd7f9162d2951400fa6660 | 438 | 25 |
312 | On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time. | Which British tabloid accused Apple of unfair worker conditions in 2006? | 56d13443e7d4791d00901feb | 38 | The Mail |
313 | On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time. | What percentage of Apple's manufacturing employees worked over 60 hour weeks? | 56d13443e7d4791d00901fec | 375 | 35% |
314 | Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization. | Who did Apple partner with to monitor its labor policies? | 56cd81df62d2951400fa6666 | 310 | Verité |
315 | Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization. | What organization did Apple join to monitor its labor policies? | 56cd81df62d2951400fa6667 | 333 | Electronic Industry Code of Conduct Implementation Group |
316 | Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization. | What company was found to be violating Apple's labor policies? | 56cd81df62d2951400fa6668 | 0 | Foxconn |
317 | Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization. | Where was the Foxconn plant located? | 56cd81df62d2951400fa6669 | 471 | Longhua, Shenzhen |
318 | Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization. | What was the name of Apple's manufacturing company that was accused of overworking its employees? | 56d134c2e7d4791d00901ff7 | 0 | Foxconn |
319 | Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization. | What auditor company did Apple hire to oversee worker conditions following the controversy? | 56d134c2e7d4791d00901ff8 | 310 | Verité |
320 | Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization. | In what year did Foxconn workers first unionize? | 56d134c2e7d4791d00901ff9 | 431 | 2006 |
321 | In 2010, a number of workers committed suicide at a Foxconn operations in China. Apple, HP, and others stated that they were investigating the situation. Foxconn guards have been videotaped beating employees. Another employee killed himself in 2009 when an Apple prototype went missing, and claimed in messages to friends, that he had been beaten and interrogated. | In what year did Chinese Foxconn emplyees kill themselves? | 56cd828562d2951400fa6670 | 3 | 2010 |
322 | In 2010, a number of workers committed suicide at a Foxconn operations in China. Apple, HP, and others stated that they were investigating the situation. Foxconn guards have been videotaped beating employees. Another employee killed himself in 2009 when an Apple prototype went missing, and claimed in messages to friends, that he had been beaten and interrogated. | What disappeared in 2009 prior to the suicide of a Foxconn employee? | 56cd828562d2951400fa6672 | 257 | Apple prototype |
323 | In 2010, a number of workers committed suicide at a Foxconn operations in China. Apple, HP, and others stated that they were investigating the situation. Foxconn guards have been videotaped beating employees. Another employee killed himself in 2009 when an Apple prototype went missing, and claimed in messages to friends, that he had been beaten and interrogated. | In what year did several Foxconn workers commit suicide? | 56d13543e7d4791d00902004 | 3 | 2010 |
324 | As of 2006, the iPod was produced by about 14,000 workers in the U.S. and 27,000 overseas. Further, the salaries attributed to this product were overwhelmingly distributed to highly skilled U.S. professionals, as opposed to lower skilled U.S. retail employees or overseas manufacturing labor. One interpretation of this result is that U.S. innovation can create more jobs overseas than domestically. | What attribute of the United States could be thought to lead more international and less domestic employment opportunities? | 56cd834d62d2951400fa668a | 340 | innovation |
325 | All iPods except for the iPod Touch can function in "disk mode" as mass storage devices to store data files but this may not be the default behavior, and in the case of the iPod Touch, requires special software.[citation needed] If an iPod is formatted on a Mac OS computer, it uses the HFS+ file system format, which allows it to serve as a boot disk for a Mac computer. If it is formatted on Windows, the FAT32 format is used. With the release of the Windows-compatible iPod, the default file system used on the iPod line switched from HFS+ to FAT32, although it can be reformatted to either file system (excluding the iPod Shuffle which is strictly FAT32). Generally, if a new iPod (excluding the iPod Shuffle) is initially plugged into a computer running Windows, it will be formatted with FAT32, and if initially plugged into a Mac running Mac OS it will be formatted with HFS+. | To work as a boot disk for a Mac, what file system must an iPod be formatted with? | 56cfc488234ae51400d9bf47 | 287 | HFS+ |
