lowpoly-game / README.md
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---
tags:
- stable-diffusion-xl
- stable-diffusion-xl-diffusers
- text-to-image
- diffusers
- lora
- template:sd-lora
widget:
- text: a woman with guns on her waist and short red hair staring up at The Sphinx
in the desert in the style of <s0><s1> low poly videogame
output:
url: image-0.png
- text: a room with several washing machines and a door in the style of <s0><s1> low
poly videogame
output:
url: image-1.png
- text: a house with a tree, a table, and two chairs in the yard with a grassy expanse
in the background in the style of <s0><s1> low poly videogame
output:
url: image-2.png
- text: a man laying on the floor with pizza boxes and a book in the style of <s0><s1>
low poly videogame
output:
url: image-3.png
- text: a woman in a blue shirt and red boots with a sweater tied around her waist
standing in an alleyway in the style of <s0><s1> low poly videogame
output:
url: image-4.png
- text: a liquor store is lit up at night in the style of <s0><s1> low poly videogame
output:
url: image-5.png
- text: two men in striped collared shirts and sunglasses are standing in front of
a building in the style of <s0><s1> low poly videogame
output:
url: image-6.png
- text: a man in a suit holding a tray of food in the style of <s0><s1> low poly videogame
output:
url: image-7.png
- text: a dark and dirty alley with a few tables and chairs in the style of <s0><s1>
low poly videogame
output:
url: image-8.png
- text: a prison guard in a cowboy hat standing on a balcony overlooking a large crowd
of prisoners in the style of <s0><s1> low poly videogame
output:
url: image-9.png
- text: a man walking down the street in a city in the style of <s0><s1> low poly
videogame
output:
url: image-10.png
- text: a bus driving down a snowy street at night in the style of <s0><s1> low poly
videogame
output:
url: image-11.png
- text: a small house and a water tower in the middle of the woods in the style of
<s0><s1> low poly videogame
output:
url: image-12.png
- text: a tiled room with a pool and a statue in it in the style of <s0><s1> low poly
videogame
output:
url: image-13.png
- text: a diner restaurant with booths and tables in the middle in the style of <s0><s1>
low poly videogame
output:
url: image-14.png
- text: a computer with a mouse and keyboard on a desk in the style of <s0><s1> low
poly videogame
output:
url: image-15.png
- text: a man holding a bat standing on a cliff next to a police car with its trunk
open in the style of <s0><s1> low poly videogame
output:
url: image-16.png
- text: a man standing with a backpack in the street in front of some shops in the
style of <s0><s1> low poly videogame
output:
url: image-17.png
- text: a man in wearing a hawaiian shirt and jeans standing next to a river in a
city in the style of <s0><s1> low poly videogame
output:
url: image-18.png
- text: a boy with a bald head wearing a sweater vest and jeans sitting on a BMX bike
in the style of <s0><s1> low poly videogame
output:
url: image-19.png
- text: a small japanese style house in the mountains in the style of <s0><s1> low
poly videogame
output:
url: image-20.png
- text: a cul-de-sac street with a car parked on it in the style of <s0><s1> low poly
videogame
output:
url: image-21.png
- text: a little girl in a red dress walking down a street with a red umbrella in
the style of <s0><s1> low poly videogame
output:
url: image-22.png
- text: a man in a blue jacket, beige pants and a blue hat holding a baseball bat,
standing in a bedroom in the style of <s0><s1> low poly videogame
output:
url: image-23.png
- text: a man with tattoos standing in front of a fireplace in the style of <s0><s1>
low poly videogame
output:
url: image-24.png
- text: a man and woman holding hands standing in front of a school in the style of
<s0><s1> low poly videogame
output:
url: image-25.png
- text: a man in a hoodie standing on the street in the style of <s0><s1> low poly
videogame
output:
url: image-26.png
- text: a group of men standing on the street in the style of <s0><s1> low poly videogame
output:
url: image-27.png
- text: a long hallway with wooden floors and windows in the style of <s0><s1> low
poly videogame
output:
url: image-28.png
- text: a grocery store with shelves full of food in the style of <s0><s1> low poly
videogame
output:
url: image-29.png
- text: a group of people in lab coats and ties standing in a laboratory in the style
of <s0><s1> low poly videogame
output:
url: image-30.png
- text: a man in a black suit holding a gun standing in front of a stone pillar in
the style of <s0><s1> low poly videogame
output:
url: image-31.png
- text: a man in a christmas sweater and pajama pants standing in his house in the
style of <s0><s1> low poly videogame
output:
url: image-32.png
- text: a close up shot of a man with long blonde hair wearing a brown jacket in the
style of <s0><s1> low poly videogame
output:
url: image-33.png
- text: a man with brown hair wearing a brown jacket and jeans sitting down in a shed
in the style of <s0><s1> low poly videogame
output:
url: image-34.png
- text: a city street at sunset in the style of <s0><s1> low poly videogame
output:
url: image-35.png
- text: a woman with tattoos and a black top in the style of <s0><s1> low poly videogame
output:
