metadata
library_name: stable-baselines3
tags:
- PandaReachDense-v3
- deep-reinforcement-learning
- reinforcement-learning
- stable-baselines3
model-index:
- name: A2C
results:
- task:
type: reinforcement-learning
name: reinforcement-learning
dataset:
name: PandaReachDense-v3
type: PandaReachDense-v3
metrics:
- type: mean_reward
value: '-0.17 +/- 0.10'
name: mean_reward
verified: false
A2C Agent playing PandaReachDense-v3
This is a trained model of a A2C agent playing PandaReachDense-v3 using the stable-baselines3 library.
Usage (with Stable-baselines3)
TODO: Add your code
from stable_baselines3.common.vec_env import DummyVecEnv, VecNormalize
# Load the saved statistics
eval_env = DummyVecEnv([lambda: gym.make("PandaReachDense-v3")])
eval_env = VecNormalize.load("vec_normalize.pkl", eval_env)
# We need to override the render_mode
eval_env.render_mode = "rgb_array"
# do not update them at test time
eval_env.training = False
# reward normalization is not needed at test time
eval_env.norm_reward = False
# Load the agent
model = A2C.load("a2c-PandaReachDense-v3")
mean_reward, std_reward = evaluate_policy(model, eval_env)
print(f"Mean reward = {mean_reward:.2f} +/- {std_reward:.2f}")
...