326 | All iPods except for the iPod Touch can function in "disk mode" as mass storage devices to store data files but this may not be the default behavior, and in the case of the iPod Touch, requires special software.[citation needed] If an iPod is formatted on a Mac OS computer, it uses the HFS+ file system format, which allows it to serve as a boot disk for a Mac computer. If it is formatted on Windows, the FAT32 format is used. With the release of the Windows-compatible iPod, the default file system used on the iPod line switched from HFS+ to FAT32, although it can be reformatted to either file system (excluding the iPod Shuffle which is strictly FAT32). Generally, if a new iPod (excluding the iPod Shuffle) is initially plugged into a computer running Windows, it will be formatted with FAT32, and if initially plugged into a Mac running Mac OS it will be formatted with HFS+. | If connected to a Windows PC when first set up, what file system will an iPod be formatted with? | 56cfc488234ae51400d9bf48 | 407 | FAT32 |
0 | The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b] | What category of game is Legend of Zelda: Twilight Princess? | 56cd8a5f62d2951400fa668e | 128 | action-adventure |
1 | The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b] | What consoles can be used to play Twilight Princess? | 56cd8a5f62d2951400fa668f | 194 | GameCube and Wii |
2 | The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b] | When was Twilight Princess launched in North America? | 56cd8a5f62d2951400fa6691 | 569 | Nov-06 |
3 | The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b] | When could GameCube owners purchase Twilight Princess? | 56cd8a5f62d2951400fa6692 | 688 | Dec-06 |
4 | The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b] | What company developed Legend of Zelda: Twilight Princess? | 56d1159e17492d1400aab8cc | 177 | Nintendo |
5 | The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b] | What year was the Legend of Zelda:Twilight Princess originally planned for release? | 56d1159e17492d1400aab8ce | 364 | 2005 |
6 | The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b] | What year was the Wii version of Legend of Zelda: Twilight Princess released? | 56d1159e17492d1400aab8cf | 578 | 2006 |
7 | The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker. | Who is the main character of the story? | 56cd8ad162d2951400fa6698 | 40 | Link |
8 | The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker. | What land does Link serve to protect? | 56cd8ad162d2951400fa6699 | 67 | Hyrule |
9 | The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker. | What character helped Link in Twilight Princess? | 56cd8ad162d2951400fa669b | 261 | Midna |
10 | The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker. | Who is the protagonist is Legend of Zelda? | 56d1162317492d1400aab8ec | 40 | Link |
11 | The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker. | What is the name of the mysterious creature that assists Link? | 56d1162317492d1400aab8ee | 261 | Midna |
12 | The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker. | This storyline takes place alternate from what storyline? | 56d1162317492d1400aab8ef | 378 | The Wind Waker |
13 | At the time of its release, Twilight Princess was considered the greatest entry in the Zelda series by many critics, including writers for 1UP.com, Computer and Video Games, Electronic Gaming Monthly, Game Informer, GamesRadar, IGN, and The Washington Post. It received several Game of the Year awards, and was the most critically acclaimed game of 2006. In 2011, the Wii version was rereleased under the Nintendo Selects label. A high-definition port for the Wii U, The Legend of Zelda: Twilight Princess HD, will be released in March 2016. | What accolade did Twilight Princess receive after its release? | 56cd8b5862d2951400fa66a2 | 278 | Game of the Year |
14 | At the time of its release, Twilight Princess was considered the greatest entry in the Zelda series by many critics, including writers for 1UP.com, Computer and Video Games, Electronic Gaming Monthly, Game Informer, GamesRadar, IGN, and The Washington Post. It received several Game of the Year awards, and was the most critically acclaimed game of 2006. In 2011, the Wii version was rereleased under the Nintendo Selects label. A high-definition port for the Wii U, The Legend of Zelda: Twilight Princess HD, will be released in March 2016. | Under which brand was Twilight Princess for the Nintendo Wii published? | 56cd8b5862d2951400fa66a3 | 405 | Nintendo Selects |