url: image-36.png
- text: a white car floating in the water next to a building in the style of <s0><s1>
low poly videogame
output:
url: image-37.png
- text: a man in a white coat and glasses in the style of <s0><s1> low poly videogame
output:
url: image-38.png
- text: a man with a headband on walking in front of a woman wearing a tank top in
the style of <s0><s1> low poly videogame
output:
url: image-39.png
- text: a desert road with a sign for a motel in the style of <s0><s1> low poly videogame
output:
url: image-40.png
- text: a park with trees and grass in the style of <s0><s1> low poly videogame
output:
url: image-41.png
- text: a man in a suit sitting in front of stacks of boxes in the style of <s0><s1>
low poly videogame
output:
url: image-42.png
- text: a man in a green and white striped shirt and shorts standing in front of a
bar in the style of <s0><s1> low poly videogame
output:
url: image-43.png
- text: a man in a white tank top and shorts standing in front of a locker in the
style of <s0><s1> low poly videogame
output:
url: image-44.png
- text: a car is driving down a wet road at night in the style of <s0><s1> low poly
videogame
output:
url: image-45.png
- text: the interior of a train with blue seats in the style of <s0><s1> low poly
videogame
output:
url: image-46.png
- text: a street with houses and trees in the background in the style of <s0><s1>
low poly videogame
output:
url: image-47.png
- text: a casino in a city in the style of <s0><s1> low poly videogame
output:
url: image-48.png
- text: a man riding a bike on a road in the woods in the style of <s0><s1> low poly
videogame
output:
url: image-49.png
- text: a knight in armor sitting in front of a fire in the style of <s0><s1> low
poly videogame
output:
url: image-50.png
- text: a man reading a newspaper in a laundry room in the style of <s0><s1> low poly
videogame
output:
url: image-51.png
- text: a man in a white shirt and blue shorts standing in front of a building in
the style of <s0><s1> low poly videogame
output:
url: image-52.png
- text: a man in a baseball cap and jacket standing on a street in the style of <s0><s1>
low poly videogame
output:
url: image-53.png
- text: a car driving off road through the desert in the style of <s0><s1> low poly
videogame
output:
url: image-54.png
base_model: stabilityai/stable-diffusion-xl-base-1.0
instance_prompt: in the style of <s0><s1> low poly videogame
license: openrail++
---
# SDXL LoRA DreamBooth - nicolasdistasi/lowpoly-game
<Gallery />
## Model description
### These are nicolasdistasi/lowpoly-game LoRA adaption weights for stabilityai/stable-diffusion-xl-base-1.0.
## Download model
### Use it with UIs such as AUTOMATIC1111, Comfy UI, SD.Next, Invoke
- **LoRA**: download **[`lowpoly-game.safetensors` here 💾](/nicolasdistasi/lowpoly-game/blob/main/lowpoly-game.safetensors)**.
- Place it on your `models/Lora` folder.
- On AUTOMATIC1111, load the LoRA by adding `<lora:lowpoly-game:1>` to your prompt. On ComfyUI just [load it as a regular LoRA](https://comfyanonymous.github.io/ComfyUI_examples/lora/).
- *Embeddings*: download **[`lowpoly-game_emb.safetensors` here 💾](/nicolasdistasi/lowpoly-game/blob/main/lowpoly-game_emb.safetensors)**.
- Place it on it on your `embeddings` folder
- Use it by adding `lowpoly-game_emb` to your prompt. For example, `in the style of lowpoly-game_emb low poly videogame`
(you need both the LoRA and the embeddings as they were trained together for this LoRA)
## Use it with the [🧨 diffusers library](https://github.com/huggingface/diffusers)
```py
from diffusers import AutoPipelineForText2Image
import torch
from huggingface_hub import hf_hub_download
from safetensors.torch import load_file
pipeline = AutoPipelineForText2Image.from_pretrained('stabilityai/stable-diffusion-xl-base-1.0', torch_dtype=torch.float16).to('cuda')
pipeline.load_lora_weights('nicolasdistasi/lowpoly-game', weight_name='pytorch_lora_weights.safetensors')
embedding_path = hf_hub_download(repo_id='nicolasdistasi/lowpoly-game', filename='lowpoly-game_emb.safetensors' repo_type="model")
state_dict = load_file(embedding_path)
pipeline.load_textual_inversion(state_dict["clip_l"], token=["<s0>", "<s1>"], text_encoder=pipeline.text_encoder, tokenizer=pipeline.tokenizer)
pipeline.load_textual_inversion(state_dict["clip_g"], token=["<s0>", "<s1>"], text_encoder=pipeline.text_encoder_2, tokenizer=pipeline.tokenizer_2)
image = pipeline('in the style of <s0><s1> low poly videogame').images[0]
```
For more details, including weighting, merging and fusing LoRAs, check the [documentation on loading LoRAs in diffusers](https://huggingface.co/docs/diffusers/main/en/using-diffusers/loading_adapters)
## Trigger words
To trigger image generation of trained concept(or concepts) replace each concept identifier in you prompt with the new inserted tokens:
to trigger concept `TOK` → use `<s0><s1>` in your prompt
## Details
All [Files & versions](/nicolasdistasi/lowpoly-game/tree/main).
The weights were trained using [🧨 diffusers Advanced Dreambooth Training Script](https://github.com/huggingface/diffusers/blob/main/examples/advanced_diffusion_training/train_dreambooth_lora_sdxl_advanced.py).
LoRA for the text encoder was enabled. False.
Pivotal tuning was enabled: True.
Special VAE used for training: madebyollin/sdxl-vae-fp16-fix.