15 | At the time of its release, Twilight Princess was considered the greatest entry in the Zelda series by many critics, including writers for 1UP.com, Computer and Video Games, Electronic Gaming Monthly, Game Informer, GamesRadar, IGN, and The Washington Post. It received several Game of the Year awards, and was the most critically acclaimed game of 2006. In 2011, the Wii version was rereleased under the Nintendo Selects label. A high-definition port for the Wii U, The Legend of Zelda: Twilight Princess HD, will be released in March 2016. | When is the HD version of Twilight Princess slated for launch? | 56cd8b5862d2951400fa66a4 | 530 | Mar-16 |
16 | At the time of its release, Twilight Princess was considered the greatest entry in the Zelda series by many critics, including writers for 1UP.com, Computer and Video Games, Electronic Gaming Monthly, Game Informer, GamesRadar, IGN, and The Washington Post. It received several Game of the Year awards, and was the most critically acclaimed game of 2006. In 2011, the Wii version was rereleased under the Nintendo Selects label. A high-definition port for the Wii U, The Legend of Zelda: Twilight Princess HD, will be released in March 2016. | At the time of release which episode of the Legend of Zelda series was considered the greatest entry? | 56d116d717492d1400aab8f4 | 28 | Twilight Princess |
17 | At the time of its release, Twilight Princess was considered the greatest entry in the Zelda series by many critics, including writers for 1UP.com, Computer and Video Games, Electronic Gaming Monthly, Game Informer, GamesRadar, IGN, and The Washington Post. It received several Game of the Year awards, and was the most critically acclaimed game of 2006. In 2011, the Wii version was rereleased under the Nintendo Selects label. A high-definition port for the Wii U, The Legend of Zelda: Twilight Princess HD, will be released in March 2016. | How many Game of the Year awards did Twilight Princess receive? | 56d116d717492d1400aab8f5 | 270 | several |
18 | At the time of its release, Twilight Princess was considered the greatest entry in the Zelda series by many critics, including writers for 1UP.com, Computer and Video Games, Electronic Gaming Monthly, Game Informer, GamesRadar, IGN, and The Washington Post. It received several Game of the Year awards, and was the most critically acclaimed game of 2006. In 2011, the Wii version was rereleased under the Nintendo Selects label. A high-definition port for the Wii U, The Legend of Zelda: Twilight Princess HD, will be released in March 2016. | What year was Twilight Princess the most critically acclaimed game? | 56d116d717492d1400aab8f6 | 349 | 2006 |
19 | At the time of its release, Twilight Princess was considered the greatest entry in the Zelda series by many critics, including writers for 1UP.com, Computer and Video Games, Electronic Gaming Monthly, Game Informer, GamesRadar, IGN, and The Washington Post. It received several Game of the Year awards, and was the most critically acclaimed game of 2006. In 2011, the Wii version was rereleased under the Nintendo Selects label. A high-definition port for the Wii U, The Legend of Zelda: Twilight Princess HD, will be released in March 2016. | What year will the game release a high-definition port for the Wii U console? | 56d116d717492d1400aab8f7 | 536 | 2016 |
20 | The Legend of Zelda: Twilight Princess is an action-adventure game focused on combat, exploration, and item collection. It uses the basic control scheme introduced in Ocarina of Time, including context-sensitive action buttons and L-targeting (Z-targeting on the Wii), a system that allows the player to keep Link's view focused on an enemy or important object while moving and attacking. Link can walk, run, and attack, and will automatically jump when running off of or reaching for a ledge.[c] Link uses a sword and shield in combat, complemented with secondary weapons and items, including a bow and arrows, a boomerang, bombs, and the Clawshot (similar to the Hookshot introduced earlier in the The Legend of Zelda series).[d] While L-targeting, projectile-based weapons can be fired at a target without the need for manual aiming.[c] | What are the three main activities in The Legend of Zelda: Twilight Princess? | 56cd8c5762d2951400fa66a8 | 78 | combat, exploration, and item collection |
21 | The Legend of Zelda: Twilight Princess is an action-adventure game focused on combat, exploration, and item collection. It uses the basic control scheme introduced in Ocarina of Time, including context-sensitive action buttons and L-targeting (Z-targeting on the Wii), a system that allows the player to keep Link's view focused on an enemy or important object while moving and attacking. Link can walk, run, and attack, and will automatically jump when running off of or reaching for a ledge.[c] Link uses a sword and shield in combat, complemented with secondary weapons and items, including a bow and arrows, a boomerang, bombs, and the Clawshot (similar to the Hookshot introduced earlier in the The Legend of Zelda series).[d] While L-targeting, projectile-based weapons can be fired at a target without the need for manual aiming.[c] | Twilight Princess uses the control setup first employed in which previous game? | 56cd8c5762d2951400fa66a9 | 167 | Ocarina of Time |
22 | The Legend of Zelda: Twilight Princess is an action-adventure game focused on combat, exploration, and item collection. It uses the basic control scheme introduced in Ocarina of Time, including context-sensitive action buttons and L-targeting (Z-targeting on the Wii), a system that allows the player to keep Link's view focused on an enemy or important object while moving and attacking. Link can walk, run, and attack, and will automatically jump when running off of or reaching for a ledge.[c] Link uses a sword and shield in combat, complemented with secondary weapons and items, including a bow and arrows, a boomerang, bombs, and the Clawshot (similar to the Hookshot introduced earlier in the The Legend of Zelda series).[d] While L-targeting, projectile-based weapons can be fired at a target without the need for manual aiming.[c] | What can be used to shoot without the need to manually target enemies? | 56cd8c5762d2951400fa66aa | 231 | L-targeting |
23 | The Legend of Zelda: Twilight Princess is an action-adventure game focused on combat, exploration, and item collection. It uses the basic control scheme introduced in Ocarina of Time, including context-sensitive action buttons and L-targeting (Z-targeting on the Wii), a system that allows the player to keep Link's view focused on an enemy or important object while moving and attacking. Link can walk, run, and attack, and will automatically jump when running off of or reaching for a ledge.[c] Link uses a sword and shield in combat, complemented with secondary weapons and items, including a bow and arrows, a boomerang, bombs, and the Clawshot (similar to the Hookshot introduced earlier in the The Legend of Zelda series).[d] While L-targeting, projectile-based weapons can be fired at a target without the need for manual aiming.[c] | What is Link's main weapon? | 56cd8c5762d2951400fa66ab | 509 | sword |
24 | The Legend of Zelda: Twilight Princess is an action-adventure game focused on combat, exploration, and item collection. It uses the basic control scheme introduced in Ocarina of Time, including context-sensitive action buttons and L-targeting (Z-targeting on the Wii), a system that allows the player to keep Link's view focused on an enemy or important object while moving and attacking. Link can walk, run, and attack, and will automatically jump when running off of or reaching for a ledge.[c] Link uses a sword and shield in combat, complemented with secondary weapons and items, including a bow and arrows, a boomerang, bombs, and the Clawshot (similar to the Hookshot introduced earlier in the The Legend of Zelda series).[d] While L-targeting, projectile-based weapons can be fired at a target without the need for manual aiming.[c] | What secondary weapon in Twilight Princess is analogous to a weapon featured in previous games? | 56cd8c5762d2951400fa66ac | 640 | Clawshot |
25 | The Legend of Zelda: Twilight Princess is an action-adventure game focused on combat, exploration, and item collection. It uses the basic control scheme introduced in Ocarina of Time, including context-sensitive action buttons and L-targeting (Z-targeting on the Wii), a system that allows the player to keep Link's view focused on an enemy or important object while moving and attacking. Link can walk, run, and attack, and will automatically jump when running off of or reaching for a ledge.[c] Link uses a sword and shield in combat, complemented with secondary weapons and items, including a bow and arrows, a boomerang, bombs, and the Clawshot (similar to the Hookshot introduced earlier in the The Legend of Zelda series).[d] While L-targeting, projectile-based weapons can be fired at a target without the need for manual aiming.[c] | What genre of game is Twilight Princess? | 56d118ce17492d1400aab924 | 45 | action-adventure |
26 | The Legend of Zelda: Twilight Princess is an action-adventure game focused on combat, exploration, and item collection. It uses the basic control scheme introduced in Ocarina of Time, including context-sensitive action buttons and L-targeting (Z-targeting on the Wii), a system that allows the player to keep Link's view focused on an enemy or important object while moving and attacking. Link can walk, run, and attack, and will automatically jump when running off of or reaching for a ledge.[c] Link uses a sword and shield in combat, complemented with secondary weapons and items, including a bow and arrows, a boomerang, bombs, and the Clawshot (similar to the Hookshot introduced earlier in the The Legend of Zelda series).[d] While L-targeting, projectile-based weapons can be fired at a target without the need for manual aiming.[c] | Twilight Princess follows the control scheme introduced in what game? | 56d118ce17492d1400aab925 | 167 | Ocarina of Time |
27 | The Legend of Zelda: Twilight Princess is an action-adventure game focused on combat, exploration, and item collection. It uses the basic control scheme introduced in Ocarina of Time, including context-sensitive action buttons and L-targeting (Z-targeting on the Wii), a system that allows the player to keep Link's view focused on an enemy or important object while moving and attacking. Link can walk, run, and attack, and will automatically jump when running off of or reaching for a ledge.[c] Link uses a sword and shield in combat, complemented with secondary weapons and items, including a bow and arrows, a boomerang, bombs, and the Clawshot (similar to the Hookshot introduced earlier in the The Legend of Zelda series).[d] While L-targeting, projectile-based weapons can be fired at a target without the need for manual aiming.[c] | What 2 main weapons does Link use in combat? | 56d118ce17492d1400aab926 | 509 | sword and shield |
28 | The Legend of Zelda: Twilight Princess is an action-adventure game focused on combat, exploration, and item collection. It uses the basic control scheme introduced in Ocarina of Time, including context-sensitive action buttons and L-targeting (Z-targeting on the Wii), a system that allows the player to keep Link's view focused on an enemy or important object while moving and attacking. Link can walk, run, and attack, and will automatically jump when running off of or reaching for a ledge.[c] Link uses a sword and shield in combat, complemented with secondary weapons and items, including a bow and arrows, a boomerang, bombs, and the Clawshot (similar to the Hookshot introduced earlier in the The Legend of Zelda series).[d] While L-targeting, projectile-based weapons can be fired at a target without the need for manual aiming.[c] | What control can be used while targeting that allows the player to forego manual targeting? | 56d118ce17492d1400aab927 | 231 | L-targeting |
29 | The context-sensitive button mechanic allows one button to serve a variety of functions, such as talking, opening doors, and pushing, pulling, and throwing objects.[e] The on-screen display shows what action, if any, the button will trigger, determined by the situation. For example, if Link is holding a rock, the context-sensitive button will cause Link to throw the rock if he is moving or targeting an object or enemy, or place the rock on the ground if he is standing still.[f] | Many different types of interaction can be controlled by how many buttons? | 56cd8d0662d2951400fa66b2 | 45 | one |
30 | The context-sensitive button mechanic allows one button to serve a variety of functions, such as talking, opening doors, and pushing, pulling, and throwing objects.[e] The on-screen display shows what action, if any, the button will trigger, determined by the situation. For example, if Link is holding a rock, the context-sensitive button will cause Link to throw the rock if he is moving or targeting an object or enemy, or place the rock on the ground if he is standing still.[f] | Where can players see what action will be performed in different scenarios? | 56cd8d0662d2951400fa66b3 | 172 | on-screen display |
31 | The context-sensitive button mechanic allows one button to serve a variety of functions, such as talking, opening doors, and pushing, pulling, and throwing objects.[e] The on-screen display shows what action, if any, the button will trigger, determined by the situation. For example, if Link is holding a rock, the context-sensitive button will cause Link to throw the rock if he is moving or targeting an object or enemy, or place the rock on the ground if he is standing still.[f] | If Link is not moving, where will he put the projectile he's carrying? | 56cd8d0662d2951400fa66b4 | 441 | on the ground |